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earthisdying.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>Earth Is Dying!</title>
<style type="text/css">
body
{
text-align: center;
background-color: #222;
}
#content {
width: 960px;
margin-left: auto;
margin-right: auto;
height: 600px;
}
#container
{
position: absolute;
top: 50%;
margin-top: -300px;/* half of #content height*/
left: 0;
width: 100%;
text-align: left;
}
#main
{
text-align: center;
color: #EEE;
}
#instructions
{
text-align: center;
vertical-align: text-bottom;
}
A:link { color: #99F ; }
A:visited { color: #99F; }
</style>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<script type="text/javascript" src="swfobject.js"></script>
<script type="text/javascript">
swfobject.registerObject("unityPlayer", "11.0.0");
</script>
</head>
<body>
<div id="main">
<h2>Earth Is Dying!</h2>
<div id="container">
<div id="content">
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="960" height="600" id="unityPlayer">
<param name="movie" value="earthisdying.swf" />
<param name="scale" value="noscale" />
<param name="wmode" value="direct" />
<param name="bgcolor" value="#ffffff" />
<param name="devicefont" value="false" />
<param name="swliveconnect" value="false" />
<param name="allowfullscreen" value="true" />
<param name="allowscriptaccess" value="always" />
<param name="allownetworking" value="all" />
<param name="menu" value="false"/>
<param name="flashvars" value="unitydebug=false&deeptrace=false" />
<!--[if !IE]>-->
<object type="application/x-shockwave-flash" data="earthisdying.swf" width="960" height="600">
<param name="scale" value="noscale" />
<param name="wmode" value="direct" />
<param name="bgcolor" value="#ffffff" />
<param name="devicefont" value="false" />
<param name="swliveconnect" value="false" />
<param name="allowfullscreen" value="true" />
<param name="allowscriptaccess" value="always" />
<param name="allownetworking" value="all" />
<param name="menu" value="false"/>
<param name="flashvars" value="unitydebug=false&deeptrace=false" />
<!--<![endif]-->
<a href="http://www.adobe.com/go/getflashplayer">
<img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" />
</a>
<!--[if !IE]>-->
</object>
<!--<![endif]-->
</object>
</div>
</div>
<p id="instructions">
<strong>Left/Right | A/D</strong> - Move left or right through planets. <strong>Space</strong> - Send colony ship. <strong>S</strong> - Send resource ship <br />
You can't save everyone. Your score is the number of people on other planets when Earth dies.<br />
<a href="https://github.com/attrition/TinyWorld">source</a> <a href="http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=1520">entry page</a>
</p>
</div>
</body>
</html>