forked from google/draco
-
Notifications
You must be signed in to change notification settings - Fork 11
534 lines (477 loc) · 16.9 KB
/
unity.yml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
name: Draco Unity library CI
on:
# Trigger the workflow on pull request,
# but only for the main branch
pull_request:
branches:
- main
# Also trigger on release created events
release:
types:
- created
branches:
- unity
tags:
- unity*
workflow_dispatch:
# env:
# # Emscripten version for Unity 2022.2 or newer
# EM_3_VERSION: 3.1.8
# EM_3_CACHE_FOLDER: 'emsdk-3-cache'
# # Emscripten version for Unity 2021.2 and 2021.3
# EM_2_VERSION: 2.0.19
# EM_2_CACHE_FOLDER: 'emsdk-2-cache'
# # Emscripten version that comes with older Unity versions
# EM_1_VERSION: 1.38.48-fastcomp
# EM_1_CACHE_FOLDER: 'emsdk-1-cache'
jobs:
mac:
runs-on: macOS-11
steps:
- uses: actions/checkout@v3
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: latest-stable
- name: Install Ninja
run: brew install ninja
- name: Configure macOS
# ARCHS_STANDARD explicitly enables Apple silicon on Xcode 12.2
run: >
cmake . -G Ninja -B build_mac
-DCMAKE_BUILD_TYPE=MinSizeRel
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build macOS
run: cmake --build build_mac --config MinSizeRel --target draco_unity
- name: Configure iOS
run: >
cmake . -G Xcode -B build_ios
-DCMAKE_BUILD_TYPE=MinSizeRel
-DCMAKE_SYSTEM_NAME=iOS
-DCMAKE_OSX_ARCHITECTURES=armv7\;armv7s\;arm64
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.0
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build iOS
run: cmake --build build_ios --config MinSizeRel --target draco_unity
- name: Build iOS Simulator
run: >
cmake
--build build_ios
--config MinSizeRel
--target draco_unity
--
-sdk iphonesimulator
-arch "arm64"
-arch "x86_64"
EXECUTABLE_SUFFIX=-simulator.a
ONLY_ACTIVE_ARCH=NO
- name: Configure tvOS
run: >
cmake . -G Xcode -B build_tvos
-DCMAKE_BUILD_TYPE=MinSizeRel
-DCMAKE_SYSTEM_NAME=tvOS
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.0
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build tvOS
run: cmake --build build_tvos --config MinSizeRel --target draco_unity
- name: Build tvOS Simulator
run: >
cmake
--build build_tvos
--config MinSizeRel
--target draco_unity
--
-sdk appletvsimulator
EXECUTABLE_SUFFIX=-simulator.a
ONLY_ACTIVE_ARCH=NO
- name: Package Apple
run: |
mkdir draco_apple
mkdir draco_apple/x86_64
mv build_mac/draco_unity.bundle draco_apple/x86_64
mkdir -p draco_apple/iOS
mv build_ios/MinSizeRel-iphoneos/libdraco_unity.a draco_apple/iOS
mv build_ios/MinSizeRel-iphonesimulator/libdraco_unity-simulator.a draco_apple/iOS
mkdir -p draco_apple/tvOS
mv build_tvos/MinSizeRel-appletvos/libdraco_unity.a draco_apple/tvOS
mv build_tvos/MinSizeRel-appletvsimulator/libdraco_unity-simulator.a draco_apple/tvOS
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco_apple
path: draco_apple
mac-beta:
runs-on: macos-13
steps:
- uses: actions/checkout@v3
- uses: maxim-lobanov/setup-xcode@v1
with:
xcode-version: '15.2.0-beta'
- name: Configure visionOS
run: >
cmake . -G Xcode -B build_visionos
-DCMAKE_BUILD_TYPE=MinSizeRel
-DCMAKE_SYSTEM_NAME=visionOS
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build visionOS
run: cmake --build build_visionos --config MinSizeRel --target draco_unity
- name: Build visionOS Simulator
run: >
cmake
--build build_visionos
--config MinSizeRel
--target draco_unity
--
-sdk xrsimulator
EXECUTABLE_SUFFIX=-simulator.dylib
ONLY_ACTIVE_ARCH=NO
- name: Package Apple
run: |
mkdir -p draco_apple_beta/visionOS
mv build_visionos/MinSizeRel-xros/libdraco_unity.a draco_apple_beta/visionOS
mv build_visionos/MinSizeRel-xrsimulator/libdraco_unity-simulator.a draco_apple_beta/visionOS
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco_apple_beta
path: draco_apple_beta
windows:
runs-on: windows-2022
steps:
- uses: actions/checkout@v3
- name: Configure Windows x64
run: >
cmake . -G "Visual Studio 17 2022" -A x64 -B build_win_64
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Windows x64
run: cmake --build build_win_64 --config MinSizeRel --target draco_unity
- name: Configure Windows Win32
run: >
cmake . -G "Visual Studio 17 2022" -A Win32 -B build_win_32
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Windows Win32
run: cmake --build build_win_32 --config MinSizeRel --target draco_unity
- name: Configure Windows ARM64
run: >
cmake . -G "Visual Studio 17 2022" -A ARM64 -B build_win_arm64
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Windows ARM64
run: cmake --build build_win_arm64 --config MinSizeRel --target draco_unity
# Universal Windows Platform
- name: Configure Universal Windows Platform ARM
run: >
cmake . -G "Visual Studio 17 2022" -A ARM -B build_uwp_arm
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
-DCMAKE_SYSTEM_NAME:String=WindowsStore
-DCMAKE_SYSTEM_VERSION:String="10.0"
- name: Build Universal Windows Platform ARM
run: cmake --build build_uwp_arm --config MinSizeRel --target draco_unity
- name: Configure Universal Windows Platform ARM64
run: >
cmake . -G "Visual Studio 17 2022" -A ARM64 -B build_uwp_arm64
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
-DCMAKE_SYSTEM_NAME:String=WindowsStore
-DCMAKE_SYSTEM_VERSION:String="10.0"
- name: Build Universal Windows Platform ARM64
run: cmake --build build_uwp_arm64 --config MinSizeRel --target draco_unity
- name: Configure Universal Windows Platform Win32
run: >
cmake . -G "Visual Studio 17 2022" -A Win32 -B build_uwp_x86
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
-DCMAKE_SYSTEM_NAME:String=WindowsStore
-DCMAKE_SYSTEM_VERSION:String="10.0"
- name: Build Universal Windows Platform Win32
run: cmake --build build_uwp_x86 --config MinSizeRel --target draco_unity
- name: Configure Universal Windows Platform x64
run: >
cmake . -G "Visual Studio 17 2022" -A x64 -B build_uwp_x64
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
-DCMAKE_SYSTEM_NAME:String=WindowsStore
-DCMAKE_SYSTEM_VERSION:String="10.0"
- name: Build Universal Windows Platform x64
run: cmake --build build_uwp_x64 --config MinSizeRel --target draco_unity
- name: Package Windows
run: |
mkdir draco_win/x86
mkdir draco_win/x86_64
mkdir draco_win/WSA/ARM
mkdir draco_win/WSA/ARM64
mkdir draco_win/WSA/x86
mkdir draco_win/WSA/x64
mkdir draco_win/Windows/ARM64
mv build_win_32\MinSizeRel\draco_unity.dll draco_win/x86
mv build_win_64\MinSizeRel\draco_unity.dll draco_win/x86_64
mv build_uwp_arm\MinSizeRel\draco_unity.dll draco_win/WSA/ARM
mv build_uwp_arm64\MinSizeRel\draco_unity.dll draco_win/WSA/ARM64
mv build_uwp_x86\MinSizeRel\draco_unity.dll draco_win/WSA/x86
mv build_uwp_x64\MinSizeRel\draco_unity.dll draco_win/WSA/x64
mv build_win_arm64\MinSizeRel\draco_unity.dll draco_win/Windows/ARM64
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco_win
path: draco_win
linux:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
# - name: Setup cache
# id: cache-system-libraries
# uses: actions/cache@v3
# with:
# path: ${{env.EM_2_CACHE_FOLDER}}
# key: ${{env.EM_2_VERSION}}-${{ runner.os }}
- name: Install Ninja
shell: bash
run: sudo apt-get install ninja-build
# Android
- name: Install Android NDK
uses: nttld/setup-ndk@v1
id: setup-ndk
with:
ndk-version: r21e
add-to-path: false
- name: Configure Android arm64-v8a
run: >
cmake -B build_android_arm64-v8a
-DANDROID_ABI=arm64-v8a
-DCMAKE_BUILD_TYPE=MinSizeRel
-DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }}
-DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake"
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Android arm64-v8a
run: cmake --build build_android_arm64-v8a --target draco_unity -j
- name: Configure Android armeabi-v7a
run: >
cmake -B build_android_armeabi-v7a
-DANDROID_ABI=armeabi-v7a
-DCMAKE_BUILD_TYPE=MinSizeRel
-DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }}
-DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake"
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Android armeabi-v7a
run: cmake --build build_android_armeabi-v7a --target draco_unity -j
- name: Configure Android x86
run: >
cmake -B build_android_x86
-DANDROID_ABI=x86
-DCMAKE_BUILD_TYPE=MinSizeRel
-DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }}
-DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake"
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Android x86
run: cmake --build build_android_x86 --target draco_unity -j
- name: Configure Android x86_64
run: >
cmake -B build_android_x86_64
-DANDROID_ABI=x86_64
-DCMAKE_BUILD_TYPE=MinSizeRel
-DANDROID_NDK=${{ steps.setup-ndk.outputs.ndk-path }}
-DCMAKE_TOOLCHAIN_FILE="${{ steps.setup-ndk.outputs.ndk-path }}/build/cmake/android.toolchain.cmake"
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Android x86_64
run: cmake --build build_android_x86_64 --target draco_unity -j
# # Emscripten
# - name: Setup Emscripten
# uses: mymindstorm/setup-emsdk@v12
# with:
# version: ${{env.EM_2_VERSION}}
# actions-cache-folder: ${{env.EM_2_CACHE_FOLDER}}
# - name: Configure WebAssembly
# run: >
# emcmake cmake -B build_web
# -DCMAKE_BUILD_TYPE=MinSizeRel
# -DDRACO_JS_GLUE=OFF
# -DDRACO_UNITY_PLUGIN=ON
# -DDRACO_GLTF_BITSTREAM=ON
# -DDRACO_BACKWARDS_COMPATIBILITY=OFF
# - name: Build WebAssembly
# run: cmake --build build_web --target draco_unity -j
# Linux artifacts
- name: Package Linux
run: |
# mkdir -p draco_linux/WebGL/2021
# mv build_web/libdraco_unity.a draco_linux/WebGL/2021
mkdir -p draco_linux/Android/libs/arm64-v8a
mkdir -p draco_linux/Android/libs/armeabi-v7a
mkdir -p draco_linux/Android/libs/x86
mkdir -p draco_linux/Android/libs/x86_64
mv build_android_arm64-v8a/libdraco_unity.so \
draco_linux/Android/libs/arm64-v8a
mv build_android_armeabi-v7a/libdraco_unity.so \
draco_linux/Android/libs/armeabi-v7a
mv build_android_x86/libdraco_unity.so \
draco_linux/Android/libs/x86
mv build_android_x86_64/libdraco_unity.so \
draco_linux/Android/libs/x86_64
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco_linux
path: draco_linux
# linux_emscripten_3:
# runs-on: ubuntu-22.04
# steps:
# - uses: actions/checkout@v3
# - name: Setup cache
# id: cache-system-libraries
# uses: actions/cache@v3
# with:
# path: ${{env.EM_3_CACHE_FOLDER}}
# key: ${{env.EM_3_VERSION}}-${{ runner.os }}
# # Emscripten 3
# - name: Setup Emscripten
# uses: mymindstorm/setup-emsdk@v12
# with:
# version: ${{env.EM_3_VERSION}}
# actions-cache-folder: ${{env.EM_3_CACHE_FOLDER}}
# - name: Configure WebAssembly
# run: >
# EMSCRIPTEN="$EMSDK/upstream/emscripten" emcmake cmake -B build_web
# -DCMAKE_BUILD_TYPE=MinSizeRel
# -DDRACO_JS_GLUE=OFF
# -DDRACO_UNITY_PLUGIN=ON
# -DDRACO_GLTF_BITSTREAM=ON \
# -DDRACO_BACKWARDS_COMPATIBILITY=OFF
# - name: Build WebAssembly
# run: cmake --build build_web --target draco_unity -j
# # Artifacts
# - name: Package Linux Emscripten 3
# run: |
# mkdir -p draco_emscripten_3/WebGL/2022
# mv build_web/libdraco_unity.a draco_emscripten_3/WebGL/2022
# - name: Upload artifact
# uses: actions/upload-artifact@v3
# with:
# name: draco_emscripten_3
# path: draco_emscripten_3
linux_legacy:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
# - name: Setup cache
# id: cache-system-libraries
# uses: actions/cache@v3
# with:
# path: ${{env.EM_1_CACHE_FOLDER}}
# key: ${{env.EM_1_VERSION}}-${{ runner.os }}
- name: Get latest CMake and ninja
uses: lukka/get-cmake@latest
# Linux 64
- name: Configure Linux 64
run: >
cmake . -G Ninja -B build_linux_64
-DCMAKE_BUILD_TYPE=MinSizeRel
-DDRACO_UNITY_PLUGIN=ON
-DDRACO_GLTF_BITSTREAM=ON
-DDRACO_BACKWARDS_COMPATIBILITY=OFF
- name: Build Linux 64
run: cmake --build build_linux_64 --target draco_unity -j
# # Emscripten 1
# - name: Setup Emscripten 1
# uses: numworks/setup-emscripten@latest
# with:
# sdk: ${{env.EM_1_VERSION}}
# - name: Configure WebAssembly 1
# run: >
# emcmake cmake -B build_web
# -DCMAKE_BUILD_TYPE=MinSizeRel
# -DEMSCRIPTEN_GENERATE_BITCODE_STATIC_LIBRARIES=1
# -DDRACO_JS_GLUE=OFF
# -DDRACO_UNITY_PLUGIN=ON
# -DDRACO_GLTF_BITSTREAM=ON
# -DDRACO_BACKWARDS_COMPATIBILITY=OFF
# - name: Build WebAssembly 1
# run: cmake --build build_web --target draco_unity -j
# Linux legacy artifacts
- name: Package Linux Legacy
run: |
mkdir -p draco_linux_legacy/x86_64
mv build_linux_64/libdraco_unity.so draco_linux_legacy/x86_64
# mkdir -p draco_linux_legacy/WebGL/2020
# mv build_web/libdraco_unity.bc draco_linux_legacy/WebGL/2020
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco_linux_legacy
path: draco_linux_legacy
combine:
name: combine artifacts
runs-on: ubuntu-22.04
needs:
- mac
- mac-beta
- windows
- linux
- linux_legacy
# - linux_emscripten_3
steps:
- name: Download artifacts
uses: actions/download-artifact@v3
with:
path: artifacts
- name: Display structure of downloaded files
run: ls -R
working-directory: artifacts
- name: Combine
run: |
mkdir draco
cp -r artifacts/draco_apple/* draco
cp -r artifacts/draco_apple_beta/* draco
cp -r artifacts/draco_win/* draco
cp -r artifacts/draco_linux/* draco
cp -r artifacts/draco_linux_legacy/* draco
# cp -r artifacts/draco_emscripten_3/* draco
- name: Zip
run: zip -r draco.zip draco
- name: Upload release assets
uses: AButler/[email protected]
if: github.event_name == 'release' && github.event.action == 'created'
with:
files: draco.zip
repo-token: ${{ secrets.GITHUB_TOKEN }}
- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: draco
path: draco
- name: Delete obsolete artifacts
uses: geekyeggo/delete-artifact@v2
with:
name: |
draco_apple
draco_apple_beta
draco_win
draco_linux
draco_linux_legacy
# draco_emscripten_3