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UnityFS build #213

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Mish088 opened this issue Jan 14, 2017 · 1 comment
Open

UnityFS build #213

Mish088 opened this issue Jan 14, 2017 · 1 comment

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@Mish088
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Mish088 commented Jan 14, 2017

I have tried and tried to understand how to build the sourcecode to use the new unitySF code so I can extract a .obj from a .unity3d file but I simply can't for the life of me figure it out, would someone please do it and link a built one for me ?

@Mactastic1-5
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Mactastic1-5 commented Mar 12, 2017

There are no OBJ (3D model format; .obj) files in a Unity asset bundle (.unity3d), however there are assets and dynamic-link libraries (.dll) in a Unity asset bundle. The OBJ files are in the assets files. You won't be able to get the 3D models while using v0.5 because v0.5 does not support deserialization. You won't be able to use the source code or any of the releases list to do what you want to accomplish. If you don't know how to build a Java program, then I guess you should learn. What I mean is, learn Java. Whatever you're trying to do, if you can't build a Java program, then you probably can't do what you were going to do next. Please close this issue.

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