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For some use cases e.g. when placing regions algorithmically a method like PixelRegion.overlaps(other_region) would be useful. This will be easily to implement once e.g. CompoundRegion.area is supported (see #433). In this case the implementation would reduce to:
For some use cases e.g. when placing regions algorithmically a method like
PixelRegion.overlaps(other_region)
would be useful. This will be easily to implement once e.g.CompoundRegion.area
is supported (see #433). In this case the implementation would reduce to:For some specific cases it could also be implemented analytically if needed.
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