From 03a0a4c34999c840b7db38bbcb1dac93aed7d19d Mon Sep 17 00:00:00 2001 From: Andrew Allbright Date: Wed, 17 Jul 2024 14:19:56 -0400 Subject: [PATCH] Introduce external resource(s) on multiplayer game programming to docs (#3884) * Draft for introducing external resource(s) on multiplayer game programming * move gamenetcode resource to prerequisite knowledge page * Update _index.md Co-authored-by: Mark Mandel --------- Co-authored-by: Mark Mandel --- site/content/en/docs/Prerequisite Knowledge/_index.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/site/content/en/docs/Prerequisite Knowledge/_index.md b/site/content/en/docs/Prerequisite Knowledge/_index.md index 3b9149af47..eaf8040e93 100644 --- a/site/content/en/docs/Prerequisite Knowledge/_index.md +++ b/site/content/en/docs/Prerequisite Knowledge/_index.md @@ -83,3 +83,7 @@ There are multiple possible solutions, but the engines that have out of the box While you can integrate other engines with Agones, if you are new to developing on a game engine, you may want to start with the above. + +## Additional Resources + +* [Game Network Resources](https://gamenetcode.com/) is a curated list of multiplayer game network programming (netcode) resources. Includes articles, talks, and tools covering various aspects of multiplayer game development. Use this resource to learn more about fundamental subjects in multiplayer game programming from companies such as Riot, Bungie, and Activision.