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FloatType.hpp
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/**
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
**/
#ifndef QUICKSTEP_TYPES_FLOAT_TYPE_HPP_
#define QUICKSTEP_TYPES_FLOAT_TYPE_HPP_
#include <cstdio>
#include <limits>
#include <string>
#include "types/NumericSuperType.hpp"
#include "types/TypeID.hpp"
#include "types/TypedValue.hpp"
#include "utility/Macros.hpp"
namespace quickstep {
class Type;
/** \addtogroup Types
* @{
*/
/**
* @brief A type representing a single-precision floating-point number.
**/
class FloatType : public NumericSuperType<float> {
public:
static const TypeID kStaticTypeID;
/**
* @brief Get a reference to the non-nullable singleton instance of this
* Type.
*
* @return A reference to the non-nullable singleton instance of this Type
**/
static const FloatType& InstanceNonNullable() {
static FloatType instance(false);
return instance;
}
/**
* @brief Get a reference to the nullable singleton instance of this Type
*
* @return A reference to the nullable singleton instance of this Type
**/
static const FloatType& InstanceNullable() {
static FloatType instance(true);
return instance;
}
/**
* @brief Get a reference to a singleton instance of this Type
*
* @param nullable Whether to get the nullable version of this Type
* @return A reference to the desired singleton instance of this Type
**/
static const FloatType& Instance(const bool nullable) {
if (nullable) {
return InstanceNullable();
} else {
return InstanceNonNullable();
}
}
const Type& getNullableVersion() const override {
return InstanceNullable();
}
const Type& getNonNullableVersion() const override {
return InstanceNonNullable();
}
bool isSafelyCoercibleFrom(const Type &original_type) const override;
int getPrintWidth() const override {
return kPrintWidth;
}
std::string printValueToString(const TypedValue &value) const override;
void printValueToFile(const TypedValue &value,
FILE *file,
const int padding = 0) const override;
bool parseValueFromString(const std::string &value_string,
TypedValue *value) const override;
TypedValue coerceValue(const TypedValue &original_value,
const Type &original_type) const override;
private:
static_assert((std::numeric_limits<float>::max_exponent10 < 100)
&& (std::numeric_limits<float>::min_exponent10 > -100),
"Exponent range for float can not be represented with 2 "
"decimal digits.");
static constexpr int kPrintWidth
= std::numeric_limits<float>::max_digits10 // Maximum mantissa digits
+ 1 // Decimal point '.'
+ 1 // Minus sign '-'
+ 2 // Exponent signifier 'e' and sign '+' or '-'
+ 2; // Maximum exponent digits. Range of normalized base-10 exponents
// for 32-bit float is -38 to +38. Smallest denormalized exponent
// is -45. The static_assert above ensures that the exponent
// never takes more than 2 base-10 digits to represent.
explicit FloatType(const bool nullable)
: NumericSuperType<float>(kFloat, nullable) {
}
DISALLOW_COPY_AND_ASSIGN(FloatType);
};
/** @} */
} // namespace quickstep
#endif // QUICKSTEP_TYPES_FLOAT_TYPE_HPP_