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clarified that highp support is required
Updated Home (markdown)
Removed dead links
Updated to reflect current (2016) OpenGL standards
Added notes on "psrdnoise2D" and cellular noise
Added information on range (-1 to 1, zero mean)
Updated WebGL noise (markdown)
Updated to mention the final publication of JGT article
Added preprint link
Updated Noise for GLSL 1.20 (markdown)
fix up and add to demos
Begin list of WebGL applications that use the library
Added links to Worley noise and flow noise (external for now, should perhaps be added to the repo)
Added note on N-D return types
Updated for cross-platform noise-vs-noise benchmark
Added section "other noise implementations"