Skip to content
niczkx edited this page Aug 29, 2012 · 15 revisions

This page explains how to install the forgottenmapeditor module as a "third-party" module with otclient

First you need to obtain an otclient binary if you haven't done so from here: OT Client Repo Read the wiki in there to learn how to compile it.

Second you need git, download it from Git for Windows on Linux, just launch your package manager, for example, in APT based distros:

apt-get install git

and then do (This step applies for both windows and linux or even mac os, though, alternatively, you can choose to use GUI for git):

git clone https://github.com/niczkx/forgottenmapeditor.git

Note: This will create a directory for it, there's no need to create one.

Third copy the the otclient binary with it's modules to the forgottenmapeditor folder. Note Make sure to make a folder for the otclient modules. So your directory tree would look like this:

  • forgottenmapeditor/
    • data/
    • modules/
    • otclient/
    • modules/ (inside otclient/)
    • otclient.exe
    • ...

Fourth copy the following files to data/:

  • Tibia.dat
  • Tibia.spr

From Tibia and then from your Server:

  • items.otb
  • items.xml
  • monster folder
  • (Optionally) npc's folder(Only XML Files!)
  • The map you want to load, including houses and spawns files

NOTE: Change the Map name you're going to load in

modules/mapeditor_startup/startup.lua

Finally Run the binary and enjoy.

Clone this wiki locally