The Message
and JSON
objects are both instances of the type Codec
. This type is defined by
type Codec struct {
Marshal func(v interface{}) (data []byte, payloadType byte, err error)
Unmarshal func(data []byte, payloadType byte, v interface{}) (err error)
}
The type Codec
implements the Send
and Receive
methods used earlier.
It is likely that websockets will also be used to exchange XML data. We can build an XML Codec
object by wrapping the XML marshal and unmarshal methods discussed in Chapter 12: XML to give a suitable Codec
object.
We can create a XMLCodec
package in this way:
package xmlcodec
import (
"encoding/xml"
"code.google.com/p/go.net/websocket"
)
func xmlMarshal(v interface{}) (msg []byte, payloadType byte, err error) {
//buff := &bytes.Buffer{}
msg, err = xml.Marshal(v)
//msgRet := buff.Bytes()
return msg, websocket.TextFrame, nil
}
func xmlUnmarshal(msg []byte, payloadType byte, v interface{}) (err error) {
// r := bytes.NewBuffer(msg)
err = xml.Unmarshal(msg, v)
return err
}
var XMLCodec = websocket.Codec{xmlMarshal, xmlUnmarshal}
We can then serialise Go objects such as a Person
into an XML document and send it from a client to a server by
/* PersonClientXML
*/
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"os"
"xmlcodec"
)
type Person struct {
Name string
Emails []string
}
func main() {
if len(os.Args) != 2 {
fmt.Println("Usage: ", os.Args[0], "ws://host:port")
os.Exit(1)
}
service := os.Args[1]
conn, err := websocket.Dial(service, "", "http://localhost")
checkError(err)
person := Person{Name: "Jan",
Emails: []string{"[email protected]", "[email protected]"},
}
err = xmlcodec.XMLCodec.Send(conn, person)
if err != nil {
fmt.Println("Couldn't send msg " + err.Error())
}
os.Exit(0)
}
func checkError(err error) {
if err != nil {
fmt.Println("Fatal error ", err.Error())
os.Exit(1)
}
}
A server which receives this and just prints information to the console is
/* PersonServerXML
*/
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"net/http"
"os"
"xmlcodec"
)
type Person struct {
Name string
Emails []string
}
func ReceivePerson(ws *websocket.Conn) {
var person Person
err := xmlcodec.XMLCodec.Receive(ws, &person)
if err != nil {
fmt.Println("Can't receive")
} else {
fmt.Println("Name: " + person.Name)
for _, e := range person.Emails {
fmt.Println("An email: " + e)
}
}
}
func main() {
http.Handle("/", websocket.Handler(ReceivePerson))
err := http.ListenAndServe(":12345", nil)
checkError(err)
}
func checkError(err error) {
if err != nil {
fmt.Println("Fatal error ", err.Error())
os.Exit(1)
}
}