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bitmaps.c
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bitmaps.c
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#include "bitmaps.h"
// all these images are on their right sides
// turn your monitor 90-deg anti-clockwise to see the images
const uint8_t gFontPowerSave[2][6] =
{
{0x00, 0x7f, 0x9, 0x9, 0x9, 0x6},
{0x00, 0x26, 0x49, 0x49, 0x49, 0x32},
};
const uint8_t gFontPttOnePush[2][6] =
{
{0x00, 0x3e, 0x41, 0x41, 0x41, 0x3e},
{0x00, 0x7f, 0x9, 0x9, 0x9, 0x6},
};
const uint8_t gFontPttClassic[2][6] =
{
{0x00, 0x3e, 0x41, 0x41, 0x41, 0x22},
{0x00, 0x7f, 0x40, 0x40, 0x40, 0x40},
};
const uint8_t gFontF[8] =
{
0b01111111,
0b00000000,
0b01110110,
0b01110110,
0b01110110,
0b01110110,
0b01111110,
0b01111111
};
#ifdef ENABLE_FEAT_F4HWN_MENU_LOCK
const uint8_t gFontR[8] =
{
0b01111111,
0b00000000,
0b01110110,
0b01110110,
0b01100110,
0b01010110,
0b00111001,
0b01111111
};
#endif
const uint8_t gFontS[6] =
{
0x26, 0x49, 0x49, 0x49, 0x49, 0x32 // 'S'
};
const uint8_t gFontKeyLock[9] =
{
0x7c, 0x46, 0x45, 0x45, 0x45, 0x45, 0x45, 0x46, 0x7c
};
const uint8_t gFontLight[9] =
{
0b00001100,
0b00010010,
0b00100001,
0b01101101,
0b01111001,
0b01101101,
0b00100001,
0b00010010,
0b00001100,
};
const uint8_t gFontXB[2][6] =
{ // "XB"
{0x00, 0x63, 0x14, 0x8, 0x14, 0x63},
{0x00, 0x7f, 0x49, 0x49, 0x49, 0x36},
};
const uint8_t gFontMO[2][6] =
{ // "MO"
{0x00, 0x7f, 0x2, 0x1c, 0x2, 0x7f},
{0x00, 0x3e, 0x41, 0x41, 0x41, 0x3e},
};
const uint8_t gFontDWR[3][6] =
{ // "DWR"
{0x00, 0x7f, 0x41, 0x41, 0x41, 0x3e},
{0x00, 0x3f, 0x40, 0x38, 0x40, 0x3f},
{0x00, 0x7f, 0x9, 0x19, 0x29, 0x46},
};
const uint8_t gFontHold[2][5] =
{ // "><" .. DW on hold
{0x00, 0x41, 0x22, 0x14, 0x8},
{0x00, 0x8, 0x14, 0x22, 0x41},
};
const uint8_t BITMAP_BatteryLevel[2] =
{
0b01011101,
0b01011101
};
// Quansheng way (+ pole to the left)
const uint8_t BITMAP_BatteryLevel1[17] =
{
0b00000000,
0b00111110,
0b00100010,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01000001,
0b01111111
};
const uint8_t BITMAP_USB_C[9] =
{
0b00000000,
0b00011100,
0b00100111,
0b01000100,
0b01000100,
0b01000100,
0b01000100,
0b00100111,
0b00011100
};
#ifdef ENABLE_VOX
const uint8_t gFontVox[2][6] =
{
{0x00, 0x1f, 0x20, 0x40, 0x20, 0x1f},
{0x00, 0x63, 0x14, 0x8, 0x14, 0x63},
};
#endif
const uint8_t BITMAP_Antenna[5] =
{
0b00000011,
0b00000101,
0b01111111,
0b00000101,
0b00000011
};
const uint8_t BITMAP_VFO_Lock[7] =
{
0b01111100,
0b01000110,
0b01000101,
0b01000101,
0b01000101,
0b01000110,
0b01111100,
};
const uint8_t BITMAP_VFO_Default[7] =
{
0b01111111,
0b01111111,
0b00111110,
0b00111110,
0b00011100,
0b00011100,
0b00001000
};
const uint8_t BITMAP_VFO_NotDefault[7] =
{
0b01000001,
0b01000001,
0b00100010,
0b00100010,
0b00010100,
0b00010100,
0b00001000
};
const uint8_t BITMAP_ScanList0[7] =
{ // '0' symbol
0b01111111,
0b01111111,
0b01000011,
0b01011101,
0b01100001,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanList1[7] =
{ // '1' symbol
0b01111111,
0b01111111,
0b01111011,
0b01000001,
0b01111111,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanList2[7] =
{ // '2' symbol
0b01111111,
0b01111111,
0b01001101,
0b01010101,
0b01011011,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanList3[7] =
{ // '3' symbol
0b01111111,
0b01111111,
0b01011101,
0b01010101,
0b01101011,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanListE[7] =
{ // 'E' symbol
0b01111111,
0b01111111,
0b01000001,
0b01010101,
0b01010101,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanList123[19] =
{
// 'All' symbol
0b01111111,
0b01111111,
0b01111011,
0b01000001,
0b01111111,
0b01111111,
0b01111111,
0b01111111,
0b01001101,
0b01010101,
0b01011011,
0b01111111,
0b01111111,
0b01111111,
0b01011101,
0b01010101,
0b01101011,
0b01111111,
0b01111111
};
const uint8_t BITMAP_ScanListAll[19] =
{
// 'All' symbol
0b01111111,
0b01111111,
0b01000011,
0b01110101,
0b01000011,
0b01111111,
0b01111111,
0b01111111,
0b01000001,
0b01011111,
0b01011111,
0b01111111,
0b01111111,
0b01111111,
0b01000001,
0b01011111,
0b01011111,
0b01111111,
0b01111111
};
const uint8_t BITMAP_compand[6] =
{
0b00000000,
0b00111100,
0b01000010,
0b01000010,
0b01000010,
0b00100100
};
/*
const uint8_t BITMAP_Ready[7] =
{
0b00001000,
0b00010000,
0b00100000,
0b00010000,
0b00001000,
0b00000100,
0b00000010,
};
const uint8_t BITMAP_NotReady[7] =
{
0b00000000,
0b01000010,
0b00100100,
0b00011000,
0b00100100,
0b01000010,
0b00000000,
};
*/
const uint8_t BITMAP_PowerUser[3] =
{ // 'arrow' symbol
0b00111110,
0b00011100,
0b00001000,
};
#ifdef ENABLE_NOAA
const uint8_t BITMAP_NOAA[12] =
{ // "WX"
0b00000000,
0b01111111,
0b00100000,
0b00011000,
0b00100000,
0b01111111,
0b00000000,
0b01100011,
0b00010100,
0b00001000,
0b00010100,
0b01100011
};
#endif
#ifndef ENABLE_CUSTOM_MENU_LAYOUT
const uint8_t BITMAP_CurrentIndicator[8] = {
0xFF,
0xFF,
0x7E,
0x7E,
0x3C,
0x3C,
0x18,
0x18
};
#endif