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If const variable initialized with builtin function such as bellowing present in the shader, program will crash: const vec3 var_test = log(vec3(0.0,0.0,0.0));
Crash stack:
The text was updated successfully, but these errors were encountered:
If const variable initialized with builtin function such as bellowing present in the shader, program will crash:
const vec3 var_test = log(vec3(0.0,0.0,0.0));
Crash stack:
The text was updated successfully, but these errors were encountered: