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Releases: appsinacup/godot-softbody2d

v1.5.5

12 Aug 12:02
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Fix issue where the addon icon would be too small.
Fix crash in case of setting polygon_interval too small by setting a max_regions param(to 200).

v1.5.4

10 Aug 10:43
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Fix issue where sofbody didn't get refreshed

v1.5.3

08 Aug 18:45
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Add joint property both ways(create 1 or 2 joints for each rigdbody)
Fix errors when editing softbody and not updating.

v1.5.2

03 Aug 22:18
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Make rigidbody configuration be without script but with scene instead.

v1.5.1

31 Jul 14:14
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Fix lookat for case of breaking rigidbodies
Remove breakable_rigidbody script, instead do all logic on SoftBody2D script

v1.5

31 Jul 07:45
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  • Add exclude_texture to support hollow softbodies.
  • Remove soft_center as it makes physics simulation unstable
  • Remove look_at_center
  • Add SkeletonModification2DLookAt and remove LookAtCenter2D script
  • Remove bake and clear options and only allow baking if you change a property

v1.4

26 Jul 19:33
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  • Add rest_length_ratio and length_ratio, useful to set rest_length and length of damped spring based on the distance between bones. This number is multiplied with that distance.

v1.3

24 Jul 21:48
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  • Add license to exported addons also

v1.2

23 Jul 11:29
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  • Fix problem that would happen when cutting and vertices would remain
  • Add realtime updates to softbody

v1.1

20 Jul 16:56
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  • Fix center calculation
  • Add square as shape type
  • Fix look_at_center if it's connected to only 2 shapes