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SoundRecord.ACTION_SUCCESS is played for when a user tries to quickstart the game using the item, even tho the game cannot be quickstarted anymore (due to any reason).
P.S.: this ain't a bug, it just should be reimplemented
The text was updated successfully, but these errors were encountered:
SoundRecord.ACTION_SUCCESS is played for when a user tries to quickstart the game using the item, even tho the game cannot be quickstarted anymore (due to any reason).
P.S.: this ain't a bug, it just should be reimplemented
The text was updated successfully, but these errors were encountered: