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Perhaps you could try putting the consumer and producer into a node.js worker to avoid the latency caused by the single-threaded event loop.
I'm not sure if the latency is caused by having too many queues in the event loop, but you could try it.
I only tested the message sending rate by performing a loop-based message sending test. Both the C++ and Java clients achieved about 2000 messages per second, but the rate for the Node.js client is significantly lower. I'm not sure if there's an issue with the testing method.
Before Creating the Enhancement Request
Programming Language of the Client
Node.js
Summary
测试单节点for循环进行消息发送,每秒只能发送700条左右
Motivation
测试单节点for循环进行消息发送,每秒只能发送700条左右
Describe the Solution You'd Like
测试单节点for循环进行消息发送,每秒只能发送700条左右
Describe Alternatives You've Considered
测试单节点for循环进行消息发送,每秒只能发送700条左右
Additional Context
测试单节点for循环进行消息发送,每秒只能发送700条左右
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