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STEAM_RUNTIME=0 crash when receiving a message #191
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I don't really use the messenger. Some console output would be helpful. |
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Does it segfault if you start with STEAM_RUNTIME=1? Maybe it's something audio/notification related if everything else works. But I can only guess. |
No it works with STEAM_RUNTIME=1. |
I would like to use gdb to give more detailed informations but it crashes if I open it with gdb:
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This assert is most likely not the failure point, you can |
Thank you, Thread 1 "steam" received signal SIGSEGV, Segmentation fault. |
Does a |
It seems the same issue as ValveSoftware/steam-for-linux#3799 . |
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PulseAudio may be installed but that doesn't mean it is running. |
games-util/steam-client-meta-0-r20160828::steam-overlay was built with the following: |
Does it work for you? What could be the cause?
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