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allow a user to extract the coordinate of a vertex/node (x/y/z) and the orientation of the surface normal (unit vector) (x/y/z).
method to return a list of al vertice coordinates e.g.
vertices : List[float] Coordinates of all points [p1x, p1y, p1z, p2x, p2y, p2z, ...].
method to return triangle/mesh information
facets : List[int] Indexes of points for all triangles [t1_1, t1_2, t1_3, t2_1, t2_2, t2_3, ...].
method to return normal information
normals: List[float], Normal vector for all points [n1x, n1y, n1z, n2x, n2y, n2z, ...].
the information of all 3 information is related and should be best case returned togethe
#777
The text was updated successfully, but these errors were encountered:
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📝 Description of the feature
allow a user to extract the coordinate of a vertex/node (x/y/z) and the orientation of the surface normal (unit vector) (x/y/z).
💡 Steps for implementing the feature
method to return a list of al vertice coordinates e.g.
method to return triangle/mesh information
method to return normal information
the information of all 3 information is related and should be best case returned togethe
🔗 Useful links and references
#777
The text was updated successfully, but these errors were encountered: