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luac.c
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/* Lua compiler (saves bytecodes to files; also list bytecodes). */
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "lua.h"
#include "std.h"
#include "closure.h"
#include "intern.h"
#include "load.h"
#include "memory.h"
#include "object.h"
#include "opcodes.h"
#include "stack.h"
#define PROGNAME "luac" /* default program name */
#define OUTPUT PROGNAME ".out" /* default output file */
static bool listing = 0; /* list bytecodes? */
static bool dumping = 1; /* dump bytecodes? */
static bool stripping = 0; /* strip debug information? */
static char Output[] = {OUTPUT}; /* default output file name */
static const char *output = Output; /* actual output file name */
static const char *progname = PROGNAME; /* actual program name */
static void fatal(const char *message) {
fprintf(stderr, "%s: %s\n", progname, message);
exit(EXIT_FAILURE);
}
static void cannot(const char *what) {
fprintf(stderr, "%s: cannot %s %s: %s\n", progname, what, output,
strerror(errno));
exit(EXIT_FAILURE);
}
static void usage(const char *message) {
if (*message == '-') {
fprintf(stderr, "%s: unrecognized option '%s'\n", progname, message);
} else {
fprintf(stderr, "%s: %s\n", progname, message);
}
fprintf(stderr,
"usage: %s [options] [filenames].\n"
"Available options are:\n"
" - process stdin\n"
" -l list\n"
" -o name output to file 'name' (default is \"%s\")\n"
" -p parse only\n"
" -s strip debug information\n"
" -v show version information\n"
" -- stop handling options\n",
progname, Output);
exit(EXIT_FAILURE);
}
#define IS(s) (strcmp(argv[i], s) == 0)
static int doargs(int argc, const char *argv[]) {
int version = 0;
if (argv[0] != nullptr && *argv[0] != 0) {
progname = argv[0];
}
int i = 1;
for (; i < argc; i++) {
if (*argv[i] != '-') { /* end of options; keep it */
break;
} else if (IS("--")) { /* end of options; skip it */
++i;
if (version) {
++version;
}
break;
} else if (IS("-")) { /* end of options; use stdin */
break;
} else if (IS("-l")) { /* list */
listing = true;
} else if (IS("-o")) { /* output file */
output = argv[++i];
if (output == nullptr || *output == 0) {
usage("'-o' needs argument");
}
if (IS("-")) {
output = nullptr;
}
} else if (IS("-p")) { /* parse only */
dumping = false;
} else if (IS("-s")) { /* strip debug information */
stripping = true;
} else if (IS("-v")) { /* show version */
++version;
} else { /* unknown option */
usage(argv[i]);
}
}
if (i == argc && (listing || !dumping)) {
dumping = false;
argv[--i] = Output;
}
if (version) {
printf("%s %s\n", LUA_RELEASE, LUA_COPYRIGHT);
if (version == argc - 1) {
exit(EXIT_SUCCESS);
}
}
return i;
}
#define toproto(L, i) (CLOSURE_VALUE(L->top + (i))->l.p)
static const Prototype *combine(lua_State *L, int n) {
if (n == 1) {
return toproto(L, -1);
}
Prototype *f = Prototype_new(L);
SET_PROTO_TO_STACK(L, L->top, f);
incr_top(L);
f->source = String_createLiteral(L, "=(" PROGNAME ")");
f->maxStackSize = 1;
int pc = 2 * n + 1;
f->code = Mem_newVec(L, pc, Instruction);
f->codeSize = pc;
f->inners = Mem_newVec(L, n, Prototype *);
f->innersSize = n;
pc = 0;
for (int i = 0; i < n; i++) {
f->inners[i] = toproto(L, i - n - 1);
f->code[pc++] = CREATE_ABx(OP_CLOSURE, 0, i);
f->code[pc++] = CREATE_ABC(OP_CALL, 0, 1, 1);
}
f->code[pc] = CREATE_ABC(OP_RETURN, 0, 1, 0);
return f;
}
static int writer(lua_State *, const void *p, size_t size, void *u) {
return (fwrite(p, size, 1, (FILE *)u) != 1) && (size != 0);
}
struct Compiler {
int argc;
const char **argv;
};
static int Compiler_main(lua_State *L) {
struct Compiler *s = lua_touserdata(L, 1);
int argc = s->argc;
const char **argv = s->argv;
if (!lua_checkstack(L, argc)) {
fatal("too many input files");
}
for (int i = 0; i < argc; i++) {
const char *filename = IS("-") ? nullptr : argv[i];
if (luaL_loadfile(L, filename) != 0) {
fatal(lua_tostring(L, -1));
}
}
const Prototype *f = combine(L, argc);
if (listing) {
luaU_print(f, listing);
}
if (dumping) {
FILE *D = (output == nullptr) ? stdout : fopen(output, "wb");
if (D == nullptr) {
cannot("open");
}
lua_lock(L);
luaU_dump(L, f, writer, D, stripping);
lua_unlock(L);
if (ferror(D)) {
cannot("write");
}
if (fclose(D)) {
cannot("close");
}
}
return 0;
}
int main(int argc, const char *argv[]) {
int i = doargs(argc, argv);
argc -= i;
argv += i;
if (argc <= 0) {
usage("no input files given");
}
lua_State *L = lua_open();
if (L == nullptr) {
fatal("not enough memory for state");
}
struct Compiler compiler = {.argc = argc, .argv = argv};
if (lua_cpcall(L, Compiler_main, &compiler) != 0) {
fatal(lua_tostring(L, -1));
}
lua_close(L);
return EXIT_SUCCESS;
}