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REST API extension #33

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vedi opened this issue Jan 28, 2015 · 1 comment
Open

REST API extension #33

vedi opened this issue Jan 28, 2015 · 1 comment

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@vedi
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vedi commented Jan 28, 2015

We've created our REST SDK on the shoulders of UnityHTTP. It provides API similar to https://github.com/mgonto/restangular, implements path building, error handling, and other useful things. You can find it here: https://github.com/vedi/restifizer-unity3d

For example it allows something like that:

 RestifizerManager.ResourceAt("api/users").
   WithBearerAuth().
   One(userId).
   Patch(parameters, (response) => {
     // response.Resource - at this point you can use the result 
   });

We'd appreciate if you mention it in your README, if it's possible.

@cmisztur
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+1

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