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andrewchch committed Nov 16, 2018
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6 changes: 6 additions & 0 deletions .gitignore
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.pio
.pioenvs
.piolibdeps
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
67 changes: 67 additions & 0 deletions .travis.yml
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# Continuous Integration (CI) is the practice, in software
# engineering, of merging all developer working copies with a shared mainline
# several times a day < https://docs.platformio.org/page/ci/index.html >
#
# Documentation:
#
# * Travis CI Embedded Builds with PlatformIO
# < https://docs.travis-ci.com/user/integration/platformio/ >
#
# * PlatformIO integration with Travis CI
# < https://docs.platformio.org/page/ci/travis.html >
#
# * User Guide for `platformio ci` command
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
#
#
# Please choose one of the following templates (proposed below) and uncomment
# it (remove "# " before each line) or use own configuration according to the
# Travis CI documentation (see above).
#


#
# Template #1: General project. Test it using existing `platformio.ini`.
#

# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio run


#
# Template #2: The project is intended to be used as a library with examples.
#

# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# env:
# - PLATFORMIO_CI_SRC=path/to/test/file.c
# - PLATFORMIO_CI_SRC=examples/file.ino
# - PLATFORMIO_CI_SRC=path/to/test/directory
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
7 changes: 7 additions & 0 deletions .vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}
39 changes: 39 additions & 0 deletions include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
14 changes: 14 additions & 0 deletions platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:esp32dev]
platform = espressif32
board = esp32dev
framework = arduino
53 changes: 53 additions & 0 deletions src/data.cpp
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#include <BLEUtils.h>
#include <math.h>
#include <Arduino.h>
#include "data.h"

inline int min(int a, int b) { return ((a)<(b) ? (a) : (b)); }

/*
The data schema is:
- 2 bytes sequencing header:
- byte 1: stroke number (0-255, cycles back to 0)
- byte 2: reading number (0-255 max, will give 2.5 seconds at 50Hz)
- 18 bytes of data
totalling the maximum of 20 bytes per GATT packet.
We'll still break down
*/

void sendData (uint8_t data[], int stroke_index, int size, BLECharacteristic* pCharacteristic) {
int index = 0;
int tx_index = 0;
int packet_index = 0;
uint8_t tx_buffer[BLE_MAX_BYTES];

// TODO: need to add current time (millis) and length of packet to buffer

while (index < size) {
// Set the header bytes in the tx_buffer
packet_index += 1;
tx_buffer[0] = stroke_index;
tx_buffer[1] = packet_index;
tx_index = BLE_HEADER_BYTES;

// Transfer a chunk of payload data to the tx_buffer
for (int i=index; i<min(index + BLE_PAYLOAD_BYTES,size); i++) {
tx_buffer[tx_index] = data[index];
tx_index++;
}

// Send the buffer
pCharacteristic->setValue(tx_buffer, BLE_MAX_BYTES);
pCharacteristic->indicate();

// Increment the readings buffer index
index += BLE_PAYLOAD_BYTES;

delay(20); // bluetooth stack will go into congestion, if too many packets are sent
}
}
16 changes: 16 additions & 0 deletions src/data.h
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#ifndef HEADER_DATA
#define HEADER_DATA

#define BLE_DATA_LENGTH 2
#define BLE_HEADER_BYTES 2
#define BLE_MAX_BYTES 20
#define BLE_PAYLOAD_BYTES 18
#define MIN_READINGS 50
#define MAX_READINGS 100

//Prototype for data helper functions found in data.cpp
void sendData (uint8_t data[], int stroke_index, int size, BLECharacteristic* pCharacteristic);

#endif
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