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deck.cpp
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#include <iostream>
#include <vector>
#include <string>
using std::cin;
using std::cout;
using std::endl;
using std::vector;
using std::swap;
using std::string;
class Card{
private:
string name;
int suit; // 0 = Spades, 1 = Clubs, 2 = Hearts, 3 = Diamonds
int value; // 1 = Ace, 2 = Two, ... , 10 = Ten, 11 = Jack, 12 = Queen, 13 = King
public:
Card(){ // default constructor
name = "none";
suit = -1;
value = -1;
}
Card(int new_suit, int new_val){
suit = new_suit;
value = new_val;
string new_name = "";
string suits[4] = {"Spades", "Clubs", "Hearts", "Diamonds"};
string values[14] = {"", "Ace", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten",
"Jack", "Queen", "King"};
name = values[new_val] + " of " + suits[new_suit];
}
void set_name(string new_name){
name = new_name;
}
string get_name(){
return name;
}
void set_suit(int new_suit){
suit = new_suit;
}
int get_suit(){
return suit;
}
void set_value(int new_value){
value = new_value;
}
int get_value(){
return value;
}
int compare(Card c2){
if (c2.get_value() > value){
return -1;
} else if (c2.get_value() == value){
return 0;
} else {
return 1;
}
}
};
class Deck{
private:
vector<Card> d;
public:
Deck(){ // default constructor, adds cards in ascending order for a standard 52-card deck
for(int i = 0; i < 4; i++){
for(int j = 1; j < 14; j++){
d.push_back(Card(i, j));
}
}
}
Deck(vector<Card> deck){
for (int i = 0; i < deck.size(); i++){
d.push_back(deck[i]);
}
}
vector<Card> get_deck(){
return d;
}
void add_card(Card new_card){
d.push_back(new_card);
}
void clear_deck(){
d.clear();
}
void delete_card(int pos){
d.erase(d.begin() + pos);
}
int get_size(){
return d.size();
}
Deck deal(int number_of_cards){ // deals number_of_cards cards randomly from the deck
Deck new_deck = Deck();
new_deck.clear_deck();
srand(time(NULL));
for (int i = 0; i < number_of_cards; i++){
int temp = rand() % d.size();
new_deck.add_card(d[temp]);
d.erase(d.begin() + temp);
}
return new_deck;
}
void shuffle(Deck d2){
int num = d2.get_size();
for (int i = 0; i < 2*num; i++){
if ((i % 2) == 0){
d.insert(d.begin() + i, d2.get_deck()[0]);
d2.delete_card(0);
}
}
}
void sort(){
int swapped = 1;
while (swapped == 1){
swapped = 0;
for (int i = 0; i < d.size() - 1; i++){
int comp_val = d[i].compare(d[i+1]);
if (comp_val == 1){
swap(d[i], d[i + 1]);
swapped = 1;
}
}
}
for (int i = 0; i < 13; i++){
int swapped = 1;
while (swapped == 1){
swapped = 0;
for (int j = 4*i; j < (4*i + 3); j++){
if (d[j].get_suit() > d[j + 1].get_suit()){
swap(d[j], d[j + 1]);
swapped = 1;
}
}
}
}
}
};
int main(){
int cut_size;
cout << "How many cards would you like? ";
cin >> cut_size;
Deck d1 = Deck();
Deck deal = d1.deal(cut_size);
cout << "Dealt hand: " << endl;
vector<Card> dealt = deal.get_deck();
for (int i = 0; i < cut_size; i++){
cout << dealt[i].get_name() << endl;
}
d1.shuffle(deal);
vector<Card> shuffled = d1.get_deck();
cout << "\n";
cout << "Shuffled deck: " << endl;
for (int i = 0; i < 52; i++){
cout << shuffled[i].get_name() << endl;
}
d1.sort();
vector<Card> sorted = d1.get_deck();
cout << "\n";
cout << "Sorted deck: " << endl;
for (int i = 0; i < 52; i++){
cout << sorted[i].get_name() << endl;
}
return 0;
}