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cloth simulation

reimplementation of this article, using the programmable OpenGL pipeline

dependencies

  • OpenGL
  • glfw
  • glew

compile and run

cmake -DCMAKE_BUILD_TYPE=Release -S . -B build -G Ninja
cmake --build build
./build/cloth

input

  • W: move ball forward
  • A: move ball left
  • S: move ball backward
  • D: move ball right
  • Q: move ball down
  • E: move ball up
  • space: apply wind to cloth