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layerTree.h
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layerTree.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef PXR_USD_SDF_LAYER_TREE_H
#define PXR_USD_SDF_LAYER_TREE_H
/// \file sdf/layerTree.h
#include "pxr/pxr.h"
#include "pxr/usd/sdf/api.h"
#include "pxr/usd/sdf/declareHandles.h"
#include "pxr/usd/sdf/layerOffset.h"
#include <vector>
PXR_NAMESPACE_OPEN_SCOPE
// Layer tree forward declarations.
class SdfLayerTree;
typedef TfRefPtr<SdfLayerTree> SdfLayerTreeHandle;
typedef std::vector<SdfLayerTreeHandle> SdfLayerTreeHandleVector;
SDF_DECLARE_HANDLES(SdfLayer);
/// \class SdfLayerTree
///
/// A SdfLayerTree is an immutable tree structure representing a sublayer
/// stack and its recursive structure.
///
/// Layers can have sublayers, which can in turn have sublayers of their
/// own. Clients that want to represent that hierarchical structure in
/// memory can build a SdfLayerTree for that purpose.
///
/// We use TfRefPtr<SdfLayerTree> as handles to LayerTrees, as a simple way
/// to pass them around as immutable trees without worrying about lifetime.
///
class SdfLayerTree : public TfRefBase, public TfWeakBase {
SdfLayerTree(const SdfLayerTree&) = delete;
SdfLayerTree& operator=(const SdfLayerTree&) = delete;
public:
/// Create a new layer tree node.
SDF_API
static SdfLayerTreeHandle
New( const SdfLayerHandle & layer,
const SdfLayerTreeHandleVector & childTrees,
const SdfLayerOffset & cumulativeOffset = SdfLayerOffset() );
/// Returns the layer handle this tree node represents.
SDF_API const SdfLayerHandle & GetLayer() const;
/// Returns the cumulative layer offset from the root of the tree.
SDF_API const SdfLayerOffset & GetOffset() const;
/// Returns the children of this tree node.
SDF_API const SdfLayerTreeHandleVector & GetChildTrees() const;
private:
SdfLayerTree( const SdfLayerHandle & layer,
const SdfLayerTreeHandleVector & childTrees,
const SdfLayerOffset & cumulativeOffset );
private:
const SdfLayerHandle _layer;
const SdfLayerOffset _offset;
const SdfLayerTreeHandleVector _childTrees;
};
PXR_NAMESPACE_CLOSE_SCOPE
#endif // PXR_USD_SDF_LAYER_TREE_H