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More dungeon adjectives. Adjusted some name probabilities.
1 parent 6b3787c commit 4a619e9

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2 files changed

+43
-2
lines changed

2 files changed

+43
-2
lines changed

dungeon_name_test.py

+4
Original file line numberDiff line numberDiff line change
@@ -42,4 +42,8 @@
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owner=o,
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owners=os
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),
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ruins.MazeEntrance.nameDungeon().format(
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owner=o,
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owners=os
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),
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])

ruins.py

+39-2
Original file line numberDiff line numberDiff line change
@@ -36,31 +36,68 @@
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class Blank(object):
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_name = 'blank'
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_dnamesA = (
39-
('', 40),
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('', 10),
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('Abysmal ', 10),
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('Accursed ', 10),
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('Ancient ', 10),
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('Bitter ', 10),
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('Black ', 10),
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('Bleak ', 10),
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('Brutal ', 10),
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('Corrupt ', 10),
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('Crooked ', 10),
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('Cruel ', 10),
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('Crumbling ', 10),
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('Cursed ', 10),
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('Dark ', 10),
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('Decayed ', 10),
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('Defiled ', 10),
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('Devious ', 10),
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('Deep ', 10),
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('Dim ', 10),
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('Dire ', 10),
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('Dusk ', 10),
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('Endless ', 10),
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('Evil ', 10),
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('Faded ', 10),
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('Fallen ', 10),
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('Forbidden ', 10),
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('Forgotten ', 10),
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('Forsaken ', 10),
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('Foul ', 10),
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('Grey ', 10),
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('Grievous ', 10),
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('Grim ', 10),
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('Grizzly ', 10),
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('Harrowing ', 10),
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('Harsh ', 10),
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('Hoary ', 10),
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('Haunted ', 10),
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('Hidden ', 10),
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('Howling ', 10),
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('Infernal ', 10),
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('Lost ', 10),
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('Low ', 10),
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('Miasmic ', 10),
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('Misty ', 10),
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('Mouldering ', 10),
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('Mysterious ', 10),
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('Murderous ', 10),
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('Murky ', 10),
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('Oppressive ', 10),
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('Putrid ', 10),
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('Rotting ', 10),
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('Ruined ', 10),
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('Serpentine ', 10),
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('Shadow ', 10),
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('Sunken ', 10),
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('Tainted ', 10),
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('Torturous ', 10),
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('Vicious ', 10),
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('Vile ', 10),
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('Wailing ', 10),
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('Wicked ', 10),
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('Wretched ', 10),
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('Whispering ', 10),
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)
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_dnamesB = (
@@ -2209,7 +2246,7 @@ class Oasis(Blank):
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_name = 'oasis'
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_dnamesB = (
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('Oasis', 1),
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('{A}Oasis', 1),
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('{A}Oasis', 5),
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)
22142251

22152252
def setData(self):

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