diff --git a/README.md b/README.md
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diff --git a/assets/Curved/creaseMesh.txt b/assets/Curved/creaseMesh.txt
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diff --git a/assets/Tessellations/hyperbolic_limit_cp.svg b/assets/Tessellations/hyperbolic_limit_cp.svg
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diff --git a/assets/Tessellations/rattanweaveLang.svg b/assets/Tessellations/rattanweaveLang.svg
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diff --git a/assets/Tessellations/reschbarbell.svg b/assets/Tessellations/reschbarbell.svg
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diff --git a/assets/Tessellations/reschtritessellation.svg b/assets/Tessellations/reschtritessellation.svg
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diff --git a/assets/Tessellations/waterbomb.svg b/assets/Tessellations/waterbomb.svg
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diff --git a/assets/Tessellations/waterbombTwist.svg b/assets/Tessellations/waterbombTwist.svg
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diff --git a/assets/Tessellations/wedged_double_faced.svg b/assets/Tessellations/wedged_double_faced.svg
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diff --git a/assets/Tests/SimpleVertex.svg b/assets/Tests/SimpleVertex.svg
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diff --git a/assets/attrib.txt b/assets/attrib.txt
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diff --git a/dependencies/FileSaver.min.js b/dependencies/FileSaver.min.js
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diff --git a/dependencies/MaskPass.js b/dependencies/MaskPass.js
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diff --git a/dependencies/OrbitControls.js b/dependencies/OrbitControls.js
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diff --git a/dependencies/OrthographicTrackballControls.js b/dependencies/OrthographicTrackballControls.js
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diff --git a/dependencies/TrackballControls.js b/dependencies/TrackballControls.js
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index 0000000..d3e6aeb
--- /dev/null
+++ b/dependencies/TrackballControls.js
@@ -0,0 +1,623 @@
+/**
+ * @author Eberhard Graether / http://egraether.com/
+ * @author Mark Lundin / http://mark-lundin.com
+ * @author Simone Manini / http://daron1337.github.io
+ * @author Luca Antiga / http://lantiga.github.io
+ */
+
+THREE.TrackballControls = function ( object, domElement ) {
+
+ var _this = this;
+ var STATE = { NONE: - 1, ROTATE: 0, ZOOM: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_ZOOM_PAN: 4 };
+
+ this.object = object;
+ this.domElement = ( domElement !== undefined ) ? domElement : document;
+
+ // API
+
+ this.enabled = true;
+
+ this.screen = { left: 0, top: 0, width: 0, height: 0 };
+
+ this.rotateSpeed = 1.0;
+ this.zoomSpeed = 1.2;
+ this.panSpeed = 0.3;
+
+ this.noRotate = false;
+ this.noZoom = false;
+ this.noPan = false;
+
+ this.staticMoving = false;
+ this.dynamicDampingFactor = 0.2;
+
+ this.minDistance = 0;
+ this.maxDistance = Infinity;
+
+ this.keys = [ 65 /*A*/, 83 /*S*/, 68 /*D*/ ];
+
+ // internals
+
+ this.target = new THREE.Vector3();
+
+ var EPS = 0.000001;
+
+ var lastPosition = new THREE.Vector3();
+
+ var _state = STATE.NONE,
+ _prevState = STATE.NONE,
+
+ _eye = new THREE.Vector3(),
+
+ _movePrev = new THREE.Vector2(),
+ _moveCurr = new THREE.Vector2(),
+
+ _lastAxis = new THREE.Vector3(),
+ _lastAngle = 0,
+
+ _zoomStart = new THREE.Vector2(),
+ _zoomEnd = new THREE.Vector2(),
+
+ _touchZoomDistanceStart = 0,
+ _touchZoomDistanceEnd = 0,
+
+ _panStart = new THREE.Vector2(),
+ _panEnd = new THREE.Vector2();
+
+ // for reset
+
+ this.target0 = this.target.clone();
+ this.position0 = this.object.position.clone();
+ this.up0 = this.object.up.clone();
+
+ // events
+
+ var changeEvent = { type: 'change' };
+ var startEvent = { type: 'start' };
+ var endEvent = { type: 'end' };
+
+
+ // methods
+
+ this.handleResize = function () {
+
+ if ( this.domElement === document ) {
+
+ this.screen.left = 0;
+ this.screen.top = 0;
+ this.screen.width = window.innerWidth;
+ this.screen.height = window.innerHeight;
+
+ } else {
+
+ var box = this.domElement.getBoundingClientRect();
+ // adjustments come from similar code in the jquery offset() function
+ var d = this.domElement.ownerDocument.documentElement;
+ this.screen.left = box.left + window.pageXOffset - d.clientLeft;
+ this.screen.top = box.top + window.pageYOffset - d.clientTop;
+ this.screen.width = box.width;
+ this.screen.height = box.height;
+
+ }
+
+ };
+
+ this.handleEvent = function ( event ) {
+
+ if ( typeof this[ event.type ] == 'function' ) {
+
+ this[ event.type ]( event );
+
+ }
+
+ };
+
+ var getMouseOnScreen = ( function () {
+
+ var vector = new THREE.Vector2();
+
+ return function getMouseOnScreen( pageX, pageY ) {
+
+ vector.set(
+ ( pageX - _this.screen.left ) / _this.screen.width,
+ ( pageY - _this.screen.top ) / _this.screen.height
+ );
+
+ return vector;
+
+ };
+
+ }() );
+
+ var getMouseOnCircle = ( function () {
+
+ var vector = new THREE.Vector2();
+
+ return function getMouseOnCircle( pageX, pageY ) {
+
+ vector.set(
+ ( ( pageX - _this.screen.width * 0.5 - _this.screen.left ) / ( _this.screen.width * 0.5 ) ),
+ ( ( _this.screen.height + 2 * ( _this.screen.top - pageY ) ) / _this.screen.width ) // screen.width intentional
+ );
+
+ return vector;
+
+ };
+
+ }() );
+
+ this.rotateCamera = ( function() {
+
+ var axis = new THREE.Vector3(),
+ quaternion = new THREE.Quaternion(),
+ eyeDirection = new THREE.Vector3(),
+ objectUpDirection = new THREE.Vector3(),
+ objectSidewaysDirection = new THREE.Vector3(),
+ moveDirection = new THREE.Vector3(),
+ angle;
+
+ return function rotateCamera() {
+
+ moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
+ angle = moveDirection.length();
+
+ if ( angle ) {
+
+ _eye.copy( _this.object.position ).sub( _this.target );
+
+ eyeDirection.copy( _eye ).normalize();
+ objectUpDirection.copy( _this.object.up ).normalize();
+ objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
+
+ objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
+ objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
+
+ moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
+
+ axis.crossVectors( moveDirection, _eye ).normalize();
+
+ angle *= _this.rotateSpeed;
+ quaternion.setFromAxisAngle( axis, angle );
+
+ _eye.applyQuaternion( quaternion );
+ _this.object.up.applyQuaternion( quaternion );
+
+ _lastAxis.copy( axis );
+ _lastAngle = angle;
+
+ } else if ( ! _this.staticMoving && _lastAngle ) {
+
+ _lastAngle *= Math.sqrt( 1.0 - _this.dynamicDampingFactor );
+ _eye.copy( _this.object.position ).sub( _this.target );
+ quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
+ _eye.applyQuaternion( quaternion );
+ _this.object.up.applyQuaternion( quaternion );
+
+ }
+
+ _movePrev.copy( _moveCurr );
+
+ };
+
+ }() );
+
+
+ this.zoomCamera = function () {
+
+ var factor;
+
+ if ( _state === STATE.TOUCH_ZOOM_PAN ) {
+
+ factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
+ _touchZoomDistanceStart = _touchZoomDistanceEnd;
+ _eye.multiplyScalar( factor );
+
+ } else {
+
+ factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * _this.zoomSpeed;
+
+ if ( factor !== 1.0 && factor > 0.0 ) {
+
+ _eye.multiplyScalar( factor );
+
+ }
+
+ if ( _this.staticMoving ) {
+
+ _zoomStart.copy( _zoomEnd );
+
+ } else {
+
+ _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
+
+ }
+
+ }
+
+ };
+
+ this.panCamera = ( function() {
+
+ var mouseChange = new THREE.Vector2(),
+ objectUp = new THREE.Vector3(),
+ pan = new THREE.Vector3();
+
+ return function panCamera() {
+
+ mouseChange.copy( _panEnd ).sub( _panStart );
+
+ if ( mouseChange.lengthSq() ) {
+
+ mouseChange.multiplyScalar( _eye.length() * _this.panSpeed );
+
+ pan.copy( _eye ).cross( _this.object.up ).setLength( mouseChange.x );
+ pan.add( objectUp.copy( _this.object.up ).setLength( mouseChange.y ) );
+
+ _this.object.position.add( pan );
+ _this.target.add( pan );
+
+ if ( _this.staticMoving ) {
+
+ _panStart.copy( _panEnd );
+
+ } else {
+
+ _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( _this.dynamicDampingFactor ) );
+
+ }
+
+ }
+
+ };
+
+ }() );
+
+ this.checkDistances = function () {
+
+ if ( ! _this.noZoom || ! _this.noPan ) {
+
+ if ( _eye.lengthSq() > _this.maxDistance * _this.maxDistance ) {
+
+ _this.object.position.addVectors( _this.target, _eye.setLength( _this.maxDistance ) );
+ _zoomStart.copy( _zoomEnd );
+
+ }
+
+ if ( _eye.lengthSq() < _this.minDistance * _this.minDistance ) {
+
+ _this.object.position.addVectors( _this.target, _eye.setLength( _this.minDistance ) );
+ _zoomStart.copy( _zoomEnd );
+
+ }
+
+ }
+
+ };
+
+ this.update = function () {
+
+ _eye.subVectors( _this.object.position, _this.target );
+
+ if ( ! _this.noRotate ) {
+
+ _this.rotateCamera();
+
+ }
+
+ if ( ! _this.noZoom ) {
+
+ _this.zoomCamera();
+
+ }
+
+ if ( ! _this.noPan ) {
+
+ _this.panCamera();
+
+ }
+
+ _this.object.position.addVectors( _this.target, _eye );
+
+ _this.checkDistances();
+
+ _this.object.lookAt( _this.target );
+
+ if ( lastPosition.distanceToSquared( _this.object.position ) > EPS ) {
+
+ _this.dispatchEvent( changeEvent );
+
+ lastPosition.copy( _this.object.position );
+
+ }
+
+ };
+
+ this.reset = function () {
+
+ _state = STATE.NONE;
+ _prevState = STATE.NONE;
+
+ _this.target.copy( _this.target0 );
+ _this.object.position.copy( _this.position0 );
+ _this.object.up.copy( _this.up0 );
+
+ _eye.subVectors( _this.object.position, _this.target );
+
+ _this.object.lookAt( _this.target );
+
+ _this.dispatchEvent( changeEvent );
+
+ lastPosition.copy( _this.object.position );
+
+ };
+
+ // listeners
+
+ function keydown( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ window.removeEventListener( 'keydown', keydown );
+
+ _prevState = _state;
+
+ if ( _state !== STATE.NONE ) {
+
+ return;
+
+ } else if ( event.keyCode === _this.keys[ STATE.ROTATE ] && ! _this.noRotate ) {
+
+ _state = STATE.ROTATE;
+
+ } else if ( event.keyCode === _this.keys[ STATE.ZOOM ] && ! _this.noZoom ) {
+
+ _state = STATE.ZOOM;
+
+ } else if ( event.keyCode === _this.keys[ STATE.PAN ] && ! _this.noPan ) {
+
+ _state = STATE.PAN;
+
+ }
+
+ }
+
+ function keyup( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ _state = _prevState;
+
+ window.addEventListener( 'keydown', keydown, false );
+
+ }
+
+ function mousedown( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ event.preventDefault();
+ event.stopPropagation();
+
+ if ( _state === STATE.NONE ) {
+
+ _state = event.button;
+
+ }
+
+ if ( _state === STATE.ROTATE && ! _this.noRotate ) {
+
+ _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
+ _movePrev.copy( _moveCurr );
+
+ } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
+
+ _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
+ _zoomEnd.copy( _zoomStart );
+
+ } else if ( _state === STATE.PAN && ! _this.noPan ) {
+
+ _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
+ _panEnd.copy( _panStart );
+
+ }
+
+ document.addEventListener( 'mousemove', mousemove, false );
+ document.addEventListener( 'mouseup', mouseup, false );
+
+ _this.dispatchEvent( startEvent );
+
+ }
+
+ function mousemove( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ event.preventDefault();
+ event.stopPropagation();
+
+ if ( _state === STATE.ROTATE && ! _this.noRotate ) {
+
+ _movePrev.copy( _moveCurr );
+ _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
+
+ } else if ( _state === STATE.ZOOM && ! _this.noZoom ) {
+
+ _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
+
+ } else if ( _state === STATE.PAN && ! _this.noPan ) {
+
+ _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
+
+ }
+
+ }
+
+ function mouseup( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ event.preventDefault();
+ event.stopPropagation();
+
+ _state = STATE.NONE;
+
+ document.removeEventListener( 'mousemove', mousemove );
+ document.removeEventListener( 'mouseup', mouseup );
+ _this.dispatchEvent( endEvent );
+
+ }
+
+ function mousewheel( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ event.preventDefault();
+ event.stopPropagation();
+
+ switch ( event.deltaMode ) {
+
+ case 2:
+ // Zoom in pages
+ _zoomStart.y -= event.deltaY * 0.025;
+ break;
+
+ case 1:
+ // Zoom in lines
+ _zoomStart.y -= event.deltaY * 0.01;
+ break;
+
+ default:
+ // undefined, 0, assume pixels
+ _zoomStart.y -= event.deltaY * 0.00025;
+ break;
+
+ }
+
+ _this.dispatchEvent( startEvent );
+ _this.dispatchEvent( endEvent );
+
+ }
+
+ function touchstart( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ switch ( event.touches.length ) {
+
+ case 1:
+ _state = STATE.TOUCH_ROTATE;
+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
+ _movePrev.copy( _moveCurr );
+ break;
+
+ default: // 2 or more
+ _state = STATE.TOUCH_ZOOM_PAN;
+ var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
+ var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
+ _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
+
+ var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
+ var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
+ _panStart.copy( getMouseOnScreen( x, y ) );
+ _panEnd.copy( _panStart );
+ break;
+
+ }
+
+ _this.dispatchEvent( startEvent );
+
+ }
+
+ function touchmove( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ event.preventDefault();
+ event.stopPropagation();
+
+ switch ( event.touches.length ) {
+
+ case 1:
+ _movePrev.copy( _moveCurr );
+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
+ break;
+
+ default: // 2 or more
+ var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
+ var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
+ _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
+
+ var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
+ var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
+ _panEnd.copy( getMouseOnScreen( x, y ) );
+ break;
+
+ }
+
+ }
+
+ function touchend( event ) {
+
+ if ( _this.enabled === false ) return;
+
+ switch ( event.touches.length ) {
+
+ case 0:
+ _state = STATE.NONE;
+ break;
+
+ case 1:
+ _state = STATE.TOUCH_ROTATE;
+ _moveCurr.copy( getMouseOnCircle( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
+ _movePrev.copy( _moveCurr );
+ break;
+
+ }
+
+ _this.dispatchEvent( endEvent );
+
+ }
+
+ function contextmenu( event ) {
+
+ event.preventDefault();
+
+ }
+
+ this.dispose = function() {
+
+ this.domElement.removeEventListener( 'contextmenu', contextmenu, false );
+ this.domElement.removeEventListener( 'mousedown', mousedown, false );
+ this.domElement.removeEventListener( 'wheel', mousewheel, false );
+
+ this.domElement.removeEventListener( 'touchstart', touchstart, false );
+ this.domElement.removeEventListener( 'touchend', touchend, false );
+ this.domElement.removeEventListener( 'touchmove', touchmove, false );
+
+ document.removeEventListener( 'mousemove', mousemove, false );
+ document.removeEventListener( 'mouseup', mouseup, false );
+
+ window.removeEventListener( 'keydown', keydown, false );
+ window.removeEventListener( 'keyup', keyup, false );
+
+ };
+
+ this.domElement.addEventListener( 'contextmenu', contextmenu, false );
+ this.domElement.addEventListener( 'mousedown', mousedown, false );
+ this.domElement.addEventListener( 'wheel', mousewheel, false );
+
+ this.domElement.addEventListener( 'touchstart', touchstart, false );
+ this.domElement.addEventListener( 'touchend', touchend, false );
+ this.domElement.addEventListener( 'touchmove', touchmove, false );
+
+ window.addEventListener( 'keydown', keydown, false );
+ window.addEventListener( 'keyup', keyup, false );
+
+ this.handleResize();
+
+ // force an update at start
+ this.update();
+
+};
+
+THREE.TrackballControls.prototype = Object.create( THREE.EventDispatcher.prototype );
+THREE.TrackballControls.prototype.constructor = THREE.TrackballControls;
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index 5e6a0f1..1189e3a
--- a/index.html
+++ b/index.html
@@ -353,7 +353,7 @@
-
+
diff --git a/js/3dUI.js b/js/3dUI.js
old mode 100644
new mode 100755
diff --git a/js/ViveInterface.js b/js/ViveInterface.js
old mode 100644
new mode 100755
index 5fc3b29..6008946
--- a/js/ViveInterface.js
+++ b/js/ViveInterface.js
@@ -15,7 +15,7 @@ function initViveInterface(globals){
$status.html("No device connected.");
$("#VRoptions").show();
- var mesh = new THREE.Mesh(new THREE.CubeGeometry(1, 1,1 ), new THREE.MeshLambertMaterial({color:0xff0000}));
+ var mesh = new THREE.Mesh(new THREE.CubeGeometry(1,1,1), new THREE.MeshLambertMaterial({color:0xff0000}));
var controls = new THREE.VRControls(globals.threeView.camera);
controls.standing = true;
@@ -44,16 +44,18 @@ function initViveInterface(globals){
document.body.appendChild(button);
var callback = button.onclick;
button.onclick = function () {
- if (display.isPresenting) globals.vrEnabled = false;
- else globals.vrEnabled = true;
+ globals.vrEnabled = !display.isPresenting;
+ var y = 0;
+ if (globals.vrEnabled) y = 1;
+ globals.threeView.modelWrapper.position.set(0,y,0);
+ // var scale = 0.01;
+ // globals.threeView.modelWrapper.scale.set(scale, scale, scale);
if (callback) callback();
};
-
} );
}
function disconnect(){
-
}
function render(){
diff --git a/js/beam.js b/js/beam.js
old mode 100644
new mode 100755
diff --git a/js/controls.js b/js/controls.js
old mode 100644
new mode 100755
diff --git a/js/crease.js b/js/crease.js
old mode 100644
new mode 100755
diff --git a/js/dynamic/GLBoilerplate.js b/js/dynamic/GLBoilerplate.js
old mode 100644
new mode 100755
diff --git a/js/dynamic/GPUMath.js b/js/dynamic/GPUMath.js
old mode 100644
new mode 100755
diff --git a/js/dynamic/dynamicSolver.js b/js/dynamic/dynamicSolver.js
old mode 100644
new mode 100755
diff --git a/js/globals.js b/js/globals.js
old mode 100644
new mode 100755
diff --git a/js/importer.js b/js/importer.js
old mode 100644
new mode 100755
diff --git a/js/main.js b/js/main.js
old mode 100644
new mode 100755
diff --git a/js/model.js b/js/model.js
old mode 100644
new mode 100755
index 5ba53dd..0213f9e
--- a/js/model.js
+++ b/js/model.js
@@ -174,7 +174,7 @@ function initModel(globals){
if (globals.colorMode == "axialStrain") geometry.attributes.color.needsUpdate = true;
geometry.computeVertexNormals();
// geometry.computeBoundingBox();
- // geometry.computeBoundingSphere();
+ geometry.computeBoundingSphere();
}
var inited = false;
@@ -318,7 +318,7 @@ function initModel(globals){
geometry.computeBoundingSphere();
geometry.center();
- var scale = 100/geometry.boundingSphere.radius;
+ var scale = 1/geometry.boundingSphere.radius;
globals.scale = scale;
object3D.geometry.dispose();
diff --git a/js/node.js b/js/node.js
old mode 100644
new mode 100755
diff --git a/js/pattern.js b/js/pattern.js
old mode 100644
new mode 100755
diff --git a/js/saveFOLD.js b/js/saveFOLD.js
old mode 100644
new mode 100755
diff --git a/js/saveSTL.js b/js/saveSTL.js
old mode 100644
new mode 100755
diff --git a/js/staticSolver.js b/js/staticSolver.js
old mode 100644
new mode 100755
diff --git a/js/threeView.js b/js/threeView.js
old mode 100644
new mode 100755
index 5ddfd48..cae7ed5
--- a/js/threeView.js
+++ b/js/threeView.js
@@ -6,13 +6,15 @@ function initThreeView(globals) {
var scene = new THREE.Scene();
var modelWrapper = new THREE.Object3D();
- var camera = new THREE.OrthographicCamera(window.innerWidth / -2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / -2, -10000, 10000);//-40, 40);
+
+ var camera = new THREE.PerspectiveCamera(70, window.innerWidth/window.innerHeight, 0.01, 1000);
+ // var camera = new THREE.OrthographicCamera(window.innerWidth / -2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / -2, -10000, 10000);//-40, 40);
var renderer = new THREE.WebGLRenderer({antialias: true});
var svgRenderer = new THREE.SVGRenderer();
var controls;
- var depthMaterial, effectComposer, depthRenderTarget;
- var ssaoPass;
+ // var depthMaterial, effectComposer, depthRenderTarget;
+ // var ssaoPass;
var animationRunning = false;
var pauseFlag = false;
@@ -45,52 +47,52 @@ function initThreeView(globals) {
var directionalLight5 = new THREE.DirectionalLight(0xffffff, 0.3);
directionalLight5.position.set(0, 30, -100);
scene.add(directionalLight5);
- var ambientLight = new THREE.AmbientLight(0xffffff, 0.1);
+ // var ambientLight = new THREE.AmbientLight(0xffffff, 0.1);
// scene.add(ambientLight);
//scene.fog = new THREE.FogExp2(0xf4f4f4, 1.7);
//renderer.setClearColor(scene.fog.color);
scene.add(camera);
- camera.zoom = 5;
+ camera.zoom = 25;
camera.updateProjectionMatrix();
- camera.position.x = 200;
- camera.position.y = 200;
- camera.position.z = 200;
+ camera.position.x = 10;
+ camera.position.y = 10;
+ camera.position.z = 10;
- controls = new THREE.OrthographicTrackballControls(camera, renderer.domElement);
- controls.rotateSpeed = 1.5;
- controls.zoomSpeed = 0.8;
+ controls = new THREE.TrackballControls(camera, renderer.domElement);
+ controls.rotateSpeed = 1.0;
+ controls.zoomSpeed = 1.2;
controls.noPan = true;
controls.staticMoving = true;
controls.dynamicDampingFactor = 0.3;
controls.addEventListener("change", render);
- var renderPass = new THREE.RenderPass( scene, camera );
+ // var renderPass = new THREE.RenderPass( scene, camera );
// Setup depth pass
- depthMaterial = new THREE.MeshDepthMaterial();
- depthMaterial.depthPacking = THREE.RGBADepthPacking;
- depthMaterial.blending = THREE.NoBlending;
-
- var pars = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter };
- depthRenderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
-
- // Setup SSAO pass
- ssaoPass = new THREE.ShaderPass( THREE.SSAOShader );
- ssaoPass.renderToScreen = true;
- //ssaoPass.uniforms[ "tDiffuse" ].value will be set by ShaderPass
- ssaoPass.uniforms[ "tDepth" ].value = depthRenderTarget.texture;
- ssaoPass.uniforms[ 'size' ].value.set( window.innerWidth, window.innerHeight );
- ssaoPass.uniforms[ 'cameraNear' ].value = camera.near;
- ssaoPass.uniforms[ 'cameraFar' ].value = camera.far;
- ssaoPass.uniforms[ 'onlyAO' ].value = 0;
- ssaoPass.uniforms[ 'aoClamp' ].value = 0.7;
- ssaoPass.uniforms[ 'lumInfluence' ].value = 0.8;
- // Add pass to effect composer
- effectComposer = new THREE.EffectComposer( renderer );
- effectComposer.addPass( renderPass );
- effectComposer.addPass( ssaoPass );
+ // depthMaterial = new THREE.MeshDepthMaterial();
+ // depthMaterial.depthPacking = THREE.RGBADepthPacking;
+ // depthMaterial.blending = THREE.NoBlending;
+
+ // var pars = { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter };
+ // depthRenderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, pars );
+ //
+ // // Setup SSAO pass
+ // ssaoPass = new THREE.ShaderPass( THREE.SSAOShader );
+ // ssaoPass.renderToScreen = true;
+ // //ssaoPass.uniforms[ "tDiffuse" ].value will be set by ShaderPass
+ // ssaoPass.uniforms[ "tDepth" ].value = depthRenderTarget.texture;
+ // ssaoPass.uniforms[ 'size' ].value.set( window.innerWidth, window.innerHeight );
+ // ssaoPass.uniforms[ 'cameraNear' ].value = camera.near;
+ // ssaoPass.uniforms[ 'cameraFar' ].value = camera.far;
+ // ssaoPass.uniforms[ 'onlyAO' ].value = 0;
+ // ssaoPass.uniforms[ 'aoClamp' ].value = 0.7;
+ // ssaoPass.uniforms[ 'lumInfluence' ].value = 0.8;
+ // // Add pass to effect composer
+ // effectComposer = new THREE.EffectComposer( renderer );
+ // effectComposer.addPass( renderPass );
+ // effectComposer.addPass( ssaoPass );
}
function render() {
@@ -126,15 +128,15 @@ function initThreeView(globals) {
globals.vive.render();
return;
}
- if (globals.ambientOcclusion) {
- // Render depth into depthRenderTarget
- scene.overrideMaterial = depthMaterial;
- renderer.render(scene, camera, depthRenderTarget, true);
- // Render renderPass and SSAO shaderPass
- scene.overrideMaterial = null;
- effectComposer.render();
- return;
- }
+ // if (globals.ambientOcclusion) {
+ // // Render depth into depthRenderTarget
+ // scene.overrideMaterial = depthMaterial;
+ // renderer.render(scene, camera, depthRenderTarget, true);
+ // // Render renderPass and SSAO shaderPass
+ // scene.overrideMaterial = null;
+ // effectComposer.render();
+ // return;
+ // }
renderer.render(scene, camera);
}
@@ -146,6 +148,7 @@ function initThreeView(globals) {
});
return;
}
+ controls.update();//todo put this above callback?
requestAnimationFrame(function(){
if (pauseFlag) {
pauseFlag = false;
@@ -172,23 +175,24 @@ function initThreeView(globals) {
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
- camera.left = -window.innerWidth / 2;
- camera.right = window.innerWidth / 2;
- camera.top = window.innerHeight / 2;
- camera.bottom = -window.innerHeight / 2;
+ // camera.left = -window.innerWidth / 2;
+ // camera.right = window.innerWidth / 2;
+ // camera.top = window.innerHeight / 2;
+ // camera.bottom = -window.innerHeight / 2;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
+ controls.handleResize();
- var width = window.innerWidth;
- var height = window.innerHeight;
+ // var width = window.innerWidth;
+ // var height = window.innerHeight;
- ssaoPass.uniforms[ 'size' ].value.set( width, height );
- var pixelRatio = renderer.getPixelRatio();
- var newWidth = Math.floor( width / pixelRatio ) || 1;
- var newHeight = Math.floor( height / pixelRatio ) || 1;
- depthRenderTarget.setSize( newWidth, newHeight );
- effectComposer.setSize( newWidth, newHeight );
+ // ssaoPass.uniforms[ 'size' ].value.set( width, height );
+ // var pixelRatio = renderer.getPixelRatio();
+ // var newWidth = Math.floor( width / pixelRatio ) || 1;
+ // var newHeight = Math.floor( height / pixelRatio ) || 1;
+ // depthRenderTarget.setSize( newWidth, newHeight );
+ // effectComposer.setSize( newWidth, newHeight );
render();
}
@@ -242,6 +246,7 @@ function initThreeView(globals) {
scene: scene,
camera: camera,
renderer: renderer,
+ modelWrapper:modelWrapper,
running: running,
setScale:setScale,
saveSVG: saveSVG
diff --git a/logo-active.png b/logo-active.png
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diff --git a/logo.png b/logo.png
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