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mkworld.sh
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#!/usr/bin/env bash
set -Eeuo pipefail
trap cleanup SIGINT SIGTERM ERR EXIT
script_dir=$(cd "$(dirname "${BASH_SOURCE[0]}")" &>/dev/null && pwd -P)
usage() {
cat <<-EOF
Usage: $(basename "${BASH_SOURCE[0]}") [-hv] WORLD_NAME
Creates a new world in the Lean game. Don't use spaces in WORLD_NAME.
Available options:
-h, --help Print this help and exit
-v, --verbose Print script debug info
EOF
exit
}
cleanup() {
trap - SIGINT SIGTERM ERR EXIT
# script cleanup here
}
setup_colors() {
if [[ -t 2 ]] && [[ -z "${NO_COLOR-}" ]] && [[ "${TERM-}" != "dumb" ]]; then
NOFORMAT='\033[0m' RED='\033[0;31m' GREEN='\033[0;32m' ORANGE='\033[0;33m' BLUE='\033[0;34m' PURPLE='\033[0;35m' CYAN='\033[0;36m' YELLOW='\033[1;33m'
else
NOFORMAT='' RED='' GREEN='' ORANGE='' BLUE='' PURPLE='' CYAN='' YELLOW=''
fi
}
msg() {
echo >&2 -e "${1-}"
}
die() {
local msg=$1
local code=${2-1} # default exit status 1
msg "$msg"
exit "$code"
}
parse_params() {
# default values of variables set from params
flag=0
param=''
while :; do
case "${1-}" in
-h | --help) usage ;;
-v | --verbose) set -x ;;
--no-color) NO_COLOR=1 ;;
-?*) die "Unknown option: $1" ;;
*) break ;;
esac
shift
done
args=("$@")
# check required params and arguments
# [[ -z "${param-}" ]] && die "Missing required parameter: param"
[[ ${#args[@]} -eq 0 ]] && die "Missing script arguments"
return 0
}
parse_params "$@"
setup_colors
# script logic here
world_name=${args[0]}
default_level='import Game.Metadata
World "'${world_name}'"
Level 1
Title "Title"
Statement : A → A := by
intro a
exact a
'
default_module_file='import Game.Levels.'${world_name}'.L00
World "'${world_name}'"
Title "Title"
Introduction ""
'
mkdir -p "Game/Levels/${world_name}"
echo "$default_level" >> "Game/Levels/${world_name}/L00.lean"
echo "$default_module_file" >> "Game/Levels/${world_name}.lean"
new_import_line="import Game.Levels.${world_name}"
sed -i -e '/^$/{i'"${new_import_line}" -e ':a;n;ba}' "Game.lean"
msg "${GREEN}[+]${NOFORMAT} Added a new import to Game.lean: ${new_import_line}"
msg "${GREEN}[+]${NOFORMAT} Created a new world '${world_name}'"
msg "${CYAN}[*]${NOFORMAT} Add the wanted dependencies Game.lean:"
msg
msg " Dependency Whatever → ${world_name}"