Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug] Getting "This GIF was already decoded" even after deleting the image #31

Open
NeoTechni opened this issue Jul 7, 2021 · 1 comment

Comments

@NeoTechni
Copy link

arcade handler received: /arcade/stream/user/clock?l=0
STREAM MODE
Console Before Mapping: user
Console Mapped: user
Game Name Only: clock

of Times to Loop: null

Looking for PNG: C:\BitPixel\Pixelcade\user\clock.png
Looking for GIF: C:\BitPixel\Pixelcade\user\clock.gif
Found GIF: C:\BitPixel\Pixelcade\user\clock.gif
This GIF was already decoded

This image is generated every minute, and I've deleted it just to be safe. Closed/restarted pixelweb. Same result

I would suggest when ?l=0 is specified, it uploads it anyway

@NeoTechni
Copy link
Author

NeoTechni commented Jul 27, 2021

Workaround: I've been deleting the decoded\FILENAME.txt and decoded\FILENAME.rgb565 everytime I write the GIF/PNG, but this has the disadvantage of causing the hardware to freeze till it detects the file is back

This has the advantage that disconnects happen a lot less often, which implies it's not solely a hardware issue

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant