Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Automatically selected bridge does not account for completed research #41

Open
thailyn opened this issue Dec 12, 2023 · 2 comments
Open

Comments

@thailyn
Copy link

thailyn commented Dec 12, 2023

Say a mod adds a bridge terrain def that requires a research project to build it. When one goes to build a structure where a bridge would be needed, this mod's FindBridgeFor method will not account for whether that research project has actually been completed.

As a result, if a colony has the resources for that type of bridge, but does not have the research completed, that bridge could still be picked to be placed under the structure, and could then be built, despite not having the research.

@alextd
Copy link
Owner

alextd commented Dec 13, 2023

Hmm hm can I get a link to a mod that has this problem so I can look at it

Though gee, maybe I overlooked it and already tested with mods with this problem and didn’t think about it

@thailyn
Copy link
Author

thailyn commented Dec 14, 2023

Sure; El's Glitterpaths adds a bunch of floors, at least one of which this mod is treating as a bridge. In my colony, I'm seeing biogel paths put under wall blueprints, as I have plasteel and insect jelly on hand, but I have not yet research the tech for it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants