diff --git a/VERSION b/VERSION index 341bb9f..51af307 100644 --- a/VERSION +++ b/VERSION @@ -1,22 +1,6 @@ -0.0.2472 +0.0.2485 https://github.com/aiekick/SdfFontDesigner/releases - bug fix : the config for a font was not loaded correctly (glyph inversion) - bug fix : edit button when error, on the main pane, was not good, removed - bug fix : when error for the loading of a new shader, the uniforms tuning header was on the last shader - enhancement : when error or warnings, the collapsed header is red or orange - new features : can import a shader from ShaderToy and GlslSandBox (imported in the imports directory). go in File/Import - new features : can use F5 key for update chars after change (Red Rectangle around char who need update) - bug fix : the combobox of shaders was not updated correctly - bug fix : uniform mouse was not working - new feature : can update camera matrix (by example for calcul light ray direction), and add a button in mainmenubar for update or not - new feature : add a button in main menu bar for update mouse or not - new feature : add a button in main menu bar for update uv centers modifications or not - enhancement : show buffers pane for uniform tuning - enhancement : can tune font settings like base and line height in test pane - enhancement : can show font test in multiline and with custom background color - enhancement : add a settings dialog, proxy and shadertoy api key moved from import bar to settings dialog - enhancement : the check of a new version now use proxy settings - enhancement : the eror pane, is better sorted by shader files, with hyperlinks for open file + bug fix : the unfiorms (like sdf) was not shared with childs buffer