Replies: 14 comments 38 replies
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How hard would it be to remove the dependency on Dirent now that C++17 has a std::filesystem library (https://en.cppreference.com/w/cpp/filesystem)? Perhaps it could be an ifdef setting? I like your interface, especially the ability to click on a path in the dialog box and see it transform to editable / copy-able text. I am currently using https://github.com/AirGuanZ/imgui-filebrowser because it remains vanilla C++ / imgui with no other depends, but absolutely love your demo / user interface. |
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Hi. I have a problem with including ImGuiFileDialog. Maybe i am just stupid but i dont have any idea how to do it.Here is my stack overflow question:https://stackoverflow.com/questions/67937463/how-to-include-imguifiledialog-with-premake-in-project |
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Hi,
That would be nice to use your solution on Android..and maybe use it also for Windows and Linux too. Did you try it on Android? That's not reported on main page. Thanks |
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Hello, |
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Hi aiekick, I am trying to add a file dialog that locked the path it can choose. For example, I want the file dialog only to access the assets folder in my game engine. So can I set the file dialog access directory to a specific path and locked the user in this path in Iimguifiledialog? |
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Hi, I'm having trouble using the Directory selection mode. I can select a directory in the current path, but double clicking a directory doesn't open it. if (ImGui::Button("Open"))
{
ImGuiFileDialog::Instance()->OpenDialog("OpenBagDialog", "Open bag", nullptr, ".");
}
constexpr ImGuiWindowFlags file_dialog_flags =
ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoDocking;
if (ImGuiFileDialog::Instance()->Display("OpenBagDialog", file_dialog_flags))
{
if (ImGuiFileDialog::Instance()->IsOk())
{
set_path(ImGuiFileDialog::Instance()->GetFilePathName());
}
ImGuiFileDialog::Instance()->Close();
} I'm building from the tip of the Lib_Only branch |
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Hi. I downloaded the FileDialog a couple of days ago, it's very cool and works fine, but is there a way for get the names of the selected files when you do multiselect? The file name is replaced with the n files selected text. I hope you can help me. |
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Hello, do you activated locales in your app ? by ex : "std::setlocale(LC_ALL, ".UTF8");" at line 177 in main.cpp of the sample app |
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since the last release, you have the drives in the side pane if you enable the USE_PLACES_FEATURE you can just read the doc, all is explained => https://github.com/aiekick/ImGuiFileDialog?tab=readme-ov-file#places- |
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Hey, uhh... This might be a silly question, but how am I supposed to link this module if I don't plan on using I suppose I have to compile this module alongside cimgui itself? Please let me know if that makes sense. Best, |
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Hello,
please use this thread only if you have General questions or need help about ImGuiFileDIalog.
if you have an issue or need a feature, please use the issue tab.
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