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overall info, then walk-thru of all layers of NTMI, and explain how they work:
nontrivial sound processes (Ndefs as artificial agents, AAs)
AA process parameters:
-- direct control from GUI
-- storing Ndef parameter state as preset
-- hand switch, tune presets
-- randomOrbitz : preset piano - fast jumps between stored presets and randomSeeds
influx concept
-- basic playing (from influx gui)
-- full influx playing from nanoKontrol GUI (or device)
-- land at nUFO interactor
MainFX
-- understand Modules
-- tweak sounds
-- make presetes easily storable (simply by upgrading to ProxyChainPreset)
An NTMI Tutorial should include:
setup procedure and tips
overall info, then walk-thru of all layers of NTMI, and explain how they work:
nontrivial sound processes (Ndefs as artificial agents, AAs)
AA process parameters:
-- direct control from GUI
-- storing Ndef parameter state as preset
-- hand switch, tune presets
-- randomOrbitz : preset piano - fast jumps between stored presets and randomSeeds
influx concept
-- basic playing (from influx gui)
-- full influx playing from nanoKontrol GUI (or device)
-- land at nUFO interactor
MainFX
-- understand Modules
-- tweak sounds
-- make presetes easily storable (simply by upgrading to ProxyChainPreset)
modal interfaces NTMI supports, physical and virtual (modality)
-- touchOSC,
-- nanoKontrol,
-- gamepad,
-- UC4
buffers
-- how to use buffer folders in buf ndefs
Expansions:
-- live input
-- speech synthesis (OSX)
-- choosing sound repertoire
-- writing and adding your own sounds
-- adding your own interfaces
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