From f4d934d2494f5d4195bbcf976f2460ce116447ce Mon Sep 17 00:00:00 2001 From: Antoine Gersant Date: Thu, 9 Mar 2023 00:48:49 -0800 Subject: [PATCH] Capitalization --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2082b73..1751f59 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ Tiger is a visual tool to author game spritesheets and their metadata. This tool bridges the gap between the work done by an artist and data needed by a game engine. Artists draw animations as images, but game engines need lots of metadata about how to use them correctly. Tiger gives you a simple but versatile interface to organize frames into animations like "run", "idle" or "attack". Tiger can also adjust offsets, timings, and hitboxes for each frame. -After you organize everything in Tiger, it exports a spritesheet containing all the images, plus a metadata file. The exact format of this metadata file is defined by you, using a template system. This makes it easy to integrate Tiger sheets with any game engine. +After you organize everything in Tiger, it exports a spritesheet containing all the images, plus a metadata file. The exact format of this metadata file is defined by you, using a template system. This makes it easy to integrate Tiger Sheets with any game engine. # Key Features @@ -44,7 +44,7 @@ Tiger is only supported on Windows. To install it: 3. Run the installer. This will install Tiger and Microsoft Edge Webview (if necessary). 4. That's it, you're done! -To learn how to integrate Tiger sheets into your game, please refer to the [Documentation](https://agersant.github.io/tiger/). +To learn how to integrate Tiger Sheets into your game, please refer to the [Documentation](https://agersant.github.io/tiger/). # Contributing