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Issues: Overload-Technologies/Overload
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Parallel resource loading
Feature
New feature to the engine
Graphics
Graphical feature
Optimization
Optimization related stuff
#336
opened Nov 28, 2024 by
adriengivry
Render Pass CPU Profiling
Feature
New feature to the engine
Graphics
Graphical feature
#333
opened Nov 26, 2024 by
adriengivry
GPU Timer Queries
Feature
New feature to the engine
Graphics
Graphical feature
#332
opened Nov 26, 2024 by
adriengivry
Shader define/feature toggle
Feature
New feature to the engine
Graphics
Graphical feature
#323
opened Nov 21, 2024 by
adriengivry
Add support for uniform arrays
Feature
New feature to the engine
Graphics
Graphical feature
#320
opened Nov 20, 2024 by
adriengivry
The longer the log, the greater the lag.
Bug
Something isn't working
Editor
Something relative with the editor
Good First Issue
An easy issue for new contributors
#314
opened Nov 15, 2024 by
adriengivry
Extract textures from fbx files
Feature
New feature to the engine
#303
opened Apr 24, 2024 by
dosusang
Setup unit tests with GitHub workflow
Feature
New feature to the engine
Project Configuration
Anything related to setuping our projects
QA
Bug and feature tracking
#298
opened Dec 28, 2023 by
adriengivry
Add support for USD scenes import
Feature
New feature to the engine
Graphics
Graphical feature
#297
opened Dec 18, 2023 by
adriengivry
Components Something isn't working
Refactoring
Something that needs a refactoring
OnDisable
and OnDestroy
logic doesn't match OnAwake
, OnEnable
, and OnStart
Bug
#295
opened Dec 13, 2023 by
adriengivry
Implement a tool (debug only) to track memory allocations during the lifecycle of our applications
Feature
New feature to the engine
Optimization
Optimization related stuff
#292
opened Dec 10, 2023 by
adriengivry
We should perform a pass to update parts of the engine that aren't in line with our current coding conventions.
Cleanup
Code cleanup
#290
opened Dec 10, 2023 by
adriengivry
Move editor textures from Code cleanup
Feature
New feature to the engine
QoL
Quality of Life : Something that can improve users productivity
RawTextures
to proper image files
Cleanup
#285
opened Dec 8, 2023 by
adriengivry
Remove redundant code in components by using inheritence instead of adding an abstraction layer
Cleanup
Code cleanup
Feature
New feature to the engine
Refactoring
Something that needs a refactoring
#284
opened Dec 7, 2023 by
adriengivry
FMatrix3
and FMatrix4
are initialized using memcpy
Feature
#283
opened Dec 7, 2023 by
adriengivry
Remove serialization unnecessary Code cleanup
Good First Issue
An easy issue for new contributors
Refactoring
Something that needs a refactoring
p_doc
parameter
Cleanup
#282
opened Dec 7, 2023 by
adriengivry
Use of RAII idiom for the WidgetContainer class
Bug
Something isn't working
#281
opened Dec 7, 2023 by
maxbrundev
Implement an abstraction layer for buffers and resources
Feature
New feature to the engine
Graphics
Graphical feature
Refactoring
Something that needs a refactoring
#280
opened Dec 6, 2023 by
adriengivry
Missing documentation for Improvements or additions to documentation
GetMinor
in Matrix4
Documentation
#259
opened Oct 6, 2023 by
adriengivry
Example Scripts in the Scripting api
Feature
New feature to the engine
#249
opened Jun 27, 2023 by
SolarcGit
Add more Lua libraries
Feature
New feature to the engine
Good First Issue
An easy issue for new contributors
QoL
Quality of Life : Something that can improve users productivity
#246
opened Jun 13, 2023 by
SolarcGit
ProTip!
What’s not been updated in a month: updated:<2025-01-21.