diff --git a/README.md b/README.md index 248c3ba..fb90639 100644 --- a/README.md +++ b/README.md @@ -8,13 +8,13 @@ Vertex shader that morphs geometry into primitive shapes. To morph into a sphere the vertices are expanded.

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To morph into a cube the vertices are expanded and clamped to fit the cube dimensions.

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References. -> [Graphic Shaders, Chapter 16](http://web.engr.oregonstate.edu/~mjb/cgeducation/ShadersBookSecond/) +> [Graphic Shaders, Chapter 16](http://web.engr.oregonstate.edu/~mjb/cgeducation/ShadersBookSecond/) \ No newline at end of file diff --git a/cube_morph.png b/cube_morph.png deleted file mode 100644 index 723b211..0000000 Binary files a/cube_morph.png and /dev/null differ diff --git a/cube_morph_shadergraph.jpg b/cube_morph_shadergraph.jpg new file mode 100644 index 0000000..fadd945 Binary files /dev/null and b/cube_morph_shadergraph.jpg differ diff --git a/sphere_morph.png b/sphere_morph.png deleted file mode 100644 index 03c8e02..0000000 Binary files a/sphere_morph.png and /dev/null differ diff --git a/sphere_morph_shadergraph.jpg b/sphere_morph_shadergraph.jpg new file mode 100644 index 0000000..81e0a7e Binary files /dev/null and b/sphere_morph_shadergraph.jpg differ