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Copy pathbattle_scene.tscn11888110657.tmp
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battle_scene.tscn11888110657.tmp
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[gd_scene load_steps=8 format=3 uid="uid://b83hqummjkavk"]
[ext_resource type="Script" uid="uid://b0rw8vu7octnk" path="res://battle_scene.gd" id="1_r5l0u"]
[ext_resource type="Script" uid="uid://dqbiwp1pq1031" path="res://turn-based-combat/TurnManager.gd" id="2_5g7vw"]
[ext_resource type="Script" uid="uid://crf5jr272kney" path="res://stats/classes/character_stats.gd" id="2_sl17i"]
[ext_resource type="Script" uid="uid://ccjthokxcamls" path="res://command-system/CommandQueue.gd" id="3_5g7vw"]
[ext_resource type="Resource" uid="uid://d1lmr2crcfi1w" path="res://stats/resources/player.tres" id="3_x5h4l"]
[ext_resource type="Resource" uid="uid://bbvm66wx5svex" path="res://stats/resources/enemy.tres" id="4_vtmj2"]
[ext_resource type="PackedScene" uid="uid://dogm08wo1wqu1" path="res://ui/player ui/player_input_ui.tscn" id="7_x5h4l"]
[node name="BattleScene" type="Node2D"]
script = ExtResource("1_r5l0u")
test_stats = Array[ExtResource("2_sl17i")]([ExtResource("3_x5h4l"), ExtResource("4_vtmj2"), ExtResource("4_vtmj2")])
[node name="Marker2D" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(183, 241)
[node name="Marker2D2" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(471, 132)
[node name="Marker2D3" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(471, 241)
[node name="TurnManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("2_5g7vw")
metadata/_custom_type_script = ExtResource("2_5g7vw")
[node name="CommandQueue" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("3_5g7vw")
[node name="play_round" type="Button" parent="."]
unique_name_in_owner = true
offset_left = 11.0
offset_top = 42.0
offset_right = 106.0
offset_bottom = 73.0
text = "Play Round"
[node name="EnemyAI" type="Node" parent="."]
[node name="PlayerInput" type="Node" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="PlayerInput UI" parent="CanvasLayer" instance=ExtResource("7_x5h4l")]
offset_left = -394.0
offset_top = 11.0
offset_right = -394.0
offset_bottom = 11.0
[connection signal="active_actor_changed" from="TurnManager" to="CanvasLayer/PlayerInput UI" method="_set_player"]
[connection signal="get_commands" from="CommandQueue" to="TurnManager" method="play_turns"]