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4.10.x_changelogs.md

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4.10.0

General

  • Added support for 1.16, including all the 1.16 mobs and particles
  • Added support for 1.16.2, including Piglin Brutes
  • Added in-line target conditions (premium-only)
  • Improved world data saving
  • Removed lots of deprecated methods, updated libraries and cleaned up

New Mobs

  • PIGLIN
  • HOGLIN
  • ZOGLIN
  • BABY_HOGLIN
  • BABY_ZOGLIN
  • STRIDER
  • PIGLIN_BRUTE

Piglins

  • Added AbleToHunt, ImmuneToZombification options to Piglin

Hoglins

  • Added PreventZombification option to Hoglins

Mechanics

General / Small Stuff

  • Added 1.16 particles: crimson_spore, soul_fire_flame, warped_spore, dripping_obsidian_tear, falling_obsidian_tear, landing_obsidian_tear, and soul
  • Allow math in variableSet mechanic
  • Added more placeholder support to Aura mechanic
  • Added placeholder support to prison mechanic
  • Added placeholder support to healPercent mechanic
  • Added placeholder support to Lunge mechanic
  • Slightly increased attractiveness and performance of AnimateArmorStandMechanic

Message / Speak

  • Now allow hex colors in the format <#FFFFFF>
  • Now supports gradients in the format <gradient:#color1:#color2>text</gradient>
  • Now supports <rainbow>text</rainbow>
  • Now supports hover text in the format <hover:show_text:'hover text??'>hover over me!</hover>
  • Now supports clickable text in the format <click:run_command:/say hello>click me!</click>

Missile

  • Missiles can now target locations
  • Added targetYoffset to missile mechanic

NEW: RayTrace (premium-only)

NEW: RayTraceAt (premium-only)

NEW: Recoil Effect

NEW: PlayBlockBreakSound (paper-only)

NEW: PlayBlockFallSound (paper-only)

NEW: PlayBlockHitSound (paper-only)

NEW: PlayBlockPlaceSound (paper-only)

NEW: PlayBlockStepSound (paper-only)

Conditions

General / Small Stuff

  • Added exact option to moving condition, defaults to false

NEW: EnderDragonPhase condition

NEW: LivingInRadius condition

NEW: YDiff condition

Targeters

General

  • Allow placeholders in @RLNT targeter amount
  • @Location targeter can now use placeholders

NEW: @Siblings

NEW: @RTTL / Random Threat Target Location

Placeholders

  • Added various parent. placeholders

Items

For item names and lore:

  • Now allow hex colors in the format <#FFFFFF>
  • Now supports gradients in the format <gradient:#color1:#color2>text</gradient>
  • Now supports <rainbow>text</rainbow>

Bug Fixes/Other

  • Fixed loading old imported bukkit items
  • Fixed world and global variables not loading properly after restarts
  • Fixed numerous issues with serialization and saving between restarts
  • Fixed various bugs with variables
  • Fixed some broken options that apply after mob death e.g. SlimeSplit
  • Fixed issues with biome condition
  • Fixed RandomSpawners not working on entities in newly generated chunks
  • Fixed SendActionMessage mechanic on non-paper versions
  • Fixed some bugs with target filters
  • Fixed error in drops when mobs killed by non-entity w/ Luck Mods
  • Fixed repeated mechanics looping forever if they throw an error
  • Fixed NPE when saving PlayerData with certain variables
  • Fixed DawnCondition not working
  • Fixed NPE caused by mob types that have been removed
  • Fixed entitytype condition not using conditionVar
  • Fixed mechanic-level cooldowns not respecting decimals
  • Fixed PAPI support