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palworld-server.nix
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palworld-server.nix
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{ config, pkgs, lib, ... }:
let
steam-app = "2394010";
ports = import ./misc/service-ports.nix;
in {
users.users.palworld = {
isSystemUser = true;
home = "/var/lib/palworld";
createHome = true;
homeMode = "750";
group = config.users.groups.palworld.name;
extraGroups = [ config.users.groups.steamcmd.name ];
};
users.groups.palworld = {};
systemd.tmpfiles.rules = [
"d ${config.users.users.palworld.home}/.steam 0755 ${config.users.users.palworld.name} ${config.users.groups.palworld.name} - -"
"L+ ${config.users.users.palworld.home}/.steam/sdk64 - - - - /var/lib/steamcmd/apps/1007/linux64"
];
systemd.services.palworld = {
path = [ pkgs.xdg-user-dirs ];
# Manually start the server if needed, to save resources.
wantedBy = [ ];
# Install the game before launching.
wants = [ "steamcmd@${steam-app}.service" ];
after = [ "steamcmd@${steam-app}.service" ];
serviceConfig = {
ExecStart = lib.escapeShellArgs [
"${pkgs.steam-run}/bin/steam-run"
"/var/lib/steamcmd/apps/${steam-app}/PalServer.sh"
"port=${toString ports.palworld}"
"-useperfthreads"
"-NoAsyncLoadingThread"
"-UseMultithreadForDS"
];
Nice = "-5";
PrivateTmp = true;
Restart = "on-failure";
User = config.users.users.palworld.name;
WorkingDirectory = "~";
};
environment = {
SteamAppId = "1623730";
};
};
networking.firewall.interfaces.slugcatnet.allowedTCPPorts = with ports; [
palworld
];
networking.firewall.interfaces.slugcatnet.allowedUDPPorts = with ports; [
palworld
];
}