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General code for open close objects that trigger animations. #8

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Zaya6 opened this issue Aug 30, 2019 · 0 comments
Open

General code for open close objects that trigger animations. #8

Zaya6 opened this issue Aug 30, 2019 · 0 comments
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Zaya6 commented Aug 30, 2019

To make the code applicable to as many things as possible the "open/close" system should be as generic as possible and just trigger an animation that does all the work. In Godot you can call code in animations, it should be possible to have it open and generate loot with 1 function call activated by the open animation.

1 open/close script

@Zaya6 Zaya6 self-assigned this Aug 30, 2019
@Zaya6 Zaya6 added the Feature label Aug 30, 2019
@Zaya6 Zaya6 added this to the Milestone 0.1 milestone Aug 30, 2019
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