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rock-paper-scissors.js
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//getting user's choice
const getUserChoice = (userInput) => {
userInput = userInput.toLowerCase();
if (userInput === 'rock'){
return userInput;
}else if (userInput === 'paper'){
return userInput;
}else if (userInput === 'scissors'){
return userInput;
}else if (userInput === 'bomb'){
return userInput;
}else{
console.log('please enter valid Input');
}
}
//getting computer choice
const getComputerChoice = () => {
const random = Math.floor(Math.random() * 3);
if (random === 0){
return 'rock';
}else if (random === 1){
return 'paper';
}else if (random === 2){
return 'scissors';
}else {
console.log('invalid');
}
}
//determining winner
const determineWinner = (userChoice, computerChoice) => {
if (userChoice === computerChoice){
return 'draw';
}
if (userChoice === 'bomb'){
return 'User Won';
}
if (userChoice === 'rock'){
if (computerChoice === 'paper'){
return 'Computer Won';
}else{
return 'User Won';
}
}
if (userChoice === 'paper'){
if (computerChoice === 'scissors' || computerChoice === 'rock'){
return 'Computer Won';
}else{
return 'User Won';
}
}
if (userChoice === 'scissors'){
if (computerChoice === 'rock' || computerChoice === 'paper'){
return 'Computer Won';
}else{
return 'User Won';
}
}
}
//playing the game
const playGame = () => {
let userChoice = getUserChoice('bomb');
console.log(userChoice);
let computerChoice = getComputerChoice();
console.log(computerChoice);
console.log(determineWinner(userChoice, computerChoice));
}
playGame();