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emulator.h
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/*
* Copyright (c) YungRaj
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <types.h>
#include <unicorn/unicorn.h>
namespace emulation {
class Unicorn {
public:
explicit Unicorn(UInt8* code, Size code_size, UInt64 address)
: code(code), size(code_size), base(address) {}
private:
uc_engine* uc;
UInt64 base;
UInt64 code;
Size size;
};
class Panda {
public:
private:
};
template <typename Emu>
class Emulator {
public:
explicit Emulator();
private:
Emu* emu;
};
}; // namespace Emulation