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Copy pathDirectory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Globals">
<VcpkgTriplet Condition="'$(Platform)'=='x64'">x64-windows</VcpkgTriplet>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<SDLCheck>true</SDLCheck>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<ClCompile>
<SuppressStartupBanner>false</SuppressStartupBanner>
<LanguageStandard>stdcpplatest</LanguageStandard>
<WarningLevel>Level3</WarningLevel>
<ConformanceMode>true</ConformanceMode>
<EnforceTypeConversionRules>true</EnforceTypeConversionRules>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
<BrowseInformation>true</BrowseInformation>
<DiagnosticsFormat>Caret</DiagnosticsFormat>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AssemblyDebug>true</AssemblyDebug>
</Link>
<Manifest>
<EnableDpiAwareness>PerMonitorHighDPIAwareV2</EnableDpiAwareness>
</Manifest>
</ItemDefinitionGroup>
<Import Project="Clang.props"/>
<Import Project="OptimizeForSpeed.props"/>
<Import Project="Thirdparties.props"/>
</Project>