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scenario_43_research.lua
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scenario_43_research.lua
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-- Name: Revelatory Research
-- Description: In the ongoing competition with enemies, weapons research is critical and must be kept from prying eyes lest they find practical application before we do.
---
--- Designed to run with one or more player ships with different terrain each time. Player ships start off slightly limited capabilities compared to normal ships. Player ship upgrades of various types, costs and risks are available.
---
--- Duration:
---
--- Version 1
---
--- USN Discord: https://discord.gg/PntGG3a where you can join a game online. There's one every Saturday at 1600 UTC (aka GMT or Zulu). All experience levels are welcome.
-- Type: Replayable Mission
-- Author: Xansta
-- Setting[Enemies]: Configures strength and/or number of enemies in this scenario
-- Enemies[Easy]: Fewer or weaker enemies
-- Enemies[Normal|Default]: Normal number or strength of enemies
-- Enemies[Hard]: More or stronger enemies
-- Enemies[Extreme]: Much stronger, many more enemies
-- Enemies[Quixotic]: Insanely strong and/or inordinately large numbers of enemies
-- Setting[Murphy]: Configures the perversity of the universe according to Murphy's law
-- Murphy[Easy]: Random factors are more in your favor
-- Murphy[Normal|Default]: Random factors are normal
-- Murphy[Hard]: Random factors are more against you
-- Setting[Pace]: How slow or fast do the enemies get more powerful
-- Pace[Snail]: Slower than slow pacing
-- Pace[Slow]: Slower than normal pacing
-- Pace[Normal|Default]: Normal pacing
-- Pace[Fast]: Faster than normal pacing
-- Pace[Impatient]: Faster than fast pacing
-- Pace[Blitz]: Fastest pace
-- Setting[Reputation]: Amount of reputation to start with
-- Reputation[Unknown]: Zero reputation - nobody knows anything about you
-- Reputation[Nice]: 20 reputation - you've had a small positive influence on the local community
-- Reputation[Hero|Default]: 50 reputation - you helped important people or lots of people
-- Reputation[Major Hero]: 100 reputation - you're well known by nearly everyone as a force for good
-- Reputation[Super Hero]: 200 reputation - everyone knows you and relies on you for help
-- Setting[Upgrade]: General price of upgrades to player ships
-- Upgrade[Cheap]: Lower priced player ship upgrades
-- Upgrade[Normal|Default]: Normal price for player ship upgrades
-- Upgrade[Expensive]: Higher priced player ship upgrades
-- Upgrade[Luxurious]: Very high prices for player ship upgrades
-- Upgrade[Monopolistic]: Extremely high prices for player ship upgrades
-- Setting[Special Factor]: Chance of special ability being added to enemy when spawned once they start developing special abilities. The higher the number, the greater the chance
-- Special Factor[0]: No specials
-- Special Factor[1]: Special factor one
-- Special Factor[2]: Special factor two
-- Special Factor[3|Default]: Special factor three (default)
-- Special Factor[5]: Special factor five
-- Special Factor[8]: Special factor eight
-- Special Factor[13]: Special factor thirteen
require("utils.lua")
require("place_station_scenario_utility.lua")
require("player_ship_upgrade_downgrade_path_scenario_utility.lua")
require("generate_call_sign_scenario_utility.lua")
require("cpu_ship_diversification_scenario_utility.lua")
-- also uses supply_drop.lua
--------------------
-- Initialization --
--------------------
function init()
scenario_version = "0.0.1"
print(string.format(" ----- Scenario: Research ----- Version %s -----",scenario_version))
print(_VERSION)
spawn_enemy_diagnostic = false
env_obj_coordinate_diagnostic = false
setVariations() --numeric difficulty, Kraylor fortress size
setConstants() --missle type names, template names and scores, deployment directions, player ship names, etc.
constructEnvironment()
setGMButtons()
mainGMButtons()
onNewPlayerShip(setPlayers)
end
function setVariations()
if getScenarioSetting == nil then
enemy_power = 1
difficulty = 1
adverseEffect = .995
coolant_loss = .99995
coolant_gain = .001
danger_pace = 300
reputation_start_amount = 0
upgrade_price = 1
protective_perimeter = 15
else
local enemy_config = {
["Easy"] = {number = .5},
["Normal"] = {number = 1},
["Hard"] = {number = 2},
["Extreme"] = {number = 3},
["Quixotic"] = {number = 5},
}
enemy_power = enemy_config[getScenarioSetting("Enemies")].number
local murphy_config = {
["Easy"] = {number = .5, adverse = .999, lose_coolant = .99999, gain_coolant = .005, perimeter = 12},
["Normal"] = {number = 1, adverse = .995, lose_coolant = .99995, gain_coolant = .001, perimeter = 15},
["Hard"] = {number = 2, adverse = .99, lose_coolant = .9999, gain_coolant = .0001, perimeter = 18},
}
difficulty = murphy_config[getScenarioSetting("Murphy")].number
-- affects:
-- sensor buoy scan complexity and depth (ads, transport info, station info)
-- sensor jammer scan complexity and depth
-- nebula concealment of mine fields
-- availability of gossip
-- repair crew availability
-- coolant availability
-- named character availability
-- taunted enemy retaliation choice possibilities
-- revival of repair crew chance when zero repair crew present
adverseEffect = murphy_config[getScenarioSetting("Murphy")].adverse
coolant_loss = murphy_config[getScenarioSetting("Murphy")].lose_coolant
coolant_gain = murphy_config[getScenarioSetting("Murphy")].gain_coolant
protective_perimeter = murphy_config[getScenarioSetting("Murphy")].perimeter
local pacing_config = {
["Snail"] = 600,
["Slow"] = 450,
["Normal"] = 300,
["Fast"] = 250,
["Impatient"] = 200,
["Blitz"] = 150,
}
danger_pace = pacing_config[getScenarioSetting("Pace")]
local reputation_config = {
["Unknown"] = 0,
["Nice"] = 20,
["Hero"] = 50,
["Major Hero"] = 100,
["Super Hero"] = 200,
}
reputation_start_amount = reputation_config[getScenarioSetting("Reputation")]
local upgrade_config = {
["Cheap"] = .5,
["Normal"] = 1,
["Expensive"] = 1.5,
["Luxurious"] = 2,
["Monopolistic"] = 3,
}
upgrade_price = upgrade_config[getScenarioSetting("Upgrade")]
ship_enhancement_factor = getScenarioSetting("Special Factor")
end
end
function setConstants()
far_enough_fail = false
diagnostic_tud = false
distance_diagnostic = false
stationCommsDiagnostic = false
change_enemy_order_diagnostic = false
healthDiagnostic = false
sensor_jammer_diagnostic = false
sj_diagnostic = false --short sensor jammer diagnostic, once at env create
proximity_breached = false
research_completes = 60*30 --research takes 30 minutes to complete
research_vessel_created = false
player_ship_spawn_count = 0
player_ship_death_count = 0
max_repeat_loop = 300
center_x = 909000 + random(-300000,300000)
center_y = 161000 + random(-80000,80000)
primary_orders = _("orders-comms","Prevent enemies from approaching within 20 units of the weapons research station.")
plotCI = cargoInventory
plotH = healthCheck --Damage to ship can kill repair crew members
healthCheckTimerInterval = 8
healthCheckTimer = healthCheckTimerInterval
prefix_length = 0
suffix_index = 0
spiky_spin_ships = {}
impulse_boost_ships = {}
pdc_ships = {}
cpu_ships = {}
star_list = {
{radius = random(600,1400), distance = random(-2500,-1400),
name = {"Gamma Piscium","Beta Lyporis","Sigma Draconis","Iota Carinae","Theta Arietis","Epsilon Indi","Beta Hydri"},
color = {
red = random(0.8,1), green = random(0.8,1), blue = random(0.8,1)
},
texture = {
atmosphere = "planets/star-1.png"
},
},
}
station_defend_dist = {
["Small Station"] = 2800,
["Medium Station"] = 4200,
["Large Station"] = 4800,
["Huge Station"] = 5200,
}
system_list = {
"reactor",
"beamweapons",
"missilesystem",
"maneuver",
"impulse",
"warp",
"jumpdrive",
"frontshield",
"rearshield",
}
character_names = {
"Frank Brown",
"Joyce Miller",
"Harry Jones",
"Emma Davis",
"Zhang Wei Chen",
"Yu Yan Li",
"Li Wei Wang",
"Li Na Zhao",
"Sai Laghari",
"Anaya Khatri",
"Vihaan Reddy",
"Trisha Varma",
"Henry Gunawan",
"Putri Febrian",
"Stanley Hartono",
"Citra Mulyadi",
"Bashir Pitafi",
"Hania Kohli",
"Gohar Lehri",
"Sohelia Lau",
"Gabriel Santos",
"Ana Melo",
"Lucas Barbosa",
"Juliana Rocha",
"Habib Oni",
"Chinara Adebayo",
"Tanimu Ali",
"Naija Bello",
"Shamim Khan",
"Barsha Tripura",
"Sumon Das",
"Farah Munsi",
"Denis Popov",
"Pasha Sokolov",
"Burian Ivanov",
"Radka Vasiliev",
"Jose Hernandez",
"Victoria Garcia",
"Miguel Lopez",
"Renata Rodriguez",
}
--Player ship name lists to supplant standard randomized call sign generation
player_ship_names_for = {}
player_ship_names_for["Amalgam"] = {"Mixer","Igor","Ronco","Ginsu"}
player_ship_names_for["Atlantis"] = {"Excaliber","Thrasher","Punisher","Vorpal","Protang","Drummond","Parchim","Coronado"}
player_ship_names_for["Atlantis II"] = {"Spyder", "Shelob", "Tarantula", "Aragog", "Charlotte"}
player_ship_names_for["Benedict"] = {"Elizabeth","Ford","Vikramaditya","Liaoning","Avenger","Naruebet","Washington","Lincoln","Garibaldi","Eisenhower"}
player_ship_names_for["Crucible"] = {"Sling", "Stark", "Torrid", "Kicker", "Flummox"}
player_ship_names_for["Cruzeiro"] = {"Vamanos", "Cougar", "Parthos", "Trifecta", "Light Mind"}
player_ship_names_for["Destroyer III"] = {"Trebuchet", "Pitcher", "Mutant", "Gronk", "Methuselah"}
player_ship_names_for["Ender"] = {"Mongo","Godzilla","Leviathan","Kraken","Jupiter","Saturn"}
player_ship_names_for["Flavia P.Falcon"] = {"Ladyhawke","Hunter","Seeker","Gyrefalcon","Kestrel","Magpie","Bandit","Buccaneer"}
player_ship_names_for["Hathcock"] = {"Hayha", "Waldron", "Plunkett", "Mawhinney", "Furlong", "Zaytsev", "Pavlichenko", "Pegahmagabow", "Fett", "Hawkeye", "Hanzo"}
player_ship_names_for["Kiriya"] = {"Cavour","Reagan","Gaulle","Paulo","Truman","Stennis","Kuznetsov","Roosevelt","Vinson","Old Salt"}
player_ship_names_for["MP52 Hornet"] = {"Dragonfly","Scarab","Mantis","Yellow Jacket","Jimminy","Flik","Thorny","Buzz"}
player_ship_names_for["Maverick"] = {"Angel", "Thunderbird", "Roaster", "Magnifier", "Hedge"}
player_ship_names_for["Midian"] = {"Flipper", "Feint", "Dolphin", "Joker", "Trickster"}
player_ship_names_for["Nautilus"] = {"October", "Abdiel", "Manxman", "Newcon", "Nusret", "Pluton", "Amiral", "Amur", "Heinkel", "Dornier"}
player_ship_names_for["Phobos M3P"] = {"Blinder","Shadow","Distortion","Diemos","Ganymede","Castillo","Thebe","Retrograde"}
player_ship_names_for["Piranha"] = {"Razor","Biter","Ripper","Voracious","Carnivorous","Characid","Vulture","Predator"}
player_ship_names_for["Player Cruiser"] = {"Excelsior","Velociraptor","Thunder","Kona","Encounter","Perth","Aspern","Panther"}
player_ship_names_for["Player Fighter"] = {"Buzzer","Flitter","Zippiticus","Hopper","Molt","Stinger","Stripe"}
player_ship_names_for["Player Missile Cr."] = {"Projectus","Hurlmeister","Flinger","Ovod","Amatola","Nakhimov","Antigone"}
player_ship_names_for["Proto-Atlantis"] = {"Narsil", "Blade", "Decapitator", "Trisect", "Sabre"}
player_ship_names_for["Raven"] = {"Claw", "Bethel", "Cicero", "Da Vinci", "Skaats"}
player_ship_names_for["Redhook"] = {"Headhunter", "Thud", "Troll", "Scalper", "Shark"}
player_ship_names_for["Repulse"] = {"Fiddler","Brinks","Loomis","Mowag","Patria","Pandur","Terrex","Komatsu","Eitan"}
player_ship_names_for["Squid"] = {"Ink", "Tentacle", "Pierce", "Writhe", "Bogey"}
player_ship_names_for["Stricken"] = {"Blazon", "Streaker", "Pinto", "Spear", "Javelin"}
player_ship_names_for["Striker"] = {"Sparrow","Sizzle","Squawk","Crow","Phoenix","Snowbird","Hawk"}
player_ship_names_for["Surkov"] = {"Sting", "Sneak", "Bingo", "Thrill", "Vivisect"}
player_ship_names_for["ZX-Lindworm"] = {"Seagull","Catapult","Blowhard","Flapper","Nixie","Pixie","Tinkerbell"}
player_ship_names_for["Leftovers"] = {"Foregone","Righteous","Masher"}
missile_types = {'Homing', 'Nuke', 'Mine', 'EMP', 'HVLI'}
pool_selectivity = "full"
template_pool_size = 5
ship_template = { --ordered by relative strength
["Gnat"] = {strength = 2, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 4500, hop_angle = 0, hop_range = 580, create = gnat},
["Lite Drone"] = {strength = 3, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = droneLite},
["Jacket Drone"] = {strength = 4, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = droneJacket},
["Ktlitan Drone"] = {strength = 4, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Heavy Drone"] = {strength = 5, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 580, create = droneHeavy},
["Adder MK3"] = {strength = 5, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["MT52 Hornet"] = {strength = 5, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 680, create = stockTemplate},
["MU52 Hornet"] = {strength = 5, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 880, create = stockTemplate},
["Dagger"] = {strength = 6, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["MV52 Hornet"] = {strength = 6, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = hornetMV52},
["MT55 Hornet"] = {strength = 6, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 680, create = hornetMT55},
["Adder MK4"] = {strength = 6, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Fighter"] = {strength = 6, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Ktlitan Fighter"] = {strength = 6, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["FX64 Hornet"] = {strength = 7, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1480, create = hornetFX64},
["Blade"] = {strength = 7, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Gunner"] = {strength = 7, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["K2 Fighter"] = {strength = 7, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = k2fighter},
["Adder MK5"] = {strength = 7, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["WX-Lindworm"] = {strength = 7, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["K3 Fighter"] = {strength = 8, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = k3fighter},
["Shooter"] = {strength = 8, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Jagger"] = {strength = 8, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Adder MK6"] = {strength = 8, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Ktlitan Scout"] = {strength = 8, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 7000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["WZ-Lindworm"] = {strength = 9, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 2500, create = wzLindworm},
["Adder MK7"] = {strength = 9, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Adder MK8"] = {strength = 10, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Adder MK9"] = {strength = 11, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Nirvana R3"] = {strength = 12, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Phobos R2"] = {strength = 13, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = phobosR2},
["Missile Cruiser"] = {strength = 14, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 7000, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["Waddle 5"] = {strength = 15, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = waddle5},
["Jade 5"] = {strength = 15, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = jade5},
["Phobos T3"] = {strength = 15, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Guard"] = {strength = 15, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Piranha F8"] = {strength = 15, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 90, hop_range = 2500, create = stockTemplate},
["Piranha F12"] = {strength = 15, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 90, hop_range = 2500, create = stockTemplate},
["Piranha F12.M"] = {strength = 16, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 90, hop_range = 2500, create = stockTemplate},
["Phobos M3"] = {strength = 16, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5500, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Farco 3"] = {strength = 16, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 8000, hop_angle = 0, hop_range = 1480, create = farco3},
["Farco 5"] = {strength = 16, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 8000, hop_angle = 0, hop_range = 1180, create = farco5},
["Karnack"] = {strength = 17, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Gunship"] = {strength = 17, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Phobos T4"] = {strength = 18, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 5000, hop_angle = 0, hop_range = 1480, create = phobosT4},
["Cruiser"] = {strength = 18, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Nirvana R5"] = {strength = 19, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Farco 8"] = {strength = 19, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 8000, hop_angle = 0, hop_range = 1480, create = farco8},
["Nirvana R5A"] = {strength = 20, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Adv. Gunship"] = {strength = 20, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 7000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Ktlitan Worker"] = {strength = 20, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 90, hop_range = 580, create = stockTemplate},
["Farco 11"] = {strength = 21, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 8000, hop_angle = 0, hop_range = 1480, create = farco11},
["Storm"] = {strength = 22, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Warden"] = {strength = 22, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Racer"] = {strength = 22, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Strike"] = {strength = 23, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Dash"] = {strength = 23, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Farco 13"] = {strength = 24, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1480, create = farco13},
["Sentinel"] = {strength = 24, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1180, create = stockTemplate},
["Ranus U"] = {strength = 25, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["Flash"] = {strength = 25, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["Ranger"] = {strength = 25, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["Buster"] = {strength = 25, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 2500, create = stockTemplate},
["Stalker Q7"] = {strength = 25, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Stalker R7"] = {strength = 25, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Whirlwind"] = {strength = 26, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 6000, hop_angle = 90, hop_range = 2500, create = whirlwind},
["Hunter"] = {strength = 26, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Adv. Striker"] = {strength = 27, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Tempest"] = {strength = 30, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 90, hop_range = 2500, create = tempest},
["Strikeship"] = {strength = 30, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Maniapak"] = {strength = 34, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 6000, hop_angle = 0, hop_range = 580, create = maniapak},
["Cucaracha"] = {strength = 36, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 1480, create = cucaracha},
["Ryder"] = {strength = 41, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 8000, hop_angle = 90, hop_range = 1180, create = stockTemplate},
["Predator"] = {strength = 42, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 7500, hop_angle = 0, hop_range = 980, create = predator},
["Ktlitan Breaker"] = {strength = 45, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 780, create = stockTemplate},
["Hurricane"] = {strength = 46, missile_only = true, missile_primary = false, missile_secondary = false, short_range_radar = 6000, hop_angle = 15, hop_range = 2500, create = hurricane},
["Ktlitan Feeder"] = {strength = 48, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 580, create = stockTemplate},
["Atlantis X23"] = {strength = 50, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 10000, hop_angle = 0, hop_range = 1480, create = stockTemplate},
["Ktlitan Destroyer"] = {strength = 50, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 9000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["K2 Breaker"] = {strength = 55, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 5000, hop_angle = 0, hop_range = 780, create = k2breaker},
["Atlantis Y42"] = {strength = 60, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 10000, hop_angle = 0, hop_range = 1480, create = atlantisY42},
["Blockade Runner"] = {strength = 63, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 5500, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Starhammer II"] = {strength = 70, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 10000, hop_angle = 0, hop_range = 1480, create = stockTemplate},
["Enforcer"] = {strength = 75, missile_only = false, missile_primary = true, missile_secondary = false, short_range_radar = 9000, hop_angle = 0, hop_range = 1480, create = enforcer},
["Dreadnought"] = {strength = 80, missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 9000, hop_angle = 0, hop_range = 980, create = stockTemplate},
["Starhammer III"] = {strength = 85, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 12000, hop_angle = 0, hop_range = 1480, create = starhammerIII},
["Starhammer V"] = {strength = 90, missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 15000, hop_angle = 0, hop_range = 1480, create = starhammerV},
["Battlestation"] = {strength = 100,missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 9000, hop_angle = 90, hop_range = 2480, create = stockTemplate},
["Tyr"] = {strength = 150,missile_only = false, missile_primary = false, missile_secondary = false, short_range_radar = 9500, hop_angle = 90, hop_range = 2480, create = tyr},
["Odin"] = {strength = 250,missile_only = false, missile_primary = false, missile_secondary = true, short_range_radar = 20000, hop_angle = 0, hop_range = 3180, create = stockTemplate},
}
shipTemplateDistance = {
["Adder MK3"] = 100,
["Adder MK4"] = 100,
["Adder MK5"] = 100,
["Adder MK6"] = 100,
["Adder MK7"] = 100,
["Adder MK8"] = 100,
["Adder MK9"] = 100,
["Adv. Gunship"] = 400,
["Adv. Striker"] = 300,
["Atlantis X23"] = 400,
["Atlantis Y42"] = 400,
["Battlestation"] = 2000,
["Blockade Runner"] = 400,
["Blade"] = 300,
["Buster"] = 100,
["Courier"] = 600,
["Cruiser"] = 200,
["Cucaracha"] = 200,
["Dagger"] = 100,
["Dash"] = 200,
["Defense platform"] = 800,
["Diva"] = 350,
["Dread No More"] = 400,
["Dreadnought"] = 400,
["Elara P2"] = 200,
["Enforcer"] = 400,
["Enforcer V2"] = 400,
["Equipment Freighter 1"] = 600,
["Equipment Freighter 2"] = 600,
["Equipment Freighter 3"] = 600,
["Equipment Freighter 4"] = 800,
["Equipment Freighter 5"] = 800,
["Equipment Jump Freighter 3"] = 600,
["Equipment Jump Freighter 4"] = 800,
["Equipment Jump Freighter 5"] = 800,
["Farco 3"] = 200,
["Farco 5"] = 200,
["Farco 8"] = 200,
["Farco 11"] = 200,
["Farco 13"] = 200,
["Fiend G3"] = 400,
["Fiend G4"] = 400,
["Fiend G5"] = 400,
["Fiend G6"] = 400,
["Fighter"] = 100,
["Flash"] = 100,
["Flavia"] = 200,
["Flavia Falcon"] = 200,
["Fortress"] = 2000,
["Fuel Freighter 1"] = 600,
["Fuel Freighter 2"] = 600,
["Fuel Freighter 3"] = 600,
["Fuel Freighter 4"] = 800,
["Fuel Freighter 5"] = 800,
["Fuel Jump Freighter 3"] = 600,
["Fuel Jump Freighter 4"] = 800,
["Fuel Jump Freighter 5"] = 800,
["FX64 Hornet"] = 100,
["Garbage Freighter 1"] = 600,
["Garbage Freighter 2"] = 600,
["Garbage Freighter 3"] = 600,
["Garbage Freighter 4"] = 800,
["Garbage Freighter 5"] = 800,
["Garbage Jump Freighter 3"] = 600,
["Garbage Jump Freighter 4"] = 800,
["Garbage Jump Freighter 5"] = 800,
["Gnat"] = 300,
["Goods Freighter 1"] = 600,
["Goods Freighter 2"] = 600,
["Goods Freighter 3"] = 600,
["Goods Freighter 4"] = 800,
["Goods Freighter 5"] = 800,
["Goods Jump Freighter 3"] = 600,
["Goods Jump Freighter 4"] = 800,
["Goods Jump Freighter 5"] = 800,
["Guard"] = 600, --transport_1_1
["Gulper"] = 400,
["Gunner"] = 100,
["Gunship"] = 400,
["Heavy Drone"] = 300,
["Hunter"] = 200,
["Jacket Drone"] = 300,
["Jade 5"] = 100,
["Jagger"] = 100,
["Jump Carrier"] = 800,
["Karnack"] = 200,
["K2 Fighter"] = 300,
["K3 Fighter"] = 300,
["Ktlitan Breaker"] = 300,
["Ktlitan Destroyer"] = 500,
["Ktlitan Drone"] = 300,
["Ktlitan Feeder"] = 300,
["Ktlitan Fighter"] = 300,
["Ktlitan Queen"] = 500,
["Ktlitan Scout"] = 300,
["Ktlitan Worker"] = 300,
["Laden Lorry"] = 600,
["Lite Drone"] = 300,
["Loki"] = 1500,
["Maniapak"] = 100,
["Missile Cruiser"] = 200,
["MT52 Hornet"] = 100,
["MT55 Hornet"] = 100,
["MU52 Hornet"] = 100,
["MU55 Hornet"] = 100,
["Munemi"] = 100,
["MV52 Hornet"] = 100,
["Nirvana R3"] = 200,
["Nirvana R5"] = 200,
["Nirvana R5A"] = 200,
["Odin"] = 1500,
["Omnibus"] = 800,
["Personnel Freighter 1"] = 600,
["Personnel Freighter 2"] = 600,
["Personnel Freighter 3"] = 600,
["Personnel Freighter 4"] = 800,
["Personnel Freighter 5"] = 800,
["Personnel Jump Freighter 3"] = 600,
["Personnel Jump Freighter 4"] = 800,
["Personnel Jump Freighter 5"] = 800,
["Phobos M3"] = 200,
["Phobos R2"] = 200,
["Phobos T3"] = 200,
["Phobos T4"] = 200,
["Physics Research"] = 600,
["Piranha F10"] = 200,
["Piranha F12"] = 200,
["Piranha F12.M"] = 200,
["Piranha F8"] = 200,
["Prador"] = 2000,
["Predator"] = 200,
["Predator V2"] = 200,
["Racer"] = 200,
["Ranger"] = 100,
["Ranus U"] = 200,
["Roc"] = 200,
["Ryder"] = 2000,
["Sentinel"] = 600,
["Service Jonque"] = 800,
["Shooter"] = 100,
["Sloop"] = 200,
["Space Sedan"] = 600,
["Stalker Q5"] = 200,
["Stalker Q7"] = 200,
["Stalker R5"] = 200,
["Stalker R7"] = 200,
["Starhammer II"] = 400,
["Starhammer III"] = 400,
["Starhammer V"] = 400,
["Storm"] = 200,
["Strike"] = 200,
["Strikeship"] = 200,
["Tempest"] = 200,
["Transport1x1"] = 600,
["Transport1x2"] = 600,
["Transport1x3"] = 600,
["Transport1x4"] = 800,
["Transport1x5"] = 800,
["Transport2x1"] = 600,
["Transport2x2"] = 600,
["Transport2x3"] = 600,
["Transport2x4"] = 800,
["Transport2x5"] = 800,
["Transport3x1"] = 600,
["Transport3x2"] = 600,
["Transport3x3"] = 600,
["Transport3x4"] = 800,
["Transport3x5"] = 800,
["Transport4x1"] = 600,
["Transport4x2"] = 600,
["Transport4x3"] = 600,
["Transport4x4"] = 800,
["Transport4x5"] = 800,
["Transport5x1"] = 600,
["Transport5x2"] = 600,
["Transport5x3"] = 600,
["Transport5x4"] = 800,
["Transport5x5"] = 800,
["Tug"] = 200,
["Tyr"] = 2000,
["Waddle 5"] = 100,
["Warden"] = 600,
["Weapons platform"] = 200,
["Work Wagon"] = 600,
["WX-Lindworm"] = 100,
["WZ-Lindworm"] = 100,
}
formation_delta = {
["square"] = {
x = {0,1,0,-1, 0,1,-1, 1,-1,2,0,-2, 0,2,-2, 2,-2,2, 2,-2,-2,1,-1, 1,-1,0, 0,3,-3,1, 1,3,-3,-1,-1, 3,-3,2, 2,3,-3,-2,-2, 3,-3,3, 3,-3,-3,4,0,-4, 0,4,-4, 4,-4,-4,-4,-4,-4,-4,-4,4, 4,4, 4,4, 4, 1,-1, 2,-2, 3,-3,1,-1,2,-2,3,-3,5,-5,0, 0,5, 5,-5,-5,-5,-5,-5,-5,-5,-5,-5,-5,5, 5,5, 5,5, 5,5, 5, 1,-1, 2,-2, 3,-3, 4,-4,1,-1,2,-2,3,-3,4,-4},
y = {0,0,1, 0,-1,1,-1,-1, 1,0,2, 0,-2,2,-2,-2, 2,1,-1, 1,-1,2, 2,-2,-2,3,-3,0, 0,3,-3,1, 1, 3,-3,-1,-1,3,-3,2, 2, 3,-3,-2,-2,3,-3, 3,-3,0,4, 0,-4,4,-4,-4, 4, 1,-1, 2,-2, 3,-3,1,-1,2,-2,3,-3,-4,-4,-4,-4,-4,-4,4, 4,4, 4,4, 4,0, 0,5,-5,5,-5, 5,-5, 1,-1, 2,-2, 3,-3, 4,-4,1,-1,2,-2,3,-3,4,-4,-5,-5,-5,-5,-5,-5,-5,-5,5, 5,5, 5,5, 5,5, 5},
},
["hexagonal"] = {
x = {0,2,-2,1,-1, 1,-1,4,-4,0, 0,2,-2,-2, 2,3,-3, 3,-3,6,-6,1,-1, 1,-1,3,-3, 3,-3,4,-4, 4,-4,5,-5, 5,-5,8,-8,4,-4, 4,-4,5,5 ,-5,-5,2, 2,-2,-2,0, 0,6, 6,-6,-6,7, 7,-7,-7,10,-10,5, 5,-5,-5,6, 6,-6,-6,7, 7,-7,-7,8, 8,-8,-8,9, 9,-9,-9,3, 3,-3,-3,1, 1,-1,-1,12,-12,6,-6, 6,-6,7,-7, 7,-7,8,-8, 8,-8,9,-9, 9,-9,10,-10,10,-10,11,-11,11,-11,4,-4, 4,-4,2,-2, 2,-2,0, 0},
y = {0,0, 0,1, 1,-1,-1,0, 0,2,-2,2,-2, 2,-2,1,-1,-1, 1,0, 0,3, 3,-3,-3,3,-3,-3, 3,2,-2,-2, 2,1,-1,-1, 1,0, 0,4,-4,-4, 4,3,-3, 3,-3,4,-4, 4,-4,4,-4,2,-2, 2,-2,1,-1, 1,-1, 0, 0,5,-5, 5,-5,4,-4, 4,-4,3,-3, 3,-7,2,-2, 2,-2,1,-1, 1,-1,5,-5, 5,-5,5,-5, 5,-5, 0, 0,6, 6,-6,-6,5, 5,-5,-5,4, 4,-4,-4,3, 3,-3,-3, 2, 2,-2, -2, 1, 1,-1, -1,6, 6,-6,-6,6, 6,-6,-6,6,-6},
},
["pyramid"] = {
[1] = {
{angle = 0, distance = 0},
},
[2] = {
{angle = -1, distance = 1},
{angle = 1, distance = 1},
},
[3] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
},
[4] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = 0, distance = 2},
},
[5] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
},
[6] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
},
[7] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
},
[8] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
},
[9] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = -4, distance = 4},
{angle = 4, distance = 4},
},
[10] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = -2, distance = 3},
{angle = 2, distance = 3},
},
[11] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = -4, distance = 4},
{angle = 4, distance = 4},
{angle = -3, distance = 4},
{angle = 3, distance = 4},
},
[12] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = -2, distance = 3},
{angle = 2, distance = 3},
{angle = -1, distance = 3},
{angle = 1, distance = 3},
},
[13] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = 0, distance = 3},
{angle = -2, distance = 4},
{angle = 2, distance = 4},
{angle = -1, distance = 5},
{angle = 1, distance = 5},
{angle = 0, distance = 6},
},
[14] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = 0, distance = 4},
{angle = -2, distance = 4},
{angle = 2, distance = 4},
{angle = -1, distance = 5},
{angle = 1, distance = 5},
{angle = 0, distance = 6},
},
[15] = {
{angle = 0, distance = 0},
{angle = -1, distance = 1},
{angle = 1, distance = 1},
{angle = -2, distance = 2},
{angle = 2, distance = 2},
{angle = 0, distance = 2},
{angle = -3, distance = 3},
{angle = 3, distance = 3},
{angle = 0, distance = 3},
{angle = 0, distance = 4},
{angle = -2, distance = 4},
{angle = 2, distance = 4},
{angle = -1, distance = 5},
{angle = 1, distance = 5},
{angle = 0, distance = 6},
},
},
}
max_pyramid_tier = 15
playerShipStats = { --taken from sandbox. Not all are used. Not all characteristics are used.
["Atlantis"] = { strength = 52, cargo = 6, distance = 400, long_range_radar = 30000, short_range_radar = 5000, tractor = true, mining = true, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Benedict"] = { strength = 10, cargo = 9, distance = 400, long_range_radar = 30000, short_range_radar = 5000, tractor = true, mining = true, probes = 10, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Crucible"] = { strength = 45, cargo = 5, distance = 200, long_range_radar = 20000, short_range_radar = 6000, tractor = false, mining = false, probes = 9, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Ender"] = { strength = 100, cargo = 20, distance = 2000,long_range_radar = 45000, short_range_radar = 7000, tractor = true, mining = false, probes = 12, pods = 6, turbo_torp = false, patrol_probe = 0, prox_scan = 2, epjam = 0, },
["Flavia P.Falcon"] = { strength = 13, cargo = 15, distance = 200, long_range_radar = 40000, short_range_radar = 5000, tractor = true, mining = true, probes = 8, pods = 4, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Hathcock"] = { strength = 30, cargo = 6, distance = 200, long_range_radar = 35000, short_range_radar = 6000, tractor = false, mining = true, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Kiriya"] = { strength = 10, cargo = 9, distance = 400, long_range_radar = 35000, short_range_radar = 5000, tractor = true, mining = true, probes = 10, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Maverick"] = { strength = 45, cargo = 5, distance = 200, long_range_radar = 20000, short_range_radar = 4000, tractor = false, mining = true, probes = 9, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["MP52 Hornet"] = { strength = 7, cargo = 3, distance = 100, long_range_radar = 18000, short_range_radar = 4000, tractor = false, mining = false, probes = 5, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Nautilus"] = { strength = 12, cargo = 7, distance = 200, long_range_radar = 22000, short_range_radar = 4000, tractor = false, mining = false, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Phobos M3P"] = { strength = 19, cargo = 10, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 6, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Piranha"] = { strength = 16, cargo = 8, distance = 200, long_range_radar = 25000, short_range_radar = 6000, tractor = false, mining = false, probes = 6, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Player Cruiser"] = { strength = 40, cargo = 6, distance = 400, long_range_radar = 30000, short_range_radar = 5000, tractor = false, mining = false, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Player Missile Cr."] = { strength = 45, cargo = 8, distance = 200, long_range_radar = 35000, short_range_radar = 6000, tractor = false, mining = false, probes = 9, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Player Fighter"] = { strength = 7, cargo = 3, distance = 100, long_range_radar = 15000, short_range_radar = 4500, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Repulse"] = { strength = 14, cargo = 12, distance = 200, long_range_radar = 38000, short_range_radar = 5000, tractor = true, mining = false, probes = 8, pods = 5, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Striker"] = { strength = 8, cargo = 4, distance = 200, long_range_radar = 35000, short_range_radar = 5000, tractor = false, mining = false, probes = 6, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["ZX-Lindworm"] = { strength = 8, cargo = 3, distance = 100, long_range_radar = 18000, short_range_radar = 5500, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
-- Custom player ships
["Amalgam"] = { strength = 42, cargo = 7, distance = 400, long_range_radar = 36000, short_range_radar = 5000, tractor = false, mining = false, probes = 11, pods = 3, turbo_torp = true, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Atlantis II"] = { strength = 60, cargo = 6, distance = 400, long_range_radar = 30000, short_range_radar = 5000, tractor = true, mining = true, probes = 11, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Barrow"] = { strength = 9, cargo = 9, distance = 400, long_range_radar = 35000, short_range_radar = 5000, tractor = true, mining = true, probes = 12, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 2, },
["Bermuda"] = { strength = 30, cargo = 4, distance = 400, long_range_radar = 30000, short_range_radar = 4500, tractor = true, mining = false, probes = 14, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Butler"] = { strength = 20, cargo = 6, distance = 200, long_range_radar = 30000, short_range_radar = 5500, tractor = true, mining = false, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Caretaker"] = { strength = 23, cargo = 6, distance = 200, long_range_radar = 35000, short_range_radar = 5000, tractor = true, mining = false, probes = 9, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Chavez"] = { strength = 21, cargo = 6, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = true, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 2.5, prox_scan = 0, epjam = 1, },
["Crab"] = { strength = 20, cargo = 6, distance = 200, long_range_radar = 30000, short_range_radar = 5500, tractor = false, mining = true, probes = 13, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Destroyer III"] = { strength = 25, cargo = 7, distance = 200, long_range_radar = 32000, short_range_radar = 5000, tractor = false, mining = false, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Destroyer IV"] = { strength = 22, cargo = 5, distance = 400, long_range_radar = 30000, short_range_radar = 5000, tractor = false, mining = true, probes = 8, pods = 1, turbo_torp = true, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Eldridge"] = { strength = 20, cargo = 7, distance = 200, long_range_radar = 24000, short_range_radar = 8000, tractor = false, mining = true, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 3, prox_scan = 3, epjam = 0, },
["Era"] = { strength = 14, cargo = 14, distance = 200, long_range_radar = 50000, short_range_radar = 5000, tractor = true, mining = true, probes = 8, pods = 4, turbo_torp = false, patrol_probe = 0, prox_scan = 9, epjam = 3, },
["Flavia 2C"] = { strength = 25, cargo = 12, distance = 200, long_range_radar = 30000, short_range_radar = 5000, tractor = false, mining = true, probes = 9, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Focus"] = { strength = 35, cargo = 4, distance = 200, long_range_radar = 32000, short_range_radar = 5000, tractor = false, mining = true, probes = 8, pods = 1, turbo_torp = true, patrol_probe = 1.25,prox_scan = 0, epjam = 0, },
["Fowl"] = { strength = 8, cargo = 3, distance = 100, long_range_radar = 15000, short_range_radar = 4500, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 3, },
["Fray"] = { strength = 22, cargo = 5, distance = 200, long_range_radar = 23000, short_range_radar = 4500, tractor = true, mining = false, probes = 7, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Fresnel"] = { strength = 8, cargo = 3, distance = 100, long_range_radar = 15000, short_range_radar = 4500, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = true, patrol_probe = 0, prox_scan = 9, epjam = 0, },
["Gadfly"] = { strength = 9, cargo = 3, distance = 100, long_range_radar = 15000, short_range_radar = 4500, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 3.6, prox_scan = 9, epjam = 0, },
["Glass Cannon"] = { strength = 15, cargo = 3, distance = 100, long_range_radar = 30000, short_range_radar = 5000, tractor = false, mining = false, probes = 8, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Gull"] = { strength = 14, cargo = 14, distance = 200, long_range_radar = 40000, short_range_radar = 5000, tractor = true, mining = true, probes = 8, pods = 4, turbo_torp = false, patrol_probe = 4, prox_scan = 0, epjam = 0, },
["Holmes"] = { strength = 35, cargo = 6, distance = 200, long_range_radar = 35000, short_range_radar = 4000, tractor = true, mining = false, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Interlock"] = { strength = 19, cargo = 12, distance = 200, long_range_radar = 35000, short_range_radar = 5500, tractor = false, mining = true, probes = 13, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Kludge"] = { strength = 22, cargo = 9, distance = 200, long_range_radar = 35000, short_range_radar = 3500, tractor = false, mining = true, probes = 20, pods = 5, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Lurker"] = { strength = 18, cargo = 3, distance = 100, long_range_radar = 21000, short_range_radar = 6000, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Mantis"] = { strength = 30, cargo = 8, distance = 200, long_range_radar = 25000, short_range_radar = 6000, tractor = false, mining = false, probes = 9, pods = 2, turbo_torp = true, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Maverick XP"] = { strength = 23, cargo = 5, distance = 200, long_range_radar = 25000, short_range_radar = 7000, tractor = true, mining = false, probes = 10, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 2, epjam = 0, },
["Midian"] = { strength = 30, cargo = 9, distance = 200, long_range_radar = 25000, short_range_radar = 5500, tractor = false, mining = false, probes = 9, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["MX-Lindworm"] = { strength = 10, cargo = 3, distance = 100, long_range_radar = 30000, short_range_radar = 6000, tractor = false, mining = false, probes = 5, pods = 1, turbo_torp = false, patrol_probe = 3, prox_scan = 9, epjam = 0, },
["Noble"] = { strength = 33, cargo = 6, distance = 400, long_range_radar = 27000, short_range_radar = 5000, tractor = true, mining = false, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Nusret"] = { strength = 16, cargo = 7, distance = 200, long_range_radar = 25000, short_range_radar = 4000, tractor = false, mining = true, probes = 10, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 3, },
["Orca"] = { strength = 19, cargo = 6, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 6, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 1, },
["Pacu"] = { strength = 18, cargo = 7, distance = 200, long_range_radar = 20000, short_range_radar = 6000, tractor = false, mining = false, probes = 6, pods = 2, turbo_torp = false, patrol_probe = 2.5, prox_scan = 1, epjam = 0, },
["Peacock"] = { strength = 30, cargo = 9, distance = 400, long_range_radar = 25000, short_range_radar = 5000, tractor = false, mining = true, probes = 10, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Phargus"] = { strength = 15, cargo = 6, distance = 200, long_range_radar = 20000, short_range_radar = 5500, tractor = false, mining = false, probes = 6, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Phobos T2"] = { strength = 19, cargo = 9, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 5, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Phobos T2.2"] = { strength = 19, cargo = 9, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 5, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Phoenix"] = { strength = 40, cargo = 6, distance = 400, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 6, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Porcupine"] = { strength = 30, cargo = 6, distance = 400, long_range_radar = 25000, short_range_radar = 5000, tractor = false, mining = false, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Proto-Atlantis"] = { strength = 40, cargo = 4, distance = 400, long_range_radar = 30000, short_range_radar = 4500, tractor = false, mining = true, probes = 8, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Proto-Atlantis 2"] = { strength = 40, cargo = 4, distance = 400, long_range_radar = 30000, short_range_radar = 4500, tractor = false, mining = true, probes = 8, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Raven"] = { strength = 30, cargo = 5, distance = 400, long_range_radar = 25000, short_range_radar = 6000, tractor = true, mining = false, probes = 7, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Redhook"] = { strength = 12, cargo = 8, distance = 200, long_range_radar = 20000, short_range_radar = 6000, tractor = false, mining = false, probes = 6, pods = 2, turbo_torp = false, patrol_probe = 2.5, prox_scan = 9, epjam = 0, },
["Roc"] = { strength = 25, cargo = 6, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = true, mining = false, probes = 6, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 1, },
["Rodent"] = { strength = 23, cargo = 8, distance = 200, long_range_radar = 40000, short_range_radar = 5500, tractor = false, mining = false, probes = 9, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Rook"] = { strength = 15, cargo = 12, distance = 200, long_range_radar = 41000, short_range_radar = 5500, tractor = false, mining = true, probes = 13, pods = 3, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Rotor"] = { strength = 35, cargo = 5, distance = 200, long_range_radar = 25000, short_range_radar = 4000, tractor = true, mining = false, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Safari"] = { strength = 15, cargo = 10, distance = 200, long_range_radar = 33000, short_range_radar = 4500, tractor = true, mining = false, probes = 9, pods = 3, turbo_torp = false, patrol_probe = 3.5, prox_scan = 0, epjam = 0, },
["Scatter"] = { strength = 30, cargo = 6, distance = 200, long_range_radar = 28000, short_range_radar = 5000, tractor = false, mining = true, probes = 8, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Skray"] = { strength = 15, cargo = 3, distance = 200, long_range_radar = 30000, short_range_radar = 7500, tractor = false, mining = false, probes = 25, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 3, epjam = 0, },
["Sloop"] = { strength = 20, cargo = 8, distance = 200, long_range_radar = 35000, short_range_radar = 4500, tractor = true, mining = true, probes = 9, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 2, epjam = 2, },
["Squid"] = { strength = 14, cargo = 8, distance = 200, long_range_radar = 25000, short_range_radar = 5000, tractor = false, mining = false, probes = 7, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 9, epjam = 0, },
["Striker LX"] = { strength = 16, cargo = 4, distance = 200, long_range_radar = 20000, short_range_radar = 4000, tractor = false, mining = false, probes = 7, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Surkov"] = { strength = 35, cargo = 6, distance = 200, long_range_radar = 35000, short_range_radar = 6000, tractor = false, mining = false, probes = 8, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["Twister"] = { strength = 30, cargo = 6, distance = 200, long_range_radar = 23000, short_range_radar = 5500, tractor = false, mining = true, probes = 15, pods = 2, turbo_torp = false, patrol_probe = 3, prox_scan = 1, epjam = 0, },
["Torch"] = { strength = 9, cargo = 3, distance = 100, long_range_radar = 15000, short_range_radar = 4000, tractor = false, mining = false, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Vermin"] = { strength = 10, cargo = 3, distance = 100, long_range_radar = 22000, short_range_radar = 4000, tractor = false, mining = true, probes = 4, pods = 1, turbo_torp = false, patrol_probe = 3.6, prox_scan = 0, epjam = 1, },
["Windmill"] = { strength = 19, cargo = 11, distance = 200, long_range_radar = 33000, short_range_radar = 5000, tractor = false, mining = true, probes = 8, pods = 4, turbo_torp = false, patrol_probe = 0, prox_scan = 0, epjam = 0, },
["Wombat"] = { strength = 18, cargo = 3, distance = 100, long_range_radar = 18000, short_range_radar = 6000, tractor = false, mining = false, probes = 5, pods = 1, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 2, },
["Wrocket"] = { strength = 19, cargo = 8, distance = 200, long_range_radar = 32000, short_range_radar = 5500, tractor = false, mining = false, probes = 10, pods = 2, turbo_torp = false, patrol_probe = 0, prox_scan = 1, epjam = 0, },
["XR-Lindworm"] = { strength = 12, cargo = 3, distance = 100, long_range_radar = 20000, short_range_radar = 6000, tractor = false, mining = false, probes = 5, pods = 1, turbo_torp = false, patrol_probe = 3.9, prox_scan = 9, epjam = 0, },
}
base_upgrade_cost = 5
playerShipUpgradeDowngradeData()
commonGoods = {"food","medicine","nickel","platinum","gold","dilithium","tritanium","luxury","cobalt","impulse","warp","shield","tractor","repulsor","beam","optic","robotic","filament","transporter","sensor","communication","autodoc","lifter","android","nanites","software","circuit","battery"}
componentGoods = {"impulse","warp","shield","tractor","repulsor","beam","optic","robotic","filament","transporter","sensor","communication","autodoc","lifter","android","nanites","software","circuit","battery"}
mineralGoods = {"nickel","platinum","gold","dilithium","tritanium","cobalt"}
vapor_goods = {"gold pressed latinum","unobtanium","eludium","impossibrium"}
artifact_counter = 0
artifact_number = 0
sensor_impact = 1 --normal
sensor_jammer_list = {}
sensor_jammer_range = 60000
sensor_jammer_impact = 40000
sensor_jammer_scan_complexity = 3
sensor_jammer_scan_depth = 3
sensor_jammer_power_units = true --false means percentage, true is units
may_explain_sensor_jammer = false
whammy = random(2950,3050) -- ~50 minutes
total_whammies = 0
continuous_spawn_diagnostic = false
spawn_intervals = {
{pace = 5, respite = 150},
{pace = 20, respite = 120},
{pace = 30, respite = 100},
{pace = 20, respite = 300},
{pace = 40, respite = 150},
{pace = 10, respite = 180},
}
spawn_interval_index = 0
spawn_variance = 10
spawn_source_pool = {}
target_station_pool = {}
clarifyExistingScience()
mainLinearPlot = continuousSpawn --Note: the main plot line is divided up between
-- several functions. This breaks up the code as well as reducing the number of
-- computations required for each cycle of the update loop. The sequence:
-- continuousSpawn
-- researchSurvival
-- if proximity to research station has been breached:
-- destroyLeadEnemyResearchStation
-- otherwise
-- if the scenario time has gone past the research completion time marker:
-- escortResearchVessel
-- otherwise
-- researchProximityCheck
-- destroyLeadEnemyResearchStation, escortResearchVessel, and researchProximityCheck switch to fighterPatrol
-- fighterPatrol
-- back to continuousSpawn
end
function clarifyExistingScience()
local weapons_key = _("scienceDB","Weapons")
local weapons_db = queryScienceDatabase(weapons_key)
if weapons_db == nil then
weapons_db = ScienceDatabase():setName(weapons_key)
end
weapons_db:setLongDescription(_("scienceDB","This database only covers the basic versions of the missiles used throughout the galaxy.\n\nIt has been reported that some battleships started using larger variations of those missiles. Small fighters and even frigates should not have too much trouble dodging them, but space captains of bigger ships should be wary of their doubled damage potential.\n\nSmaller variations of these missiles have become common in the galaxy, too. Fighter pilots praise their speed and maneuverability, because it gives them an edge against small and fast-moving targets. They only deal half the damage of their basic counterparts, but what good is a missile if it does not hit its target?\n\nSome ships in your fleet have been equipped with these different sized weapons tubes. In some cases, the weapons officer might see a banner on the weapons console describing these tubes using the following shorthand:\n S = Small\n M = Medium (the normal sized missile tube)\n L = Large\nThese letters describe the tube sizes in order from top to bottom."))
end
-- Game Master functions --
function setGMButtons()
mainGMButtons = mainGMButtonsDuringPause
mainGMButtons()
end
function mainGMButtons()
clearGMFunctions()
addGMFunction(string.format(_("buttonGM","Version %s"),scenario_version),function()
local version_message = string.format(_("buttonGM","Scenario version %s\n LUA version %s"),scenario_version,_VERSION)
addGMMessage(version_message)
print(version_message)
end)
addGMFunction(_("buttonGM","+Station Reports"),stationReports)
--[[
local button_label = "TUD Off -> On"
if diagnostic_tud then
button_label = "TUD On -> Off"
end
addGMFunction(button_label,function()
if diagnostic_tud then
diagnostic_tud = false
else
diagnostic_tud = true
end
mainGMButtons()
end)
--]]
end
function mainGMButtonsDuringPause()
clearGMFunctions()
addGMFunction(string.format(_("buttonGM","Version %s"),scenario_version),function()
local version_message = string.format(_("buttonGM","Scenario version %s\n LUA version %s"),scenario_version,_VERSION)
addGMMessage(version_message)
print(version_message)
end)
addGMFunction(_("buttonGM","+Station Reports"),stationReports)
--[[
local button_label = "TUD Off -> On"
if diagnostic_tud then
button_label = "TUD On -> Off"
end
addGMFunction(button_label,function()
if diagnostic_tud then
diagnostic_tud = false
else
diagnostic_tud = true
end
mainGMButtons()
end)
--]]
addGMFunction(_("buttonGM","+Difficulty"),setDifficulty)
addGMFunction(_("buttonGM","+Enemy Power"),setEnemyPower)
addGMFunction(_("buttonGM","+Reputation"),setInitialReputation)
end
function mainGMButtonsAfterPause()
clearGMFunctions()
addGMFunction(string.format(_("buttonGM","Version %s"),scenario_version),function()
local version_message = string.format(_("buttonGM","Scenario version %s\n LUA version %s"),scenario_version,_VERSION)
addGMMessage(version_message)
print(version_message)
end)
addGMFunction(_("buttonGM","+Station Reports"),stationReports)
addGMFunction(_("buttonGM","Mission Stations"),function()
addGMMessage(string.format(_("buttonGM","This is spoiler information. Consider carefully before you reveal this to the rest of the players. If you feel you have to reveal this information, I suggest you select the player ship using the widget to the right of the 'Global message' button, then click the 'Hail ship' button, identify yourself as a character in game like the regional headquarters stellar cartography technician, then type the information as if you were that character helping them out on their mission.\n\nMedical research station: %s in sector %s\nPlague station %s in %s"),station_medical_research:getCallSign(),station_medical_research:getSectorName(),station_plague:getCallSign(),station_plague:getSectorName()))
end)
--[[
local button_label = "TUD Off -> On"
if diagnostic_tud then
button_label = "TUD On -> Off"
end
addGMFunction(button_label,function()
if diagnostic_tud then
diagnostic_tud = false
else
diagnostic_tud = true
end
mainGMButtons()
end)
--]]
addGMFunction(_("buttonGM","+Test Non-DB Ships"),testNonDBShips)
if whammy > getScenarioTime() then
addGMFunction(string.format("Whammy %s",math.floor(whammy)),function()
whammy = getScenarioTime()
mainGMButtonsAfterPause()
end)
end
end
function setEnemyPower()
clearGMFunctions()
addGMFunction(_("buttonGM","-From Enemy Power"),mainGMButtons)
local powers = {
{val = .5, desc = _("buttonGM","Easy")},
{val = 1, desc = _("buttonGM","Normal")},
{val = 2, desc = _("buttonGM","Hard")},
{val = 3, desc = _("buttonGM","Extreme")},
{val = 5, desc = _("buttonGM","Quixotic")},
}
for index, power in ipairs(powers) do
local button_label = string.format("%s %.1f",power.desc,power.val)
if power.val == enemy_power then
button_label = button_label .. "*"
end
addGMFunction(button_label,function()
enemy_power = power.val
setEnemyPower()
end)
end
end
function setDifficulty()
clearGMFunctions()
addGMFunction(_("buttonGM","-From Difficulty"),mainGMButtons)
local difficulties = {
{val = .5, desc = _("buttonGM","Easy")},
{val = 1, desc = _("buttonGM","Normal")},
{val = 2, desc = _("buttonGM","Hard")},
}
for index, diff in ipairs(difficulties) do
local button_label = string.format("%s %.1f",diff.desc,diff.val)
if diff.val == difficulty then
button_label = button_label .. "*"
end
addGMFunction(button_label,function()
difficulty = diff.val
setDifficulty()
end)
end
end
function setInitialReputation()
clearGMFunctions()
addGMFunction(_("buttonGM","-From Reputation"),mainGMButtons)
local reputation_values = {
{name = _("buttonGM","Unknown"), value = 0},
{name = _("buttonGM","Nice"), value = 20},
{name = _("buttonGM","Hero"), value = 50},
{name = _("buttonGM","Major Hero"), value = 100},
{name = _("buttonGM","Super Hero"), value = 200},
}
for index, rep in ipairs(reputation_values) do
local button_label = string.format("%s %i",rep.name,rep.value)
if reputation_start_amount == rep.value then
button_label = button_label .. "*"
end
addGMFunction(button_label, function()
reputation_start_amount = rep.value
setInitialReputation()
end)