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X2Effect_Persistent::GetAttackingDamageModifier() does not get the damage effect during damage preview #1305
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Iridar
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Iridar
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Something weird, getting the following errors in the Launch log now:
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BlackDog86
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This means that persistent effects that add contextual damage bonuses depending on the damage effect properties do not actually get said context until the damage effect will be applied, so they cannot properly display their damage bonuses during damage preview.
This, for example, causes the bug described in #612.
Solution: add a GetAttackingDamageModifier_CH() method that will have the damage effect passed to it as an argument.
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