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the Script/ folder (contains successfully compiled scripts, output files)
the ModShaderCache (contains processed shaders, output files)
the .code-workspace file (contains machine-dependent absolute paths to SDK)
There should be additional tasks to
(XCom-SDK-GenerateWorkspace) Create a .code-workspace file locally with the correct paths
(XCom-SDK-UpdateContent) Update the local Content folder with up-to-date contents (perhaps as part of other tasks too)
There should be a way to install a git pre-commit hook that automatically invokes XCom-SDK-UpdateContent in order to avoid forgetting to commit changes to .upks
The text was updated successfully, but these errors were encountered:
The project generator should:
Create a
.gitignore
file containingScript/
folder (contains successfully compiled scripts, output files)ModShaderCache
(contains processed shaders, output files).code-workspace
file (contains machine-dependent absolute paths to SDK)There should be additional tasks to
XCom-SDK-GenerateWorkspace
) Create a.code-workspace
file locally with the correct pathsXCom-SDK-UpdateContent
) Update the localContent
folder with up-to-date contents (perhaps as part of other tasks too)There should be a way to install a git pre-commit hook that automatically invokes
XCom-SDK-UpdateContent
in order to avoid forgetting to commit changes to.upk
sThe text was updated successfully, but these errors were encountered: