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eventHandler.cpp
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#include "eventHandler.h"
void eventHandler::clean ()
{
// if (eventQueue != NULL)
// delete eventQueue;
compareEventTimes cmp;
cmp.theEventHandler = this;
eventQueue = new priorityQueueTemplate ( eventsInQueue + 3 ,cmp );
for ( unsigned int i = 1; i < eventList.size(); i++ )
eventQueue->push ( i );
#ifdef ONETIMEEVENTS
event e;
e.time = numeric_limits<baseType>::max();
e.signature = 0;
e.owner = NULL;
for ( unsigned int i = eventList.size(); i < eventsInQueue; i++ )
{
eventList.push_back ( e );
freeEventNumbers.push ( i );
}
#endif
}
void eventHandler::finalize()
{
delete eventQueue;
eventQueue = NULL;
}
bool compareEventTimes::operator() ( const unsigned int s1, const unsigned int s2 ) const {
return eventHandler::eventList[s1].time < eventHandler::eventList[s2].time;
}
void eventHandler::unregisterCallBack (unsigned int eventSignature){
if ( myEventsStartAt != numeric_limits<unsigned int>::max() )
eventList[myEventsStartAt+eventSignature].time = numeric_limits<baseType>::max();
}
eventHandler::~eventHandler()
{
if (myEventsStartAt == numeric_limits<unsigned int>::max())
return;
unsigned int i = myEventsStartAt;
while (i < eventList.size() && eventList[i].owner == this)
{
eventList[i].time = numeric_limits<baseType>::max();
i++;
}
}
void eventHandler::registerCallBack ( unsigned int eventSignature, baseType time )
{
if ( myEventsStartAt == numeric_limits<unsigned int>::max() )
{
event e;
e.owner = this;
myEventsStartAt = eventList.size();
for ( unsigned int i = 0; i < this-> numberOfEvents();i++ )
{
if ( i == eventSignature )
e.time = time;
else
e.time = numeric_limits<baseType>::max();
e.signature = i;
eventList.push_back ( e );
// eventQueue->push(eventList.size() - 1);
}
}
else
{
if (eventQueue != NULL)
updateKey (eventSignature, time);
else
eventList[myEventsStartAt + eventSignature]. time = time;
}
// if ( eventList.size() == eventsInQueue )
// {
}
void eventHandler::staticUpdateKey ( unsigned int eventNumber, baseType newTime )
{
if ( eventList[ eventNumber].time > newTime )
{
eventList[eventNumber].time = newTime;
eventQueue->update ( eventNumber );
}
else
{
eventQueue->pop();
eventList[eventNumber].time = newTime;
eventQueue->push ( eventNumber );
}
}
void eventHandler::decreaseKey ( unsigned int eventSignature, baseType newTime )
{
unsigned int eventNumber = myEventsStartAt + eventSignature;
decreaseKeyStatic (eventNumber, newTime);
}
void eventHandler::decreaseKeyStatic ( unsigned int eventNumber, baseType newTime )
{
eventList[eventNumber].time = newTime;
#ifdef CALENDARQUEUE
eventQueue->decreaseKey (eventNumber);
#else
eventQueue->update ( eventNumber );
#endif
}
void eventHandler::increaseKey ( unsigned int eventSignature, baseType newTime )
{
unsigned int eventNumber = myEventsStartAt + eventSignature;
increaseKeyStatic(eventNumber, newTime);
}
void eventHandler::increaseKeyStatic (unsigned int eventNumber, baseType newTime)
{
#ifdef CALENDARQUEUE
eventList[eventNumber].time = newTime;
eventQueue->increaseKey (eventNumber);
#else
decreaseKeyStatic ( eventNumber, numeric_limits<baseType>::min() );
eventQueue->pop();
eventList[eventNumber].time = newTime;
eventQueue->push ( eventNumber );
#endif
}
void eventHandler::updateKey ( unsigned int eventSignature, baseType newTime )
{
if ( getKey ( eventSignature ) > newTime )
decreaseKey ( eventSignature, newTime );
else
increaseKey ( eventSignature, newTime );
}
baseType eventHandler::getKey ( unsigned int eventSignature )
{
return eventList[myEventsStartAt + eventSignature].time;
}
#ifdef ONETIMEEVENTS
void eventHandler::registerOneTimeCallBack ( unsigned int eventSignature, baseType time )
{
#ifdef DEBUG
if (freeEventNumbers.empty())
throw "event queue is full.";
#endif
unsigned int useThisNumber = freeEventNumbers.top();
freeEventNumbers.pop();
eventList[useThisNumber].time = time;
eventList[useThisNumber].signature = eventSignature;
eventList[useThisNumber].owner = this;
eventQueue->push ( useThisNumber);
// staticUpdateKey ( useThisNumber, time )
}
#endif
eventHandler::eventHandler ( const eventHandler &b )
{
eventsInQueue+= ( &b )->numberOfEvents();
eventsInQueue+= ( &b )->numberOfOneTimeEvents();
myEventsStartAt = b.myEventsStartAt;
}
eventHandler::eventHandler ( )
{
if ( eventList.size() == 0 )
{
event dummy; // inserting event which never happens.
dummy.time = numeric_limits<double>::max();
eventList.push_back ( dummy );
}
myEventsStartAt = numeric_limits<unsigned int>::max();
}
void eventHandler::insertVisiter ( boost::function <void() > v, unsigned int eventNumber )
{
eventList[eventNumber].owner = new visiter ( v, eventList[eventNumber].owner );
}
void eventHandler::insertVisiterAtSignature( boost::function <void()> v, unsigned int signature)
{
for (unsigned int i=0; i < eventList.size();i++)
if (eventList[i].signature == signature)
insertVisiter (v, i);
}
void eventHandler::forceEvent(unsigned int eventNumber)
{
eventList[eventNumber+myEventsStartAt ].action();
}
void eventHandler::pop()
{
unsigned int topElement = eventQueue->top();
#ifdef EVENTCOUNT
eventCount[eventList[topElement].signature] += 1;
#endif
baseType returnValue = eventList[topElement].action();
#ifdef ONETIMEEVENTS
if ( returnValue == 0 )
{
eventQueue->pop();
eventList[topElement].time = numeric_limits<baseType>::max();
return;
}
#endif
#ifdef CALENDARQUEUE
if (eventList[topElement].signature == _fire_)
{
eventList[topElement].time = returnValue;
eventQueue->nextYear();
return;
}
#endif
increaseKeyStatic (topElement, returnValue);
}
vector<event > eventHandler::eventList;
unsigned int eventHandler::eventsInQueue;
stack<unsigned int> eventHandler::freeEventNumbers;
priorityQueueTemplate *eventHandler::eventQueue = NULL;
neuronNumberProperty eventHandler::nnp;
vector <int> eventHandler::eventCount ( 100 );
eventHandler * compareEventTimes::theEventHandler;
baseType event::action() { return owner->callBack ( signature );}
int get ( neuronNumberProperty, int ev )
{
return ev;
}