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GoToAnumator should be enhanced with tilt animation logic to finish any go to animation with tilt equals 0, otherwise final coordinates will be incorrect due to terrain altitude.
Look at some location under ground gives unexpected coordinates, because terrain intersects camera view earlier than in specified coordinates.
The text was updated successfully, but these errors were encountered:
GoToAnumator should be enhanced with tilt animation logic to finish any go to animation with tilt equals 0, otherwise final coordinates will be incorrect due to terrain altitude.
Look at some location under ground gives unexpected coordinates, because terrain intersects camera view earlier than in specified coordinates.
The text was updated successfully, but these errors were encountered: