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Enhance goToAnimator logic with tilt control to avoid coordinates error due to terrain altitude #29

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ComBatVision opened this issue Apr 1, 2023 · 0 comments
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enhancement New feature or request

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@ComBatVision
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GoToAnumator should be enhanced with tilt animation logic to finish any go to animation with tilt equals 0, otherwise final coordinates will be incorrect due to terrain altitude.

Look at some location under ground gives unexpected coordinates, because terrain intersects camera view earlier than in specified coordinates.

@ComBatVision ComBatVision added the enhancement New feature or request label Apr 1, 2023
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