Error In Unity AppKit InitializeAsync after publish on windows #5454
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Solved in reown-com/reown-dotnet#10 |
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Hi,
I`m using AppKit in my Unity project.
Here is my code:
Every things work fine when I run project from unity.
But when I publish (File>Build Settings>Platform-Windows..>Build) it on windows I get error on line:
AppKit.InitializeAsync
What should I do to solve this error?
This is the error:
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