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Program.cs
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// -----------------------------------------------------------------------
// This file is part of TSGE.
//
// TSGE is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// TSGE is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with TSGE. If not, see <http://www.gnu.org/licenses/>.
// -----------------------------------------------------------------------
namespace TSGE
{
using System;
using System.IO;
using System.Windows.Forms;
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
private static void Main()
{
// Attach unhandled exception handler..
AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException;
// Execute the application..
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new frmMain());
}
/// <summary>
/// Catches and saves unhandled exceptions.
/// </summary>
/// <param name="sender"></param>
/// <param name="unhandledExceptionEventArgs"></param>
private static void CurrentDomainOnUnhandledException(object sender, UnhandledExceptionEventArgs unhandledExceptionEventArgs)
{
try
{
if (unhandledExceptionEventArgs.ExceptionObject == null)
return;
var ex = (Exception)unhandledExceptionEventArgs.ExceptionObject;
using (var writer = new StreamWriter("crashlog.txt"))
{
writer.Write(ex);
writer.Flush();
}
MessageBox.Show(ex.ToString(), "Error!");
}
catch
{
}
}
}
}