From 44d070f620d9441d7266b63cbabc05a98650097c Mon Sep 17 00:00:00 2001 From: Waitsnake Date: Sun, 7 Apr 2019 00:27:30 +0200 Subject: [PATCH] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index ca4e996..f31c0ae 100755 --- a/README.md +++ b/README.md @@ -15,9 +15,10 @@ The release 1.4.0 was compiled with Xcode 10.1 with SDK for OSX 10.14 Mojave. It The release 1.5.0 (latest) was compiled with Xcode 10.2 with SDK for OSX 10.14 Mojave. It was tested successfully under Mavericks(10.9.5), High Sierra(10.13.6) and Mojave(10.14.4). + Since release 1.5.0 AnimatedGif supports Metal(API) for rendering. -When started AnimatedGif tries to initialise Metal as first choice for rendering. Only if this initialisation fails (on MacOSX versions older than El Capitan (10.11) or not supported Macs(usually Macs older as Mid 2012; except Mac Pro models from Mid 2010 with supported graphics card)) it tries to initialise OpenGL for rendering(as it was default between release 1.0 till 1.4.0). If initialisation of OpenGL also fails you can not use AnimatedGif at all, since there is no CoreAnimation rendering. OpenGL for rendering(as it was default between release 1.0 till 1.4.0). If initialization of OpenGL also fails you can not use AnimatedGif at all, since there is no CoreAnimation rendering. +When started AnimatedGif tries to initialise Metal as first choice for rendering. Only if this initialisation fails (on MacOSX versions older than El Capitan (10.11) or not supported Macs(usually Macs older as Mid 2012; except Mac Pro models from Mid 2010 with supported graphics card)) it tries to initialise OpenGL for rendering(as it was default between release 1.0 till 1.4.0). If initialisation of OpenGL also fails you can not use AnimatedGif at all, since there is no CoreAnimation rendering.