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curve_draft.h
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curve_draft.h
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#pragma once
#include<iostream>
#include<cstdio>
#include<vector>
#include<queue>
#include<opencv.hpp>
#include"my_math.h"
#include"geometry_2d.h"
#include"line_draft.h"
#include"my_vector_picture.h"
using namespace std;
using namespace cv;
int cont_field_r = 50;
int cont_self_k = 100;
int cont_derivative_k = 25;
int cont_binary_threshold = 60;
int cont_draw_deflection = 100;
int cont_draw_attenuate_r = 10;
int cont_draw_attenuate_k = 70;
int cont_draw_line_num = 100;
int cont_draw_line_length = 100;
int cont_color_channel = 4;
vector<g_Point> GetTrajectory(Mat& src)
{
Mat in = src.clone();
vector<g_Point> ret;
g_Point st, now;
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
if (in.at<uchar>(i, j) == 0)
{
ret.push_back(g_Point(i, j));
}
}
}
return ret;
}
void GenerateLinearField(Mat& src, Mat &out)
{
Mat in = src.clone();
out = src.clone();
vector<g_Point> blackP;
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
if (in.at<uchar>(i, j) == 0)
{
blackP.push_back(g_Point(i, j));
}
}
}
int r = 100;
for (int cnt = 0; cnt < blackP.size(); cnt++)
{
for (int i = -r; i <= r; i++)
{
int max_j = sqrt(r * r - i * i);
for (int j = -max_j; j <= max_j; j++)
{
//int tmp_color = min(sqrt(i*i + j * j) * 255 / r, 255.0);
int tmp_color = 255 - GaussianFunction(255, 0, 0.3, sqrt(i*i + j * j) / r);
int new_x = blackP[cnt].x + i;
int new_y = blackP[cnt].y + j;
if (new_x >= 0 && new_x < in.rows && new_y >= 0 && new_y < in.cols)
{
out.at<uchar>(new_x, new_y) = min((int)out.at<uchar>(new_x, new_y), tmp_color);
}
}
}
}
}
void MixLinearField(Mat& m1, Mat& m2, double alpha, Mat& out)
{
out = m1.clone();
for (int i = 0; i < m1.rows; i++)
{
for (int j = 0; j < m1.cols; j++)
{
out.at<uchar>(i, j) = 255 - min(pow(255 - m1.at<uchar>(i, j) + 1, alpha)*pow(255 - m2.at<uchar>(i, j) + 1, 1 - alpha), 255.0);
//out.at<uchar>(i, j) = m1.at<uchar>(i, j)*alpha + m2.at<uchar>(i, j)*(1 - alpha);
}
}
}
void GetFocusLine(Mat& m, Mat& out, int coreSize)
{
int r = coreSize / 2;
if (coreSize % 2 == 0)
return;
Mat in = m.clone();
out = m.clone();
for (int i = r; i < m.rows - r; i++)
{
for (int j = r; j < m.cols - r; j++)
{
uchar center = m.at<uchar>(i, j);
bool flag = 1;
for (int ii = i - r; ii <= i + r && flag; ii++)
{
for (int jj = j - r; jj <= j + r && flag; jj++)
{
if (center > in.at<uchar>(ii, jj))
flag = 0;
}
}
if (flag)
out.at<uchar>(i, j) = 0;
else
out.at<uchar>(i, j) = 255;
}
}
}
void TestLinearField()
{
const int IMAGE_NUM = 2;
Mat src[IMAGE_NUM], fimg, outimg;
//src[0] = imread("shape1.png");
//src[1] = imread("shape2.png");
src[0] = imread("test0.png");
src[1] = imread("test1.png");
cvtColor(src[0], src[0], COLOR_BGR2GRAY);
cvtColor(src[1], src[1], COLOR_BGR2GRAY);
imshow("src0", src[0]);
imshow("src1", src[1]);
GenerateLinearField(src[0], src[0]);
GenerateLinearField(src[1], src[1]);
imshow("new0", src[0]);
imshow("new1", src[1]);
int f_num = 20;
int f_now = 0;
while (1)
{
double alpha = f_now * 1.0 / f_num;
MixLinearField(src[0], src[1], alpha, fimg);
imshow("test", fimg);
f_now = (f_now + 1) % (f_num + 1);
waitKey(200);
}
waitKey();
}
void GenerateDirectedField_OldFunction(Mat& src, Mat &out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC4, Scalar(0, 0, 0, 0));
vector<g_Point> blackP;
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
if (in.at<uchar>(i, j) == 0)
{
blackP.push_back(g_Point(i, j));
}
}
}
int r = 50;
for (int cnt = 0; cnt < blackP.size(); cnt++)
{
for (int i = -r; i <= r; i++)
{
int max_j = sqrt(r * r - i * i);
for (int j = -max_j; j <= max_j; j++)
{
int new_x = blackP[cnt].x + i;
int new_y = blackP[cnt].y + j;
if (new_x >= 0 && new_x < in.rows && new_y >= 0 && new_y < in.cols)
{
float dis = sqrt(i*i + j * j);
float dx = j * 1.0 / r;
float dy = -i * 1.0 / r;
Vec2f v = normalize(Vec2f(dx, dy))*GaussianFunction(1, 0, 0.3, dis*1.0 / r);
dx = v[0];
dy = v[1];
Vec4f bef = out.at<Vec4f>(new_x, new_y);
if (fabs(dx*dx + dy * dy - bef[0] - bef[3]) < eps)
{
out.at<Vec4f>(new_x, new_y) = (Vec4f(dx*dx, dx*dy, dx*dy, dy*dy) + bef)*0.5;
}
else if (dx*dx + dy * dy > bef[0] + bef[3])
{
out.at<Vec4f>(new_x, new_y) = Vec4f(dx*dx, dx*dy, dx*dy, dy*dy);
}
}
}
}
}
for (int cnt = 0; cnt < blackP.size(); cnt++)
{
Vec4f center_color = out.at<Vec4f>(blackP[cnt].x, blackP[cnt].y);
swap(center_color[0], center_color[3]);
center_color[1] = center_color[2] = -center_color[1];
out.at<Vec4f>(blackP[cnt].x, blackP[cnt].y) = center_color;
}
for (int cnt = 0; cnt < blackP.size(); cnt++)
{
Vec4f center_color = Vec4f(0, 0, 0, 0);
int sum = 0;
for (int i = -5; i <= 5; i++)
{
for (int j = -5; j <= 5; j++)
{
int nxt_x = blackP[cnt].x + i;
int nxt_y = blackP[cnt].y + j;
if (nxt_x<0 || nxt_x>in.rows || nxt_y<0 || nxt_y>in.cols || in.at<uchar>(nxt_x, nxt_y) == 0)
continue;
sum++;
center_color += out.at<Vec4f>(nxt_x, nxt_y);
//cout << blackP[cnt].x << "," << blackP[cnt].y << ", " << nxt_x << "," << nxt_y << endl;
//cout << center_color << ", " << out.at<Vec4f>(nxt_x, nxt_y) << endl;
}
}
if (sum)
{
center_color /= (center_color[0] + center_color[3]);
if (center_color[2] >= 0)
center_color[1] = center_color[2] = sqrt(center_color[0] * center_color[3]);
else
center_color[1] = center_color[2] = -sqrt(center_color[0] * center_color[3]);
out.at<Vec4f>(blackP[cnt].x, blackP[cnt].y) = center_color;
}
}
}
void GenerateDirectedField(Mat& src, Mat &out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC4, Scalar(0, 0, 0, 0));
vector<g_Point> blackP = GetTrajectory(in);
int g[2][8] = { {-1,-1,-1,0,0,1,1,1},{-1,0,1,-1,1,-1,0,1} };
int r = cont_field_r;
for (int cnt = 0; cnt < blackP.size(); cnt++)
{
int nxt_x, nxt_y, adjacentNum = 0;
Vec4f cont = Vec4f(0, 0, 0, 0);
for (int gid = 0; gid < 8; gid++)
{
nxt_x = blackP[cnt].x + g[0][gid];
nxt_y = blackP[cnt].y + g[1][gid];
if (nxt_x >= 0 && nxt_x < in.rows && nxt_y >= 0 && nxt_y < in.cols&&in.at<uchar>(nxt_x, nxt_y) == 0)
{
cont += Vec4f(g[0][gid] * g[0][gid], g[0][gid] * g[1][gid], g[1][gid] * g[1][gid], 0)*sqrt(g[0][gid] * g[0][gid] + g[1][gid] * g[1][gid]);
adjacentNum++;
}
}
if (adjacentNum <= 1)
continue;
for (int i = -r * 2; i <= r * 2; i++)
{
int max_j = sqrt(r * r * 4 - i * i);
for (int j = -max_j; j <= max_j; j++)
{
int new_x = blackP[cnt].x + i;
int new_y = blackP[cnt].y + j;
if (new_x >= 0 && new_x < in.rows && new_y >= 0 && new_y < in.cols)
{
float dis = sqrt(i*i + j * j);
Vec4f newP = out.at<Vec4f>(new_x, new_y);
newP += cont;
newP[3] = max(newP[3], (float)GaussianFunction(1, 0, 0.3, dis*1.0 / r));
//newP[3] = max(newP[3], 1 - dis * 1.0f / r);
out.at<Vec4f>(new_x, new_y) = newP;
}
}
}
}
for (int i = 0; i < out.rows; i++)
{
for (int j = 0; j < out.cols; j++)
{
Vec4f befP = out.at<Vec4f>(i, j);
if (befP[3] < eps)
{
out.at<Vec4f>(i, j) = Vec4f(0, 0, 0, 0);
continue;
}
//double exponent_value = 1;
double exponent_value = max(log(r*2.0 / max(fabs(befP[1]), 1.0f)), 1.0);
Vec2f newV = normalize(Vec2f(pow(befP[0], exponent_value), pow(befP[2], exponent_value)))*befP[3];
if (befP[1] >= 0)
out.at<Vec4f>(i, j) = Vec4f(newV[0] * newV[0], newV[0] * newV[1], newV[0] * newV[1], newV[1] * newV[1]);
else
out.at<Vec4f>(i, j) = Vec4f(newV[0] * newV[0], -newV[0] * newV[1], -newV[0] * newV[1], newV[1] * newV[1]);
}
}
}
void GenerateDirectedFieldFromVector(VectorPicture& vp, Mat &out)
{
out = Mat(vp.rows, vp.cols, CV_32FC4, Scalar(0, 0, 0, 0));
int r = cont_field_r;
for (int lineId = 0; lineId < vp.lines.size(); lineId++)
{
for (int pointId = 0; pointId < vp.lines[lineId].size() - 1; pointId++)
{
Vec2f stPoint = vp.lines[lineId][pointId];
Vec2f edPoint = vp.lines[lineId][pointId + 1];
int mni = max(0, (int)min(stPoint[0], edPoint[0]) - r);
int mxi = min(vp.rows - 1, (int)max(stPoint[0], edPoint[0]) + r);
int mnj = max(0, (int)min(stPoint[1], edPoint[1]) - r);
int mxj = min(vp.cols - 1, (int)max(stPoint[1], edPoint[1]) + r);
g_Line nowLine = g_Line(g_Point(stPoint[0], stPoint[1]), g_Point(edPoint[0], edPoint[1]));
Vec4f nowTensor = Vec4f(
(nowLine.e.x - nowLine.s.x)*(nowLine.e.x - nowLine.s.x),
(nowLine.e.x - nowLine.s.x)*(nowLine.e.y - nowLine.s.y),
(nowLine.e.y - nowLine.s.y)*(nowLine.e.y - nowLine.s.y), 0);
nowTensor /= (nowTensor[0] + nowTensor[2]);
for (int i = mni; i <= mxi; i++)
{
for (int j = mnj; j <= mxj; j++)
{
g_Point nowPoint = g_Point(i, j);
double dis = dist(nowPoint, NearestPointToLineSeg(nowPoint, nowLine));
if ((nowPoint - nowLine.s)*(nowLine.e - nowLine.s) < 0 ||
(nowPoint - nowLine.e)*(nowLine.s - nowLine.e) < 0 || dis > r)
continue;
Vec4f newP = nowTensor;
double value=
newP[3] = GaussianFunction(1, 0, 0.3, dis*1.0 / r);
if (newP[3] > out.at<Vec4f>(i, j)[3] - eps)
{
out.at<Vec4f>(i, j) = newP;
}
}
}
}
}
for (int lineId = 0; lineId < vp.lines.size(); lineId++)
{
for (int pointId = 0; pointId < vp.lines[lineId].size(); pointId++)
{
g_Point midPoint, befPoint, aftPoint;
midPoint = vp.lines[lineId][pointId];
if(pointId>0)
befPoint = vp.lines[lineId][pointId - 1];
else
befPoint = vp.lines[lineId][pointId + 1];
if(pointId< vp.lines[lineId].size()-1)
aftPoint = vp.lines[lineId][pointId + 1];
else
aftPoint = vp.lines[lineId][pointId - 1];
Vec2f v1 = normalize(Vec2f(midPoint.x - befPoint.x, midPoint.y - befPoint.y));
Vec2f v2 = normalize(Vec2f(midPoint.x - aftPoint.x, midPoint.y - aftPoint.y));
Vec4f tensor1 = Vec4f(v1[0], 0);
tensor1 /= tensor1[0] + tensor1[2];
Vec4f tensor2 = Vec4f((midPoint.x - aftPoint.x)*(midPoint.x - aftPoint.x),
(midPoint.x - aftPoint.x)*(midPoint.y - aftPoint.y),
(midPoint.y - aftPoint.y)*(midPoint.y - aftPoint.y), 0);
tensor2 /= tensor2[0] + tensor2[2];
for (int i = midPoint.x - r; i <= midPoint.x + r; i++)
{
for (int j = midPoint.y - r; j <= midPoint.y + r; j++)
{
if (i == midPoint.x&&j == midPoint.y)
continue;
g_Point nowPoint = g_Point(i, j);
double dis = dist(nowPoint, midPoint);
if (dis > r)
continue;
if ((befPoint - midPoint)*(aftPoint - midPoint) > 0)
{
Vec2f v = v1 * ((nowPoint - midPoint)* g_Point(v2)) + v2 * ((nowPoint - midPoint)* g_Point(v1));
v = normalize(v);
Vec4f newP = Vec4f(v[0] * v[0], v[0] * v[1], v[1] * v[1], GaussianFunction(1, 0, 0.3, dis*1.0 / r));
if (newP[3] > out.at<Vec4f>(i, j)[3])
{
out.at<Vec4f>(i, j) = newP;
}
}
else
{
Vec2f v = Vec2f(i - midPoint.x, j - midPoint.y);
v = normalize(Vec2f(v[1], -v[0]));
Vec4f newP = Vec4f(v[0] * v[0], v[0] * v[1], v[1] * v[1], GaussianFunction(1, 0, 0.3, dis*1.0 / r));
if (newP[3] > out.at<Vec4f>(i, j)[3] - eps)
{
out.at<Vec4f>(i, j) = newP;
}
}
//out.at<Vec4f>(i, j) = Vec4f(1, 0, 0, 1);
}
}
}
}
for (int i = 0; i < vp.rows; i++)
{
for (int j = 0; j < vp.cols; j++)
{
Vec4f newP = out.at<Vec4f>(i, j);
if (newP[3] < eps)
continue;
newP *= newP[3];
newP[3] = newP[2];
newP[2] = newP[1];
out.at<Vec4f>(i, j) = newP;
}
}
}
void MixDirectedField(Mat& m1, Mat& m2, double alpha, Mat& out)
{
out = m1.clone();
for (int i = 0; i < m1.rows; i++)
{
for (int j = 0; j < m1.cols; j++)
{
out.at<Vec4f>(i, j) = m1.at<Vec4f>(i, j)*alpha + m2.at<Vec4f>(i, j)*(1 - alpha);
}
}
}
void DirectedField2ColorImage(Mat& src, Mat &out, int channel = 4)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC3);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
if (channel == 4)
{
Vec4f now = in.at<Vec4f>(i, j);
out.at<Vec3f>(i, j) = Vec3f(now[0], fabs(now[1]), now[3]);
}
else
{
Vec4f now = in.at<Vec4f>(i, j);
float tmp = fabs(now[channel]);
//float tmp = max(now[channel], 0.0f);
out.at<Vec3f>(i, j) = Vec3f(tmp, tmp, tmp);
}
}
}
}
void GenerateIntensityImage(const Mat& src, Mat &out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_8U);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
//Vec4f tmp = EigenFromTensor(in.at<Vec4f>(i, j));
Vec4f tmp = in.at<Vec4f>(i, j);
out.at<uchar>(i, j) = max(min(tmp[3], 1.0f), 0.0f) * 255;
}
}
}
void GenerateIntensityImageOf32F(const Mat& src, Mat &out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC1);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
//Vec4f tmp = EigenFromTensor(in.at<Vec4f>(i, j));
Vec4f tmp = in.at<Vec4f>(i, j);
out.at<float>(i, j) = max(min(tmp[3], 1.0f), 0.0f);
}
}
}
void GenerateEigenImage(Mat& src, Mat& out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC4);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
out.at<Vec4f>(i, j) = EigenFromTensor(in.at<Vec4f>(i, j));
}
}
}
void GenerateTensorImage(Mat& src, Mat& out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_32FC4);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
out.at<Vec4f>(i, j) = TensorFromEigen(in.at<Vec4f>(i, j));
}
}
}
void IntensityImage2NormalMap(Mat& src, Mat &out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_8UC3);
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
if (i == 0 || j == 0 || i == in.rows - 1 || j == in.cols - 1)
{
out.at<Vec3b>(i, j) = Vec3f(1.0, 0.5, 0.5) * 255;
continue;
}
Vec3f norm = Vec3f(5.0f / 255,
(in.at<float>(i + 1, j - 1) + in.at<float>(i + 1, j) + in.at<float>(i + 1, j + 1)) / 3
- (in.at<float>(i - 1, j - 1) + in.at<float>(i - 1, j) + in.at<float>(i - 1, j + 1)) / 3,
(in.at<float>(i - 1, j + 1) + in.at<float>(i, j + 1) + in.at<float>(i + 1, j + 1)) / 3
- (in.at<float>(i - 1, j - 1) + in.at<float>(i, j - 1) + in.at<float>(i + 1, j - 1)) / 3);
norm = normalize(norm);
out.at<Vec3b>(i, j) = (norm * 0.5 + Vec3f(0.5, 0.5, 0.5))*255;
}
}
}
void FlowBaseDoG(Mat& src, Mat& out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_8U);
const int width = 20;
double f[width + 1];
for (int i = 0; i <= width; i++)
{
//f[i] = GaussianFunction(0.7, 0, 0.1, i*1.0 / width) - GaussianFunction(0.25, 0, 0.3, i*1.0 / width);
f[i] = GaussianFunction(0.15, i*1.0 / width) - GaussianFunction(0.24, i*1.0 / width);
//cout << i << ":" << f[i] << endl;
}
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
Vec4f now = in.at<Vec4f>(i, j);
if (now[3] < eps)
{
out.at<uchar>(i, j) = 0;
continue;
}
Vec2f cut_direction = getRotateLeft(Vec2f(now[0], now[1]));
double sum = 0;
for (int step = -width; step <= width; step++)
{
int cx = round(i + step * cut_direction[0]);
int cy = round(j + step * cut_direction[1]);
if (cx < 0 || cx >= in.rows || cy < 0 || cy >= in.cols)
continue;
sum += in.at<Vec4f>(cx, cy)[3] * f[abs(step)];
}
//sum /= 10;
//cout << sum << endl;
out.at<uchar>(i, j) = min(max(int(sum * 255), 0), 255);
}
}
}
void TestDirectedFieldAndFlowBaseDoG()
{
const int IMAGE_NUM = 2;
Mat src[IMAGE_NUM], outimg[IMAGE_NUM], fimg;
//src[0] = imread("shape1.png");
//src[1] = imread("shape2.png");
src[0] = imread("test0.png");
src[1] = imread("test1.png");
cvtColor(src[0], src[0], COLOR_BGR2GRAY);
cvtColor(src[1], src[1], COLOR_BGR2GRAY);
imshow("src0", src[0]);
imshow("src1", src[1]);
GenerateDirectedField(src[0], src[0]);
GenerateDirectedField(src[1], src[1]);
DirectedField2ColorImage(src[0], outimg[0]);
DirectedField2ColorImage(src[1], outimg[1]);
imshow("new0", outimg[0]);
imshow("new1", outimg[1]);
int f_num = 20;
int f_now = 0;
while (1)
{
double alpha = f_now * 1.0 / f_num;
MixDirectedField(src[0], src[1], alpha, fimg);
DirectedField2ColorImage(fimg, outimg[0]);
imshow("dyed vector image", outimg[0]);
GenerateEigenImage(fimg, outimg[1]);
FlowBaseDoG(outimg[1], outimg[1]);
imshow("FDoG", outimg[1]);
GenerateIntensityImage(fimg, fimg);
imshow("intensity image", fimg);
f_now = (f_now + 1) % (f_num + 1);
waitKey(1000);
}
waitKey();
}
void MixExponentialDirectedField(Mat& m1, Mat& m2, double alpha, Mat& out)
{
Mat eigen1, eigen2;
GenerateEigenImage(m1, eigen1);
GenerateEigenImage(m2, eigen2);
MixDirectedField(m1, m2, alpha, out);
GenerateEigenImage(out, out);
for (int i = 0; i < m1.rows; i++)
{
for (int j = 0; j < m1.cols; j++)
{
Vec4f eigenPoint1 = eigen1.at<Vec4f>(i, j);
Vec4f eigenPoint2 = eigen2.at<Vec4f>(i, j);
Vec4f outPoint = out.at<Vec4f>(i, j);
//double val1 = fabs(outPoint[0] * eigenPoint1[0] + outPoint[1] * eigenPoint1[1])*eigenPoint1[3];
//double val2 = fabs(outPoint[0] * eigenPoint2[0] + outPoint[1] * eigenPoint2[1])*eigenPoint2[3];
double val1 = eigenPoint1[3];
double val2 = eigenPoint2[3];
//if (val1 + val2 > eps)
{
val1 += GaussEps;
val2 += GaussEps;
}
double k = cont_derivative_k * 0.01;
double sk = cont_self_k * 0.01;
out.at<Vec4f>(i, j)[3] = sk * pow(val1, alpha)*pow(val2, 1 - alpha) + k * fabs(val2*log(val1 / val2)*pow(val1 / val2, alpha));
//out.at<Vec4f>(i, j)[3] = val1 * alpha + val2 * (1 - alpha);
}
}
}
void GenerateThinImage(Mat& src, Mat& out)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_8U, Scalar(0));
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
Vec4f tensor = in.at<Vec4f>(i, j);
if (tensor[3] < eps)
continue;
Vec4f eigen = EigenFromTensor(tensor);
pair<int, int> nxt1 = getNextPoint(getRotateLeft(Vec2f(eigen[0], eigen[1])));
pair<int, int> nxt2 = getNextPoint(getRotateRight(Vec2f(eigen[0], eigen[1])));
int lefP_x = i + nxt1.first, lefP_y = j + nxt1.second;
int rigP_x = i + nxt2.first, rigP_y = j + nxt2.second;
int lefP_x2 = i + nxt1.first * 2, lefP_y2 = j + nxt1.second * 2;
int rigP_x2 = i + nxt2.first * 2, rigP_y2 = j + nxt2.second * 2;
if ((lefP_x <0 || lefP_x>in.rows || lefP_y<0 || lefP_y>in.cols || in.at<Vec4f>(lefP_x, lefP_y)[3] <= tensor[3])
&& (rigP_x <0 || rigP_x>in.rows || rigP_y<0 || rigP_y>in.cols || in.at<Vec4f>(rigP_x, rigP_y)[3] <= tensor[3])
&& (lefP_x2 <0 || lefP_x2>in.rows || lefP_y2<0 || lefP_y2>in.cols || in.at<Vec4f>(lefP_x2, lefP_y2)[3] <= tensor[3])
&& (rigP_x2 <0 || rigP_x2>in.rows || rigP_y2<0 || rigP_y2>in.cols || in.at<Vec4f>(rigP_x2, rigP_y2)[3] <= tensor[3]))
out.at<uchar>(i, j) = 255;
}
}
}
void LinearAddImage(Mat& m1, double a1, Mat& m2, double a2, Mat& out)
{
out = m1.clone();
for (int i = 0; i < m1.rows; i++)
{
for (int j = 0; j < m1.cols; j++)
{
int pix = round(m1.at<uchar>(i, j)*a1 + m2.at<uchar>(i, j)*a2);
pix = min(255, max(0, pix));
out.at<uchar>(i, j) = pix;
}
}
}
void GetDifference(Mat& m1, Mat& m2, double k, Mat& out)
{
out = m1.clone();
for (int i = 0; i < m1.rows; i++)
{
for (int j = 0; j < m1.cols; j++)
{
int pix = abs((int)m1.at<uchar>(i, j) - (int)m2.at<uchar>(i, j))*k;
pix = min(255, max(0, pix));
out.at<uchar>(i, j) = pix;
}
}
}
Vec2f GetDeflection(pair<int, int> nxt)
{
return Vec2f(nxt.second, -nxt.first)*0.01*(cont_draw_deflection - 100);
}
double GetValueOfRandLine(const Mat& src, g_Point st, int lineLength, int dir)
{
double rand_deflection = (1ll * lineLength*lineLength * 233 / 17 % 120 - 20) * 0.01;
double ret = 0;
pair<int, int> nxt, now = make_pair(st.x, st.y);
set<pair<int, int> > his;
Vec2f lazy = Vec2f(0, 0);
Vec4f st_tensor = src.at<Vec4f>(st.x, st.y);
Vec4f st_eigen = EigenFromTensor(st_tensor);
Vec2f draw_direction = Vec2f(st_eigen[0], st_eigen[1])*dir;
int tlen = 0;
for (int draw_id = 0; draw_id < lineLength; draw_id++)
{
if (now.first < 0 || now.first >= src.rows || now.second < 0 || now.second >= src.cols)
break;
Vec4f tensor = src.at<Vec4f>(now.first, now.second);
Vec4f eigen = EigenFromTensor(tensor);
if (eigen[3] < eps)
break;
ret += eigen[3] / 2;
if (draw_direction[0] * eigen[0] + draw_direction[1] * eigen[1] > 0)
{
nxt = getNextPoint(Vec2f(eigen[0], eigen[1]) + lazy);
draw_direction = Vec2f(eigen[0], eigen[1]);
}
else
{
nxt = getNextPoint(Vec2f(-eigen[0], -eigen[1]) + lazy);
draw_direction = Vec2f(-eigen[0], -eigen[1]);
}
draw_direction = normalize(draw_direction);
lazy += draw_direction * sqrt(nxt.first*nxt.first + nxt.second*nxt.second) - Vec2f(nxt.first, nxt.second);
if (lazy[0] * lazy[0] + lazy[1] * lazy[1] > 1)
lazy = normalize(lazy) * 1;
lazy += GetDeflection(nxt)*rand_deflection;
now.first += nxt.first;
now.second += nxt.second;
his.insert(now);
tlen++;
}
return ret * tlen*1.0 / lineLength;
}
void DrawRandLine(Mat& src, Mat &out, g_Point st, int lineLength, int dir)
{
int r = cont_draw_attenuate_r;
double rand_deflection = (1ll * lineLength*lineLength * 233 / 17 % 120 - 20) * 0.01;
Mat mask = Mat(src.rows, src.cols, CV_8U, Scalar(0));
vector<pair<int, int>> vec;
pair<int, int> nxt = make_pair(0, 0);
pair<int, int> now = make_pair(st.x, st.y);
set<pair<int, int> > his;
Vec2f lazy = Vec2f(0, 0);
Vec4f st_tensor = src.at<Vec4f>(st.x, st.y);
Vec4f st_eigen = EigenFromTensor(st_tensor);
Vec2f draw_direction = Vec2f(st_eigen[0], st_eigen[1])*dir;
double col = 1.0;
for (int draw_id = 0; draw_id < lineLength; draw_id++)
{
if (now.first < 0 || now.first >= src.rows || now.second < 0 || now.second >= src.cols)
break;
Vec4f tensor = src.at<Vec4f>(now.first, now.second);
Vec4f eigen = EigenFromTensor(tensor);
if (eigen[3] < GaussEps)
break;
for (int i = -r; i <= +r; i++)
{
int j_limit = sqrt(r*r - i * i);
for (int j = -j_limit; j <= j_limit; j++)
{
int mx = i + now.first;
int my = j + now.second;
double md = sqrt(i*i + j * j);
if (mx < 0 || mx >= src.rows || my < 0 || my >= src.cols)
continue;
mask.at<uchar>(mx, my) = max((int)mask.at<uchar>(mx, my), int(255 * (r - md) / r));
}
}
out.at<uchar>(now.first, now.second) = col * 255;
//col *= 0.997;
if (draw_direction[0] * eigen[0] + draw_direction[1] * eigen[1] > 0)
{
nxt = getNextPoint(Vec2f(eigen[0], eigen[1]) + lazy);
draw_direction = Vec2f(eigen[0], eigen[1]);
}
else
{
nxt = getNextPoint(Vec2f(-eigen[0], -eigen[1]) + lazy);
draw_direction = Vec2f(-eigen[0], -eigen[1]);
}
if (his.find(make_pair(now.first + nxt.first, now.second + nxt.second)) != his.end())
break;
draw_direction = normalize(draw_direction);
lazy += draw_direction * sqrt(nxt.first*nxt.first + nxt.second*nxt.second) - Vec2f(nxt.first, nxt.second);
if (lazy[0] * lazy[0] + lazy[1] * lazy[1] > 1)
lazy = normalize(lazy) * 1;
lazy += GetDeflection(nxt)*rand_deflection;
now.first += nxt.first;
now.second += nxt.second;
his.insert(now);
}
for (int i = 0; i < src.rows; i++)
{
for (int j = 0; j < src.cols; j++)
{
if (mask.at<uchar>(i, j) > 0)
src.at<Vec4f>(i, j) *= 1 - mask.at<uchar>(i, j)*1.0 / 255 * cont_draw_attenuate_k / 100;
}
}
}
void GenerateLineDraftFromTensor(Mat& src, Mat& out, double threshold, int line_num, int line_length)
{
Mat in = src.clone();
out = Mat(in.rows, in.cols, CV_8U, Scalar(0));
vector<g_Point> vec;
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
Vec4f tensor = in.at<Vec4f>(i, j);
Vec4f eigen = EigenFromTensor(tensor);
if (eigen[3] >= threshold)
{
vec.push_back(g_Point(i, j));
}
}
}
if (vec.size() == 0)
return;
int PointRandNum = 100;
//int PointRandNum = 1;
vector<g_Point> randP;
vector<double> randValueV;
vector<int> randDirV;
while (line_num--)
{
randP.clear();
randValueV.clear();
randDirV.clear();
int linelength = line_length * (0.7 + 0.3*rand() / RAND_MAX);
//linelength = 100000;
for (int rid = 0; rid < PointRandNum; rid++)
{
g_Point st = vec[1ll * rand()*rand() % vec.size()];
int dir = rand() % 2 * 2 - 1;
randP.push_back(st);
randValueV.push_back(GetValueOfRandLine(in, st, linelength, dir));
randDirV.push_back(dir);
}
if (randP.size() == 0)
break;
int mxId = 0;
for (int rid = 0; rid < randP.size(); rid++)
{
if (randValueV[rid] > randValueV[mxId])
mxId = rid;
}
DrawRandLine(in, out, randP[mxId], linelength, randDirV[mxId]);
}
}
/*
void debug(Mat &in)
{
for (int i = 0; i < in.rows; i++)
{
for (int j = 0; j < in.cols; j++)
{
Vec4f tmp = in.at<Vec4f>(i, j);
if (tmp[0] != 0)
cout << tmp << endl;
}
}
}
*/
void TestDirectionFieldAndCurveDraft()
{
const int IMAGE_NUM = 2;
Mat src[IMAGE_NUM], src_color[IMAGE_NUM], src_instensity[IMAGE_NUM], src_eigen[IMAGE_NUM], src_draft[IMAGE_NUM];
Mat now_img, ts_img, thin_img, FDoG_img, straight_line_img;
Mat intensity_img, threshold_img, draft_img, color_img, eigen_img;
//src[0] = imread("draft1.bmp");
//src[1] = imread("draft2.bmp");
src[0] = imread("shape1.png");
src[1] = imread("shape2.png");
namedWindow("threshold intensity image");
imshow("threshold intensity image", src[0]);
createTrackbar("本体系数", "threshold intensity image", &cont_self_k, 100, NULL);
createTrackbar("导数系数", "threshold intensity image", &cont_derivative_k, 50, NULL);
createTrackbar("二值化阈值", "threshold intensity image", &cont_binary_threshold, 255, NULL);
namedWindow("staight line image");
imshow("staight line imag", src[0]);
createTrackbar("疏密度", "staight line image", &DR, MAX_DR, NULL);
createTrackbar("线段长度", "staight line image", &LineMidL, MAX_LineMidL, NULL);
namedWindow("tensor image");
imshow("tensor image", src[0]);
createTrackbar("颜色通道", "tensor image", &cont_color_channel, 4, NULL);
namedWindow("line draft");
imshow("line draft", src[0]);
createTrackbar("线段数量", "line draft", &cont_draw_line_num, 200, NULL);
createTrackbar("线段长度", "line draft", &cont_draw_line_length, 500, NULL);
createTrackbar("偏转值", "line draft", &cont_draw_deflection, 200, NULL);
//createTrackbar("衰减系数", "line draft", &draw_attenuate_k, 100, NULL);
createTrackbar("分散程度", "line draft", &cont_draw_attenuate_r, 50, NULL);
cvtColor(src[0], src[0], COLOR_BGR2GRAY);
cvtColor(src[1], src[1], COLOR_BGR2GRAY);
imshow("src0 in Source Image", src[0]);
imshow("src1 in Source Image", src[1]);
GenerateDirectedField(src[0], src[0]);
GenerateDirectedField(src[1], src[1]);
GenerateLineDraftFromTensor(src[0], src_draft[0], cont_binary_threshold / 255.0, 100, 1000);
GenerateLineDraftFromTensor(src[1], src_draft[1], cont_binary_threshold / 255.0, 100, 1000);
imshow("src0 in Draft Image", src_draft[0]);
imshow("src1 in Draft Image", src_draft[1]);
GenerateEigenImage(src[0], src_eigen[0]);
GenerateEigenImage(src[1], src_eigen[1]);
GenerateIntensityImage(src_eigen[0], src_instensity[0]);
GenerateIntensityImage(src_eigen[1], src_instensity[1]);
imshow("src0 in Intensity Image", src_instensity[0]);
imshow("src1 in Intensity Image", src_instensity[1]);
DirectedField2ColorImage(src[0], src_color[0]);
DirectedField2ColorImage(src[1], src_color[1]);
imshow("src0 in Color Image", src_color[0]);
imshow("src1 in Color Image", src_color[1]);
//waitKey();
//return 0;
int f_num = 40;
int f_now = 0;
while (1)
{
double alpha = min(f_now, f_num - f_now) * 1.0 / (f_num*0.5);
cout << alpha << endl;
MixExponentialDirectedField(src[0], src[1], alpha, eigen_img);
GenerateTensorImage(eigen_img, ts_img);
//dilate(ts_img, ts_img, getStructuringElement(MORPH_RECT, Size(11, 11)));
GaussianBlur(ts_img, ts_img, Size(3, 3), 0, 0);
DirectedField2ColorImage(ts_img, color_img, cont_color_channel);
imshow("tensor image", color_img);
GenerateIntensityImage(eigen_img, intensity_img);
imshow("intensity image", intensity_img);
threshold(intensity_img, threshold_img, cont_binary_threshold, 255, THRESH_BINARY);
imshow("threshold intensity image", threshold_img);
GenerateLineDraftFromTensor(ts_img, draft_img, cont_binary_threshold / 255.0, cont_draw_line_num, cont_draw_line_length);
threshold(draft_img, draft_img, 1, 255, THRESH_BINARY_INV);
imshow("line draft", draft_img);
/*
thin_img = thinImage(threshold_img);
imshow("thin image", thin_img);
GenerateStraightLineDraftFromThin(thin_img, straight_line_img);
imshow("staight line image", straight_line_img);
*/
f_now = (f_now + 1) % (f_num + 1);
waitKey(200);
}
waitKey();
}