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editorpage.cpp
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editorpage.cpp
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/*
* This file is part of ShaderWorkshop (https://github.com/VladimirMakeev/ShaderWorkshop).
* Copyright (C) 2019 Vladimir Makeev.
*
* ShaderWorkshop is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* ShaderWorkshop is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with ShaderWorkshop. If not, see <https://www.gnu.org/licenses/>.
*/
#include "editorpage.h"
#include "glslhighlighter.h"
#include "codeeditor.h"
#include "channelsettings.h"
#include "ui_editorpage.h"
EditorPage::EditorPage(int pageIndex, const PagesData &data, QWidget *parent) :
QWidget(parent),
ui(new Ui::EditorPage),
pageIndex(pageIndex)
{
ui->setupUi(this);
setupChannelSettings(data);
editor = ui->plainTextEdit;
logList = ui->listWidget;
logList->hide();
highlighter = new GLSLHighlighter(editor->document());
connect(logList, SIGNAL(itemDoubleClicked(QListWidgetItem*)),
this, SLOT(logMessageSelected(QListWidgetItem*)));
}
EditorPage::~EditorPage()
{
delete ui;
}
QString EditorPage::shaderSource() const
{
return editor->toPlainText();
}
void EditorPage::setShaderSource(const QString &source)
{
editor->setPlainText(source);
}
bool EditorPage::isShaderSourceModified() const
{
return editor->document()->isModified();
}
void EditorPage::shaderLogUpdated(const QString &log)
{
logList->clear();
if (log.isEmpty()) {
logList->hide();
return;
}
QString::SplitBehavior behavior = QString::SplitBehavior::SkipEmptyParts;
logList->addItems(log.split('\n', behavior));
logList->show();
}
void EditorPage::clearShaderLog()
{
logList->clear();
logList->hide();
}
void EditorPage::logMessageSelected(QListWidgetItem *item)
{
int line = 1;
if (parseLogMessage(item->text(), line)) {
editor->highlightLine(line);
editor->setFocus();
}
}
void EditorPage::onChannelInputSettingChanged(int newPageIndex)
{
ChannelSettings *channel = qobject_cast<ChannelSettings*>(sender());
int num = channelNumber(channel);
emit channelInputChanged(pageIndex, num, newPageIndex);
}
void EditorPage::onChannelFilteringChanged(GLint value)
{
ChannelSettings *channel = qobject_cast<ChannelSettings*>(sender());
int num = channelNumber(channel);
emit channelFilteringChanged(pageIndex, num, value);
}
void EditorPage::onChannelWrapChanged(GLint value)
{
ChannelSettings *channel = qobject_cast<ChannelSettings*>(sender());
int num = channelNumber(channel);
emit channelWrapChanged(pageIndex, num, value);
}
void EditorPage::setupChannelSettings(const PagesData &data)
{
QGridLayout *grid = ui->gridLayout;
for (int i = 0; i < data.size(); i++) {
QString name = QString("iChannel%0").arg(i);
ChannelSettings *channel = new ChannelSettings(data, name, this);
grid->addWidget(channel, 0, i);
channels.append(channel);
connect(channel, SIGNAL(channelInputChanged(int)),
this, SLOT(onChannelInputSettingChanged(int)));
connect(channel, SIGNAL(channelFilteringChanged(GLint)),
this, SLOT(onChannelFilteringChanged(GLint)));
connect(channel, SIGNAL(channelWrapChanged(GLint)),
this, SLOT(onChannelWrapChanged(GLint)));
}
}
bool EditorPage::parseLogMessage(const QString &message, int &line) const
{
// typical OpenGL shader compilation error message:
// "ERROR: 0:<line>: <description>"
QRegularExpression re("(\\w+): \\d+:(\\d+): ([^\n]*)");
auto match = re.match(message);
bool matched = match.hasMatch();
if (matched) {
line = match.captured(2).toInt();
}
return matched;
}
int EditorPage::channelNumber(ChannelSettings *channel) const
{
return channels.indexOf(channel);
}